My experience in this game has been nothing but negative and harassive.
" my characters are 73, 74, 75. Reroll or continue? Hmm.. you make good points. Quitting right now looking great. I play less and less each day. Maybe 10-20 mins a day now. The rest of the 'end-game' content will be available along with a heap of new stuff when the game launches in a few months time. From what I've seen it's going to be awesome. - Michael_GGG
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" Thank-you for giving me a good quote to use every time someone uses QQ and youmadbro terminology ;) |
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" Oh, they warn you about the PK. But that's it. You cannot group for bandits and not be subject to other players choosing to try to kill you. If you're in hardcore, that means that the other players can boot you to the default league if they manage to take you down. And there is no way to disable this. No amount of prior discussion of what you plan to do, no amount of chat logs showing an explicit agreement or even an in-game payment for a service, matters. If the other players wish to kill you, they can, and GGG staff will say it is "perfectly OK" (their exact words). Which means it is quite easy for someone to do something that would generally be regarded as griefing (agree to help people with something, make it clear that they are agreeing to help and not to kill the other players, then just kill them anyway) in most games, and that the devs absolutely do not think there is any way in which it might be even a tiny bit undesireable for players to do that. The loot thing, not exactly griefing, except that in most games, if someone could refuse to help you with a fight and instead take the loot that had dropped for you, it would be regarded as griefing. Honestly, I think the loot thing would be less bad if there were no interval at all during which loot claimed to be in any way associated with a given player. As is, the devs state that they want "tension", which is to say, they want players to be unhappy about what other players do. That is pretty much explicitly endorsing griefing. They have considered, and thought about it, and decided that what they want is for you to be told that an item is yours, and for someone else to take it before you get a chance. " Which is to say: They endorse griefing. They encourage players to treat other players poorly. Which may be a great bit of verisimilitude, but it is bad game design, because it means that players will tend to have negative experiences if they group, and then they won't group. And the game, I suspect, will gradually become pretty tedious without partying. " Right. But why does the loot get labeled "yours" in the first place? To make it feel like something of yours was taken. That's there specifically to make it so that people are less happy than they would be otherwise. " Which, to me, means it's a single-player game which happens to be always online and have a trading system for exchanging loot with other players. Learn to play, noob! <http://www.l2pnoob.org>
(Yes, that seebs.) |
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" Dunno if you were the person who gave me the unique evasion chest, but I did in fact start a thread about that. I find that as long as I avoid the parts of the game where griefing is possible, I am pretty happy with the community. Learn to play, noob! <http://www.l2pnoob.org>
(Yes, that seebs.) |
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" That is why the OP is on probation. Do not speak of it further. Also, I'm going to just lock this. the OP was clearly posting an iquit (even if there was some plaintive GIVE ME AN EXCUSE TO STAY -- how about 'no thanks, if you're that upset that you're going to post something this puerile, you are no loss'?) and it's just way off course now. Their probation suffices to give me plenty of justification to give this trainwreck a proper sending-off. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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