Unique Item List - 300 of 419

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iamstryker wrote:
I don't recall ever seeing lightning warp on a trap before....

I wouldn't think that would even work.

It works pretty well. Similar to Ice Nova, it allows you to push a point-blank-AoE skill out to range instead of around you. Once it jumps up, it automatically targets a nearby enemy to come down on.

I still prefer Lightning Warp Totems, but LW traps are fairly viable fwiw.




Not the newest set of uniques, but finally got a 0.11.5 unique to drop on me. :3
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze on Sep 29, 2013, 4:43:33 AM
I dropped a Perandus Signet at lvl 9 on a new character. Is that even supposed to happen? o_o

Spoiler
Last edited by curryflurry on Sep 29, 2013, 6:17:41 PM
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curryflurry wrote:
I dropped a Perandus Signet at lvl 9 on a new character. Is that even supposed to happen? o_o

Spoiler



It has no lvl requirement, so it can probably drop in Normal Twilight Strand.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

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Thalandor wrote:
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Mark_GGG wrote:
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Thalandor wrote:
I find that the wording on Ming's Heart ... doesn't follow other PoE wording.
Yes, it does. This is the same wording used on hatred and added fire damage.


I based my first reply on gem descriptions mostly from the wiki, which uses older descriptions apparently... it seems they changed at some point, my mistake!

I suppose you went this way so that these kind of mods would not have their mechanics confused with "+increased" modifiers. I see it now, just gotta get used to it ;) I think the word "extra" is unnecessary, but heh.

Also you're mistaken for hatred, it uses the old words:
Hatred: You and nearby allies add x% of physical damage as cold damage.
hmm, looks like the aura stats file missed the update. will fix.
good
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Mr_Cee wrote:
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ignarsoll wrote:
If I understand correct, this should be what you're looking for?
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Chris wrote:
The fifth unique is the new race reward item, Demigod's Stride.

Seems that is it! :)

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iamacyborg wrote:
For future reference there's a Version History section on the Unique Items page of the wiki that lists new uniques added per patch.
http://pathofexile.gamepedia.com/Unique_items#Version_History


Thank you both!

Add: in the wiki's unique history page, 2 entries are missing: 0.10.8c had introduced 'The Bringer of Rain', and with 0.11.1e we got 'The Blood Dance', 'Death's Oath', 'Auxium' and 'Soul Taker'. (And the 0.11.6 uniques are missing too here)

It's clear that this thread also needs a section for patch history.

I'm planning to recreate all previous patch info and this is what I have currently in mind for the structure;


Any other ideas or suggestions for alternate sub-sections are welcomed.
No longer a forum dweller, please use PM for contact purposes.
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ignarsoll wrote:
It's clear that this thread also needs a section for patch history.

I'm planning to recreate all previous patch info and this is what I have currently in mind for the structure

looks very good + useful!
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Mark I just want to say you are a mega troll for letting me go on about that belt knowing reduced duration was coming to the game.
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ignarsoll wrote:


Thank you both!

It's clear that this thread also needs a section for patch history.

I'm planning to recreate all previous patch info and this is what I have currently in mind for the structure;


Any other ideas or suggestions for alternate sub-sections are welcomed.


Looks great, though I've long since given up on being able to view the first page of this thread as it takes so long to load!
Last edited by iamacyborg on Oct 5, 2013, 1:10:17 PM

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