{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

Saw this interesting tidbit about the SRS Spectre, looks like you can, in a limited way, boost the minions SRS damage through supports.

"
Mark_GGG wrote:


However, if you support Raise Spectre with Minion Damage, both things occur. The skill is affected by "x% increased minion damage", and thus applies "x% increased damage" to the spectre as a base stat (thus the spectre has increased damage). But since "x% increased minion damage" in this case is a stat directly in the skill, it's also copied to the spectre as one of it's base stats - so the spectre also has "x% increased minion damage" as a base stat. Which won't affect its damage because it's not its own minion, but will affect the damage of its minions.


Looks like a 4L with RS > Minion Damage > Spell Echo > Faster Cast/Increased Duration could be pretty hilarious on these guys. Throw in a Hatred/Haste/Anger/Wrath combo for some good times.
Last edited by Moose65 on Aug 27, 2014, 11:47:24 PM
"
Moose65 wrote:
Saw this interesting tidbit about the SRS Spectre, looks like you can, in a limited way, boost the minions SRS damage through supports.

"
Mark_GGG wrote:


However, if you support Raise Spectre with Minion Damage, both things occur. The skill is affected by "x% increased minion damage", and thus applies "x% increased damage" to the spectre as a base stat (thus the spectre has increased damage). But since "x% increased minion damage" in this case is a stat directly in the skill, it's also copied to the spectre as one of it's base stats - so the spectre also has "x% increased minion damage" as a base stat. Which won't affect its damage because it's not its own minion, but will affect the damage of its minions.


Looks like a 4L with RS > Minion Damage > Spell Echo > Faster Cast/Increased Duration could be pretty hilarious on these guys. Throw in a Hatred/Haste/Anger/Wrath combo for some good times.


Ohhh good stuff. I wonder If I can go 1h + shield again using these spectre instead. Prob the late game dmg output isn't too good.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
mattc3303 wrote:


Ohhh good stuff. I wonder If I can go 1h + shield again using these spectre instead. Prob the late game dmg output isn't too good.


Probably gonna need a level 8 Eleron before you can spawn the quest with a reasonably leveled Spectre.
Do you still keep Purity of Elements up if you have maxed out resistances?
It's buffing the zombies sure, but you can resummon them and have another maybe offensive or defensive aura?

Another one is the Vitality aura. If zombies die fighting with normal monsters you can easily resummon them. Bosses usually does so much damage that the Vitality regeneration doesn't help much. So is it mainly for your character and not for the summons?

Also since I have only a 5L Searing Touch and no levelled Empower which support gems would you go for?

An the last thing. What is usually the sequence of you playing (mainly against bosses)?
Curse - Vaal Haste - Flesh Offering - SRS ?

(it would be great if you could update the gear requirements of the build also, you only talk about the helmets, and a video would help massively :))

thanks for all your hard work Matt
Am actually not capped lol so for me personally I need Purity. The life regen does help some what but its not really necessary either.

Give haste/hatred a try. hatred with generosity.

Also since I have only a 5L Searing Touch and no levelled Empower which support gems would you go for?

srs + spell echo + meleephy + mstrike + msplash/addedfire or minion dmg switch for bosses

"
An the last thing. What is usually the sequence of you playing (mainly against bosses)?
Curse - Vaal Haste - Flesh Offering - SRS ?


If its going to be a drawn out battle.

Descecrate a few times -> Curse - Vaal Haste - Flesh Offering - SRS ? Resummon zombies as distractions when appropriate.

IF its a physical dmg boss
enduring cry + immortal call looping -> Curse - Vaal Haste - Flesh Offering - SRS ?

"
(it would be great if you could update the gear requirements of the build also, you only talk about the helmets, and a video would help massively :))

thanks for all your hard work Matt


Been a bit lazy/busy but yeah the build is still a unfinished. I like the passive tree where it is at but I occasionally still try different support combos.

Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
i can see why life leech for zombies on endgame maps has become a necessity ... WE need to keep the dps from spam SRS summon and not have to worry about re summoning zombies ...

i guess im gonna be replacing melee splash with life leech.

having the zombies die out puts you in direct line of fire from the boss which is not good ..
.

