Tentacle Miscreation Need further details
" or the same-colors 'greedy' versions ;) hard maps raise spectre + life leach + remote mine + WED + GMP + IIR easy maps raise spectre + IIQ + remote mine + WED + GMP + IIR ign: GotZappedForFree Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620 Last edited by Baalat#0404 on Jun 25, 2013, 10:38:05 PM
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Oh wait, read the Reddit:
" So WED wouldn't affect their 50% base fire damage. =o( |
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They still benefit from the auras. But the bonus will not be as strong than.'
Damn your right about projectile weakness, I was thinking of supporting my zombies too lol Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098 Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon Last edited by mattc3303#7526 on Jun 25, 2013, 11:03:27 PM
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" but according with those guys tests WED made a difference when using some auras: " ign: GotZappedForFree
Harbinger Store - Baalat's Harbie Shopie https://www.pathofexile.com/forum/view-thread/1931620 |
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" Yes, projectile weakness is my favorite curse to pair with flammability using TM's, really nice combo of benefits. Knockback is especially strong against some of the more annoying mobs that can trash minions quickly left unchecked (voidbearers, rolling desync golems and the like). |
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If what your saying is right
100 damage per shot 50 is fire and the other 50 is physical 50(physical) * 1.25(hatred) = 62.5 12.5 gain is nothing compared to anger and wrath which adds on a quite a substantial flat bonus. well these are just the numbers with the base damage Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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what would be the best possible curse combination than?
Projectile weakness + Elemental Weakness + ??? Flammability, Vulnerability? Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon |
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" This is not the result that I have tested. FA is not affecting the attack animation plays :( ign: thirsty_guy
GMT+8 http://www.twitch.tv/ray1122 |
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@mattc3303:
" Flammability. Benefits MI, Added Fire Damage on Zombies, and: 50% physical < 50% fire + Anger + WED. Remember, PW is MORE, so what should happen is the fire damage gets boosted by the -150% fire resist, then multiplied by PW. Vulnerability won't get that huge multiplier, because it doesn't deal with elemental damage beyond DoTs. " The tester went to Twilight Strand. That means the Spectres were de-leveled and therefore not dealing their true damage. Instead, what his results tell you is the Damage Effectiveness of TM's shots, and the relative effect of WED and other modifiers. If 25% Damage Effectiveness is accurate, that means Anger and Wrath will be reduced to 16 and 19 average damage per projectile, respectively. EDIT: Oh, also, if the 50% fire damage is a conversion, then Hatred would derive its damage from the base physical damage (100 in this instance). A level 68 TM probably does something like 400 damage per shot. Hatred would deal 100 cold damage, but be reduced by damage effectiveness down to 25 cold damage. Last edited by Hercanic#3982 on Jun 26, 2013, 12:47:24 AM
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" FWIW, he used TM's from Normal Lunaris 2 on Cruel Twilight Strand, so they should not have been de-leveled. That said, since the stats of the spectres are a black box, including differences among normal, cruel and merciless versions, precision is hard to come by. He also pegged the damage as more like 80% physical/20% fire, which is not consistent with the oft-cited 50/50 breakdown (has this split been confirmed by a dev?). |
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