My experience with DIABLO III. (Stay awhile and listen..)

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xxnoob wrote:
It still surprises me a bit that people had to buy the game and play through the shit to finally realize that it was indeed shit. I mean, the signs were all there.

The state of Inferno difficulty means nobody will want to play hardcore since they're bound to die as soon as they get there, so everybody will stick to non hardcore games and use the RMAH.

Brilliant plan, Blizzard.


I never thought it is going to be like this. Blizzard is clearly unethical in their advertising and marketing practice before the release of the game.

Do you remember how Blizzard stated that:

- Stated how ANY skill build and combination will be viable, skill builds = self expression. (But they never stated the viability of said builds at inferno end-game, meta-game farm phase.. so we can't fault them.)

- Stated how anyone can solo through inferno. (But they did not state that you are required to have "god-like" gear that can only be acquired in the auction house due to nature of the loot system, the randomization and itemization, you can bet your chances are 0.01% that you will ever find anything that is worth using at your stage. So we can't fault them.)

- Stated how Inferno difficulty will drop the best gears in the game by farming elite packs. (But they did not state the chances, percentage value and drop-rate of said loot yet include the nature of the itemization/randomization into the equation. So you can be getting a legendary or rare melee weapon with INT value on it. Thus, dropping the value of said legendary/rare melee weapon to npc vendor trash. So, we cannot fault them.)

- Stated that Inferno difficulty will be very very very hard. We tested it with to the point we found it was challenging and then we doubled it. (But they did not mention the definition of "hard" or "challenge". To them, hard/challenge means giving monsters double the HP, double the DAMAGE, double the SPEED, ridiculous affixes that gives monsters the ability of "god mode shield, god mode shielded minions, stationary pool of aoe plague that drains your entire HP bar floods the entire map until the monster is dead, arcane sentries that shoot lazor beams of death if you touch them for more than 1 second, permanent CC frozen and much much more. Not just one, but FOUR affixes on one pack of monsters)

"The item design of Diablo 2 was of such magnificent design that it drove players to spend out of pocket to get items in the game.

Blizzard has seen that and turned it into an in house revenue stream for them with Diablo 3.

Where they've gone wrong is not delivering an item design of the caliber of Diablo 2, that will fuel that same passion that drove players to spend the real money they did on that game." -Unknown

I feel like I am being ripped off by Blizzard.
Last edited by Ronteque#1950 on May 31, 2012, 10:19:16 AM
"
Avireyn wrote:


Humans are very good at not seeing things that clearly are there. They value factors like previous experience very much, and only hesitantly accept new truths (especially if old truths have to be unlearned first).

So it's little wonder that many people kept hoping or looking for that spark of faded Blizzard fame. Up to the last, I didn't believe myself when I counted up all the things wrong with that title. No, I had to be punched repeatedly by those flaws to see them clearly. To at last acknowledge not only to my brain but to my heart of hearts that the game sucks.

It's like learning that fire is hot: You only truly grasp it when you stick your hand in the fire, even if it's logical and can be observed from a distance.


Exactly! I had my doubts about Diablo III.. The skill system, the stat system, implementation of auction house and finally, the 'real money auction house'.

But I kept my hopes up high. I played the beta and I thought it was pretty good. It was only a quarter of act 1 after all.

I had my hopes and expectations because it carried the title 'Diablo III' and company name "Blizzard".

Now I finally realise that the entire game is built around the real money auction house. It is just another cash cow for Blizzard to milk.

WoW = Monthly subscription
D3 = Real Money Auction House, 15% per transaction.

I am utterly disgusted by this unethical practice that I had failed to foresee.
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krismikehunt wrote:
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ExileDude wrote:
Of course Inferno is difficult. In case you missed the whole "You will die"-speech from Blizzard, they said they increased the difficulty in Inferno until their very best players couldn't finish it - then doubled the difficulty. What did you think they were talking about? In Diablo 2, everyone got the best gear and breezed through the game on Hell difficulty at lvl 60, and they still had 39 levels to go.


And yet Diablo 2 is still played and loved to this day, yet Diablo 3 is met with a constant stream of critticisms. It is not hard to see which game did it better.


C'mon, Diablo 3 has been out two weeks. It's far too early to tell which game 'did it better.' And want to talk numbers?

- Diablo 2 broke a new record by selling one million copies the first two weeks.

(http://en.wikipedia.org/wiki/Diablo_II)

- Diablo 3 broke new record again by being the fastest selling game of all time, with 3.5 million copies sold *the first 24 hours* That's not counting the 1.7 million people who got it through their one-year WoW subscription. On top of that, there's the Korean game rooms where people pay for access, and not physical copies.

(http://kotaku.com/5912639/diablo-iii-sales-were-awesome-but-blizzard-isnt-sure-how-awesome)

- Diablo 2 got a score of 88/100 on Metacritic after 34 critics.

- Diablo 3 got a score of 89/100 (one point more) on metacritic after 73 critics.

