Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
" It never really worked because people didn't like it and GGG wasn't ok with that many people not liking it. Also I still don't see why it can't work as a choice. It will work then the same as it works now. GGG is planning on at least 3 different setting. Do you really think that the setting closest to the one that we have currently won't be used by a lot of players??? The pure FFA one will be the least used but it will STILL be used and enjoyed by a portion of the playerbase. There is nothing wrong with that. There is no reason at all to only have one looting mode. The biggest difference is FFA will then be completely devoid of the slow players who hated playing it. The players who lost the most loot in any given game. They now have somewhere else to go. I think there are some FFAers out there shedding a tear over the loot that they now cannot ninja from easy prey. p.s. I only said some, I am not stereotyping people who like FFA. Standard Forever
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" Funny. The greatest ARPG of all time has ONE looting system. Wether you like the looting, its not hard to make a choice and stick with it. Personally i think there is NO reason to have more than one looting mode. Its easy to tell everyone to 'shaaad up and deal with it'. I've been doing it ever since i started posting in this thread. :D At this point I just hope its instanced loot. I no longer want to see what other people 'get'. Give me a bubble and let me stay there. As if i need to constantly see things i need drop without any chance of picking it up. I had this happen last night while building a new character. Rare claws kept droping for everyone except the person who is actually using claws, which was me. Watching players come running across the screen to pick up stuff they don't even need, even tho i was camping the drop the moment it landed on the ground is not fair... At all. Anyways, the biggest reason to have ONE loot mode is because its straight up lame as hell to have loot options. No one has ever, ever given a real reason why loot options is need. Just because somone doesn't like it is not a good enough reason to change and divide the game up. Its funny because i could go on a rant about giving us more options in POE that span across every aspect of the game. Which would probably make me look like a total idiot to everyone including anti FFA loot players. Which is funny considering its the same freakin idea, mainly changing the game to suit my tastes. Might as well just sell the game for 20 bucks to own and give players full access to modding. Why stop at looting? I want options that never, ever stop. |
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Just saying, I'm not exactly happy GGG folded. :|
I'll keep supporting them, but if they keep this up, I'll likely stop and leave the game. Just my 2 Scroll Fragments. |
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" Greatest RPG at its time. It's almost like saying Battlefield 3 or Call of Duty XYZ are 2 of the best FPS games of all time. If it was the greatest RPG of all time, then I would play it and nothing else, but that's not the case. Games are great for different things, and one of the main reasons I chose to play Path of Exile was the passive tree. I would also like to state that there is no correlation between "Diablo 2's success" and "one looting system". It was the combined effort of X, Y, and Z. I would also argue that the FFA loot system wasn't its main selling points, but I'd have a hard time proving that, so I suppose I won't. " Because... why? " Because... why? IGN: Mibuwolf Last edited by mibuwolf#7946 on Apr 15, 2013, 12:32:56 PM
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" Hey. Im just pointing out that the greatest ARPG of all time had ONE looting system and didn't even care about changing it NO MATTER WHAT. No matter how much people complained, never a single fuck was given. Thats how its done. Diablos 2 success basically came down to its mood and style. It was a game of Good Vs Evil done in a very unforgiving way. They did not divide the game up based on taste let alone a freakin loot system just because some babies don't like it.. And they also had the options to not play on BNET so players can play anyway they want. Besides. Im not debating that Diablo 2 is the greatest ARPG off all time. Im just stating the facts. Fact is its still being played by at least 15 000 players at the moment, more than D3. :D. That says alot. " Why? Because it shows that GGG will not stick to the vision of how their game should be. That they will cater to whiners if enough people whine about things, instead of focusing on more important things in the game and making it better. For me, i wonder why? What other aspects of the game will they change to suit peoples tastes just because it could effect future mirco transactions? Maybe this just shows the problem of F2P games with mirco tansactions. Last edited by Vooodu#7002 on Apr 15, 2013, 12:49:28 PM
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" Oh it can work as a choice, but as I asked earlier, what if less than 5% of public games turn out to be something other than this ‘no tension mode’? (I honestly think 5% will be a high estimate –single player FFA games not included) That would mean that GGG is catering to a slim minority by adding options for them. Do you remember no more than a month ago Chris coming out and saying ‘choices are bad’ when the majority of you were asking for an option? Now it’s the thin minority that will get choices, and those choices we already admit – don’t work. So why are they doing it? Why bother. You can’t make a swimming pool and invite all the sharks in the ocean to go in and think they will be happy biting each other. These arguments of the past are done Stryker, FFA is dead when they add options. If it exists as some kind of oddity for the die-hards to go gather in you can count me out. And I think even these die-hards will figure out rather quickly that it sucks in the shark pool. As much as I supported FFA loot condtions in the past I never made excuses for people whos goal it was to just take other peoples loot - that was always a sad side effect of player freedom. I apprcicate your conditional statement and not including everyone there. " GGG needs to just say, “we had this great idea about loot competition, but ultimately it didn’t work out” so here is the next best thing – D3 style instanced loot. Options are the dumbest way to go, they will have to adjust menus and again, there is no reason to believe that anyone will choose something other than ‘no tension’ either with friends or in public. They just need a ‘map to maker’ option and be done with it. |
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" I'm hoping they have 2 modes: one that is real FFA (no timers at all), and one that is 10+second timers. " that game didn't have an open beta with millions of players, and a closed beta that was pretty much open to the public. lets keep in mind this is a change during beta. thx " why are you comparing a game in beta to a game that wasn't in beta? and you must of got into diablo 2 much later after launch.. because they changed a ton about the game after launch, and changed a ton more with the expansion. Last edited by Drahken#7486 on Apr 15, 2013, 1:24:23 PM
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" No, you won't. You're an asinine fanboy, you'll be here until the game shuts down, and then you'll play on a private server. Oh, and Vooodu, shut up. Go play your shiny, new pure FFA. Yes, PURE FFA. How the hell can you be complaining, still, when you now get to play pure FFA? Didn't you hate the timers? |
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" People are already playing on private servers with full loot FFA, just sayin' |
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" This has nothing to do with anything. I am a huge fan of the old Diablo games and I would have loved for them to have loot options. It doesn't hurt the game at all, all it does is provide a way for more people to enjoy it. The rest of your post is yet another one big slippery slope argument not even worth responding to. Its no different than if I went into a thread that wants large treasure chests buffed and said OH NO YOU ALL CAN'T ASK FOR THE GAME TO BE CHANGED, WE MAY AS WELL CHANGE EVERYTHING ELSE IN THE GAME TO WHILE WE ARE AT IT!!! Its a non argument. " Here's a good example. Trying to ask for an option to mod the game is stupid for obvious reasons. Looting options makes sense because it doesn't have a negative effect on game difficulty, the economy, or other players at all. The devs see this which is why they are doing it. Its far more beneficial to the game to just do it. The biggest difference we will see is that more people will be interested in playing public games, which is a good thing. Maybe now people will use the board a little more for playing the game and a little less for trading. " FFA was a serial killer on death row. Most people were just tolerating that it was alive and waiting for someone to put it out of its misery. I think its now safe to say that the majority wanted it gone which is why the decision was made. Standard Forever Last edited by iamstryker#5952 on Apr 15, 2013, 5:03:11 PM
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