Tentacle Miscreation Need further details

by the way the damage bug may be affecting the summoned b*tches
ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620
http://www.youtube.com/watch?v=OFWDpjMtvCo

here. lvl 68 map run. with the aforemention gem setup
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
Baalat wrote:
by the way the damage bug may be affecting the summoned b*tches


could be i'll test after they launch the fix.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
I think it's the dmg bug. I killed piety sooo fast way faster than before...
Be water, my friend.
"
Version 0.11.1c
Fixed a bug introduced in 0.11.1 where magic/rare/unique monsters did too much damage.
The Demon King Horns microtransaction effect now fully replaces the existing helmet art of the character.
The unique item Tipua Kaikohuru has had its name changed to The Goddess Bound. Hellbringer has been changed to Voidbringer. Old items will still have the old name, while new ones that drop will have the new one.
Fixed a bug with the Energy Shield depletion sound repeating when degenerating and regenerating simultaneously.
Volume adjustments have made to Energy Shield sounds based on community feedback.
Fix a bug where Shield Charge Multistrike hits after the first did no damage.


They did not nerf the base "white" mobs. This means tentacle miscreations are still ridiculously strong.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
mattc3303 wrote:
http://www.youtube.com/watch?v=OFWDpjMtvCo

here. lvl 68 map run. with the aforemention gem setup


nice music
I tough you were running hatred too (?)
ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620
"
mattc3303 wrote:
http://www.youtube.com/watch?v=OFWDpjMtvCo

here. lvl 68 map run. with the aforemention gem setup

Awesome, thank you!

With a perfect tri-volley on a critical mass of PW-cursed mobs, the knockback is indeed lolzy, as I suspected. =o)
I was going to run hatred but i ended up having like 50 mana left over.

So i switched over to clarity and I run artic armor. [wrath and anger is pretty much all u need]

Maybe when I get even more mana it will be possible.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
mattc3303 wrote:
http://www.youtube.com/watch?v=OFWDpjMtvCo

here. lvl 68 map run. with the aforemention gem setup


Looks great
I tried the below on lunaris 3 and piety last night
zombie: MS, life leech and remote mine
TM: GMP, life leech, remote mine, minion dmg, added fire damage.

None of them die in 4 runs with piety, but life leech and MS seems mandatory in zombies in order to keep them alive.
ign: thirsty_guy
GMT+8
http://www.twitch.tv/ray1122
Last edited by raytkh#7785 on Jun 27, 2013, 2:02:26 AM
Just wanted to say that I've also found blind very useful with TM's. A 12% chance to blind doesn't seem like a lot but it's practically 100% with the amount of projectiles they put out.

Also, life on hit is useful alongside leech for the same reason and lets them survive some map mods a bit easier. Another fun one is culling strike, in various combinations with everything else that's already been mentioned.

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