So yeah, which game did it better?
"And that's how you die properly, sailor boy."
(The Witch)
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ExileDude wrote:
"
krismikehunt wrote:
"
ExileDude wrote:
Of course Inferno is difficult. In case you missed the whole "You will die"-speech from Blizzard, they said they increased the difficulty in Inferno until their very best players couldn't finish it - then doubled the difficulty. What did you think they were talking about? In Diablo 2, everyone got the best gear and breezed through the game on Hell difficulty at lvl 60, and they still had 39 levels to go.


And yet Diablo 2 is still played and loved to this day, yet Diablo 3 is met with a constant stream of critticisms. It is not hard to see which game did it better.


C'mon, Diablo 3 has been out two weeks. It's far too early to tell which game 'did it better.' And want to talk numbers?

- Diablo 2 broke a new record by selling one million copies the first two weeks.

(http://en.wikipedia.org/wiki/Diablo_II)

- Diablo 3 broke new record again by being the fastest selling game of all time, with 3.5 million copies sold *the first 24 hours* That's not counting the 1.7 million people who got it through their one-year WoW subscription. On top of that, there's the Korean game rooms where people pay for access, and not physical copies.

(http://kotaku.com/5912639/diablo-iii-sales-were-awesome-but-blizzard-isnt-sure-how-awesome)

- Diablo 2 got a score of 88/100 on Metacritic after 34 critics.

- Diablo 3 got a score of 89/100 (one point more) on metacritic after 73 critics.

So yeah, which game did it better?


Diablo 2 did it better.

Not that I hate D3, actually enjoying it more than I thought I would. Fact is though D2 did itemization much better. I hate this stupid tiered loot crap, makes any weapon found prior to a3 inferno complete junk basically.
Last edited by thepmrc#0256 on May 31, 2012, 12:31:56 PM
D2 also had tiered loot.
The reviewers were negligent... this video series is the best critical review out there. It explains exactly why D3 is garbage, and that it is a LONG road to being fixed... if it can be fixed at all.

http://www.youtube.com/watch?v=u8CBbeSAjVo
If you have account problems please [url="http://www.pathofexile.com/support"]Email Support[/url]
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AgentDave wrote:
D2 also had tiered loot.


In D2 I could find pieces of gear in NM that would help me in Hell. This is not possible in D3. Big difference. I could find a crazy godly rare weapon in Hell A1, this cant happen in D3, random blues from A3 WILL be better. In D3 There is 61, 62, and 63 ilvls in Inferno, the only one that matters for weapons is 63 and I think it is stupid.

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thepmrc wrote:
Diablo 2 did it better.

Not that I hate D3, actually enjoying it more than I thought I would. Fact is though D2 did itemization much better. I hate this stupid tiered loot crap, makes any weapon found prior to a3 inferno complete junk basically.


The facts speak for themselves. Diablo 3 set a new record in number of sales and it got better reviews on average. That you don't like it is just your opinion. Facts are facts.
"And that's how you die properly, sailor boy."
(The Witch)
Last edited by ExileDude#1743 on May 31, 2012, 1:34:04 PM
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ExileDude wrote:
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thepmrc wrote:
Diablo 2 did it better.

Not that I hate D3, actually enjoying it more than I thought I would. Fact is though D2 did itemization much better. I hate this stupid tiered loot crap, makes any weapon found prior to a3 inferno complete junk basically.


The facts speak for themselves. Diablo 3 set a new record in number of sales and it got better reviews on average. That you don't like it is just your opinion. Facts are facts.


Sales figures mean nothing in this argument. The statement was regarding itemization being done better in D2 then in D3. WTF does sales records have to do with this? Yes this is my opinion, the tiered item system in D3 is TERRIBLE and has already completely broken the game due to people abusing exploits in order to farm a3-a4 inferno immediately.... I don't care that it sold a lot of copies, most people I know that enjoy the diablo series share my feelings on the loot regardless of how much they enjoy the game itself.

I actually said I was enjoying D3, this has nothing to do with disdain or whining as I have top notch gear and I solo inferno... but the means required to get that gear is simply stupid.

The best way to get rich/geared quick....
Spoiler
Troll the AH



Edit: Just an fyi that post was possibly the stupidest thing i have ever read on the internet. 'Obviously loot tables are better in D3... it sold more copies...' derp derp, idiotic statement.
Last edited by thepmrc#0256 on May 31, 2012, 1:42:12 PM
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ExileDude wrote:
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thepmrc wrote:
Diablo 2 did it better.

Not that I hate D3, actually enjoying it more than I thought I would. Fact is though D2 did itemization much better. I hate this stupid tiered loot crap, makes any weapon found prior to a3 inferno complete junk basically.


The facts speak for themselves. Diablo 3 set a new record in number of sales and it got better reviews on average. That you don't like it is just your opinion. Facts are facts.


Is it to hard to understand that pre-order sales are not a measure of how GOOD a game is?

It's only a measure of how ANTICIPATED a game is.
Invited to Beta 2012-03-18 / Supporter since 2012-04-08

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