Matt the more end game and hard bosses i do , the more waste of space the spectre's seem. even as defensive they aren't reliable. and cant resummon. ... and having them around is even more risky for dumb ppl like me who think its ok to jump into their bubbles and get close to the boss even if that bubble would expire in a fraction of a second killing the spectre and me.
Domine Non Es Dignus
Last edited by Zinja on Aug 28, 2014, 12:52:45 PM
I know it's probably some basic stuff but how does hatred work with minion damage and melee physical damage support gems ? I use summon zombies in a +2 minion helm and I'm wondering if it's better to replace phys dmg by minion dmg since I have a 80% dmg hatred aura.


I'm not sure if loosing a ring spot is worth it but I need the extra socket to be able to use desecrate and with inner force it gives me 380 dmg reduction to fire and physical which isnt too bad.
Last edited by fredo2185 on Aug 28, 2014, 1:20:29 PM
I wonder how would the build work if dual totems would fast summon the Raging Spirits...
they might be weaker but there would be plenty of them.
"
Matt the more end game and hard bosses i do , the more waste of space the spectre's seem. even as defensive they aren't reliable. and cant resummon. ... and having them around is even more risky for dumb ppl like me who think its ok to jump into their bubbles and get close to the boss even if that bubble would expire in a fraction of a second killing the spectre and me.


Exactly, I think you came to the same conclusion I did. Spectre has no place vs these kinds of bosses. They get wrecked and you have no way of getting them back when you actually need them in that fight.

The only way to make them truly viable is to go all out minion defense. All the minion life nodes and even necromantic aegis with sufficient block chance.

"
i can see why life leech for zombies on endgame maps has become a necessity ... WE need to keep the dps from spam SRS summon and not have to worry about re summoning zombies ...


Give animate weapon a try you may like it better then zombies. Its a bit annoying to find weapons but they are actually more tanky then zombies are. Like double the life at lv20 gem.

If possible get rid of minion damage for life leach. Splash is really nice on zombies.

"
I know it's probably some basic stuff but how does hatred work with minion damage and melee physical damage support gems ? I use summon zombies in a +2 minion helm and I'm wondering if it's better to replace phys dmg by minion dmg since I have a 80% dmg hatred aura.


Yes to that question. You'll get more out of Melee phy dmg then minion dmg. More is better then additional.

base dmg * (additional + additional) * (more * more)

Although you'll need to calculate that for yourself with minion damage. Because according to my sources minion damage scales twice. Once for the physical damage component, and again for the hatred.

(minion damage * zombie base) * hatred % = resulting number is added on

but

(hatred number) * (minion damage again) = real hatred damage. So figure it out from there which support would be best.

"
I'm not sure if loosing a ring spot is worth it but I need the extra socket to be able to use desecrate and with inner force it gives me 380 dmg reduction to fire and physical which isnt too bad.


A +5 to Arctic armor sounds pretty awesome to me. Your pretty much immune to physical and fire attacks.

"
I wonder how would the build work if dual totems would fast summon the Raging Spirits...
they might be weaker but there would be plenty of them.


Well totems are unable to utilize spell echo and its -50% less damage(less hurts that is multiplicative) and you waste 1 support gem for spell totem. So you'll actually do less then half the damage a self casting SRS user would do and that is with double totems.

Although that would make for a extremely safe build. You can probably stand like 2-3 screens away and still kill things lol.

Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Last edited by mattc3303 on Aug 28, 2014, 5:21:21 PM
If you switch spell echo to spell totem you don't lose a gem slot.

Joke:
With a dual totem build you could use spell totem and/or increased duration
to summon SRS and swap gems to multi/melee physical :) for a clumsy ambush with portals/convocation

minion stats: http://goo.gl/gQxs0w
Modifiers: http://goo.gl/jGIr8b
Zombie dps calculator: http://goo.gl/XIStJV
Last edited by Galax201 on Aug 29, 2014, 9:14:53 AM

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