[3.20] critpending doomler chargler | UBER DESTROYER MAPPER SANCTUM CLEARER

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Prof549 wrote:
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luksblink wrote:
I read the trigger section like you said but i still cant get my mind to understand what's wrong, i play solo and i can't find the 'increased duration' source. The Doom takes a long time before exploding.

I've checked my whole passive tree and still nothing.... this is wrapping my mind around fr


You have a legacy variant of Dialla's. You need a "normal" one which gives +30% quality in green sockets.


F***CK! thank you brother
Hello again sir, so i did what you said, only missing now is that unerve relic. Question is what am I missing because Im not at 100% crit. And tried uber elder shaper and failed :D how do you dodge the blue balls? https://pastebin.com/fJBkPdjS

Thanks again
Also curious about crit chance.
Have ~77% rn. Even with lower quality on the wand and no gloves corrupt - it's significantly lower.

https://pastebin.com/psf1kKaa
Last edited by Prof549 on Jan 21, 2023, 5:07:37 PM
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Prof549 wrote:
Also curious about crit chance.
Have ~77% rn. Even with lower quality on the wand and no gloves corrupt - it's significantly lower.

https://pastebin.com/wXEMzmfG


Glove corrupt is base crit, very important. same with bonus qual on wand. All your %inc crit chance is based on this base crit.

Furthermore, remember to account for base crit of ass mark, either in your calcs or in pob config.
Last edited by Kaboinglefop on Jan 21, 2023, 2:12:40 PM
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ap0y wrote:
Hello again sir, so i did what you said, only missing now is that unerve relic. Question is what am I missing because Im not at 100% crit. And tried uber elder shaper and failed :D how do you dodge the blue balls? https://pastebin.com/fJBkPdjS

Thanks again


Get more dmg, play the mechanics. This build is not meant to tank stuff, try block necro if you want to "fail" mechanics in ubers. I made a necro myself for when I'm feeling lazy on boss carries.
Last edited by Kaboinglefop on Jan 21, 2023, 2:13:48 PM
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Kaboinglefop wrote:
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Prof549 wrote:
Also curious about crit chance.
Have ~77% rn. Even with lower quality on the wand and no gloves corrupt - it's significantly lower.

https://pastebin.com/wXEMzmfG


Glove corrupt is base crit, very important. same with bonus qual on wand. All your %inc crit chance is based on this base crit.

Furthermore, remember to account for base crit of ass mark, either in your calcs or in pob config.


Yeah, this build is just sucking the currency out of me(not like the Flicker from few leagues ago tho) xD
But, 0.7% crit corrupt turned into almost 8% crit. It's up, but still quite low.

Upd.: Also, looks like PoB doesn't count crit for quality on weapons, cuz changing the value doesn't change the calc's crit chance. Maybe that's the issue, that it's just not showing?

Upd.2: Somehow It shows a "base" of 5% in my calc, while it shows a "base from main weapon" 8.56% in yours. No idea why.
Last edited by Prof549 on Jan 21, 2023, 5:05:12 PM
UBER DESTROYER ? Nopers
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angrytorres wrote:
UBER DESTROYER ? Nopers

critpender doomler chargler UBER DESTROYER MAPPER SANCTUMER CLEARER CRANGLER
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Prof549 wrote:
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Kaboinglefop wrote:
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Prof549 wrote:
Also curious about crit chance.
Have ~77% rn. Even with lower quality on the wand and no gloves corrupt - it's significantly lower.

https://pastebin.com/wXEMzmfG


Glove corrupt is base crit, very important. same with bonus qual on wand. All your %inc crit chance is based on this base crit.

Furthermore, remember to account for base crit of ass mark, either in your calcs or in pob config.


Yeah, this build is just sucking the currency out of me(not like the Flicker from few leagues ago tho) xD
But, 0.7% crit corrupt turned into almost 8% crit. It's up, but still quite low.

Upd.: Also, looks like PoB doesn't count crit for quality on weapons, cuz changing the value doesn't change the calc's crit chance. Maybe that's the issue, that it's just not showing?

Upd.2: Somehow It shows a "base" of 5% in my calc, while it shows a "base from main weapon" 8.56% in yours. No idea why.


If you read my notes in opening post, I have a jewel simulating the base crit addition of weapon because the hat doesnt work
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Kaboinglefop wrote:

If you read my notes in opening post, I have a jewel simulating the base crit addition of weapon because the hat doesnt work


But the whole branch is unallocated. I removed it from the beginning to not to be confused while throwing in skills.
Last edited by Prof549 on Jan 23, 2023, 4:08:53 AM

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