Tentacle Miscreation Need further details
by the way the damage bug may be affecting the summoned b*tches
ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620 |
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Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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" could be i'll test after they launch the fix. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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I think it's the dmg bug. I killed piety sooo fast way faster than before...
Be water, my friend.
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" They did not nerf the base "white" mobs. This means tentacle miscreations are still ridiculously strong. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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" nice music I tough you were running hatred too (?) ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620 |
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" Awesome, thank you! With a perfect tri-volley on a critical mass of PW-cursed mobs, the knockback is indeed lolzy, as I suspected. =o) |
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I was going to run hatred but i ended up having like 50 mana left over.
So i switched over to clarity and I run artic armor. [wrath and anger is pretty much all u need] Maybe when I get even more mana it will be possible. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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" Looks great I tried the below on lunaris 3 and piety last night zombie: MS, life leech and remote mine TM: GMP, life leech, remote mine, minion dmg, added fire damage. None of them die in 4 runs with piety, but life leech and MS seems mandatory in zombies in order to keep them alive. ign: thirsty_guy GMT+8 http://www.twitch.tv/ray1122 Last edited by raytkh#7785 on Jun 27, 2013, 2:02:26 AM
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Just wanted to say that I've also found blind very useful with TM's. A 12% chance to blind doesn't seem like a lot but it's practically 100% with the amount of projectiles they put out.
Also, life on hit is useful alongside leech for the same reason and lets them survive some map mods a bit easier. Another fun one is culling strike, in various combinations with everything else that's already been mentioned. |
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