Post aura rage here. I will lock any other aura thread I see.
" I must admire your talent. When I was 3 years old I could draw something like this:
Spoiler
![]() Apparently you were able to draw something like this: ![]() Respect. ✠ ✠ Last edited by wiggin#5896 on Apr 8, 2013, 7:10:09 AM
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My main issue with the auras is many of the effects look like satellites orbiting around the player, rather than auras emanating from the player. The old Clarity, Discipline and Vitality were the best at this, they were subtle effects that flowed out from your character. But now there are too many circular, clockwise spinning effects, making everyone look like a vortex.
And as mentioned in a previous post, the form does not follow function. I really like the new skill gem art, because the icon reflects what the skill is about. When you see lots of jagged lines around your gem, you know it's a lightning skill. Lots of heads/skulls on the icon tells players that it's a summon skill. The old auras did a great job of this. Grace was fast lines, indicating swiftness and evasion. Vitality was a pulsating red, reminding you of the colour of health/life in the game. Haste was a swiftly flickering green for dexterity. Unfortunately the way the new auras are designed, there isn't enough "language" contained inside them for players to get an idea of what they do. They are too similar and too simple. I believe a compromise can be met somewhere between the old and new. |
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Looking at the screenshots they seems a bit... well, the old ones look much better. Nevermind, an option to display High/Low performance of auras would be much better than this ;)
♠RaGoN♦
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to be honest I don't really think the auras were the biggest problem anyway, the skills animations are
some scaling when using lmp/gmp or some work on the most laggy skills like poison arrow would make things much better. or a low effect option. but then again this is not only a problem fro the wooden pc users, I have some friends running on very good PCs and they still have FPS trouble in a party Last edited by Antistes#4850 on Apr 8, 2013, 7:22:13 AM
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Back to old auras please :x
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Wow,
People are really stressing over this. I wonder what it is doing to people's blood pressure. I can only imagine what would happen if the Templar suddenly got trousers to wear. Forum signature
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New auras really suxx!
If u wana make easy partys run - its ok. But why i cannt back my previous auras when run alone?! :((( Main complaint - non informative and the similarity of the new auras. I vote against new auras! IGN: InquisitorTriD
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the aura change is a major step back
and I am sure that GGG will be losing potential customers because of it. I was unsure about trying this game but a multiple aura build i saw from youtube made me sign up and became a supportor. POE is great gameplay-wise, but its visual really is lackluster aura is one of a few things that look awesome in this game, but now it is gone. Please let us have the option to turn on them. |
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As any feature in the game (target zombies and totems, graphics, etc), this should be optional.
Just because some people cant play in parties because their pcs are old or so, you dont need to nerf the game. Its better to include options, and each guy should be able to regulate on its own. I don't like these changes, I want my old auras back, or a way to change them in an option, like graphic effects. Auras were AWESOME before, now are childish and look like a 1980 spectrum game. Its good some people with pc from 1945 and with prehistoric ones can play now, but imho there should be an option for those who liked before and played without problems, like me. Auras both on minions, monsters and even in players were awesome before. Not anymore. And now they are even hard to see in monsters. Changes like this are big back steps. Really, really dissapointed. Same with minion target from old patch. We need those changes as OPTIONS, not mandatory, fgs. I'm so dissapointed, that even thinking in left game for a while. And ofc feel so overwhelmed that I have no more interest in throwing money here, if these are the things you will do with our money, I prefer to not give more, simple as that. What a shame. They were perfect before, guys. Perfect. Maybe Im telling shit because I'm angry now and later be calmed down, but I'm extremely sad and disapointed with this change and the mandatory way it has been implemented. EDIT: even if we need to buy those old auras in shop, I got no problem with that. But we need them back in any or other way. IGN: Gonorreitor Last edited by Valmar#3550 on Apr 8, 2013, 9:25:04 AM
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i think all the auras look really fckin AWESOME expect vitality ....it's just meh on the mobs it looks amazing but on players it' really ugly ...i for one vote for same aura as mobs vitality aura.
Great job with the other auras they are simply awesome no more christmas tree for me ^^ IGN : Kernach
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