Joyful co-op, or a loot race?
If its to be like this, Its probably a good idea to make friends and only play with them, or just gear solo so you don't have to worry about loot.
"The path of a true warrior is not how strong you become to defeat others; but how strong you become to protect those who matter most."
Yhuma - melee Dagger Shadow | |
" Killing the mob http://www.youtube.com/watch?v=UIa-YRi5zQU
GlowinglightQT |
|
The loot system is easily the worst part of this game, and was the only redeeming feature of Diablo 3.
|
|
" If it wasn't for shared loot I wouldn't have played with my friends once we hit 60. I mean why would you? If we wanted to play a game together we have plenty of others we can play together. Single player gets boring eventually, hopefully this game has something that makes you want to play it with friends. http://www.youtube.com/watch?v=UIa-YRi5zQU
GlowinglightQT |
|
" I fully understand the issue but the only solution to the problem is making the loot system stricter. Since this topic is severely opinion based I think it's wise of the devs to be on the more free side of the discussion, rather than enforcing strict looting rules. Maybe a possible solution is to have a choice of looting systems when you're in a party, which the leader can select. This way those that don't want things like separate loot (which some people hail) don't have it forced on them. Everybody wins? Maybe it's hard to balance. I'm personally completely happy with the looting system and don't expect to get anything when I'm playing with randoms - which I rarely do. Alright kids, please form groups of 6 so we can play a game. "But miss no one wants to go with Bobby cause he's a looter" | |
" Could you please go into a bit of detail about what you find so bad about the loot system? It's good to give feedback during the beta rather than just say something's dumb. | |
" But more than anything it applies to loot, I bet what we will end up seeing anyway is party hosts being able to choose different loot options which should make everyone happy; no way they would even take out timed loot and have D3 style. | |
" Because people who don't want to compete for loot are all "carebears". Ya thats it. Its not that I would rather focus on the game and don't care to fight over loot. That can't be it. It must be that I am "bad" at this game and can't "focus" long enough for this system. Get off your high horse not everyone has to agree with what you find fun. Standard Forever
|
|
Play like i play - with friends. Its need before greed in my friendslist, and we handle hand me downs and stuff as good as we are able.
Granted, at the moment i must have the shortest Friendslist there ever was, but it IS enjoable and co-op. If i random, i try to act the same way. Might add someone to the friends list, if i find out he thinks the same. Does that make me a carebear? Probably, in the minds of some people here. But then again, no one forces me to play with them, right? | |
the timed loot system is a fair compromise for both worlds. you can share the items previously reserved for you and you may not share them.
and it allows for a decent level of player interaction: some other guys leave rare equipment which fits to my char, i leave them some orbs which were assigned for them while they were off screen... on the other hand if some uniques drop for other players i congratulate them and expect them to leave me some rare drops in the next 10 minutes or so. if not i just go farm elsewhere. easy as it is. offline
|