Post aura rage here. I will lock any other aura thread I see.
old auras never really fitted into the game as they were often too bright and cartoonish. in dark environments the char looked like a running torch.
for the new animations: haven't really looked into all auras but the ones i saw (wrath, anger) looked rather cheap (or max optimized for performance on older computers). i could imagine some new art which does look precious and special but at the same time fits into (and adds to) the supposed gritty athmosphere of the game. i ack the change of the aura being around the char rather than on the ground so that it's visible in water. offline
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I don't mind the new aura's the old aura's where just overkill IMO, with six people and spells you cant see crap all half the time.
Some times less is more. |
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+1 Graphics option
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only aura i don't like is purity. everything else is fine. i liked the spinning purity colors :(
IGN: uez
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The big benefit from the new auras is I can now actually see the mobs I'm hitting.
With the old auras all the small mobs (monkey, carrion bugs,snake, that sort of thing) were completely obscured. The only way to hit them was to hover the mouse around, hope for a nameplate to appear then click it, or to keep backing up so they weren't covered in a massive aura. Determination was the worst offender and I am very glad to see it removed. These auras are certainly not prettier, but they are nicely functional and correct one (of a number) of frustrations playing melee. |
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" My early blush is that they went a bit too far in trying to trim down the aura effects. Auras are by definition ethereal, insubstantial, formless phenomena - the "borders" on the new graphics seem too sharp and crisp. I'm going to play for a few hours and see if I can offer something more substantive in the way of feedback; hopefully there is a middle ground between form and function. "Experience is the best teacher,but there's only one seat in his classroom." Play with honour and show some class - www.theAmazonBasin.com Last edited by OldeSchool#5333 on Apr 8, 2013, 7:16:36 AM
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" This would be great, can't bear to look at the auras as they currently are. |
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we live in 2013, the gamegraphic is not good everyone no this but now....
oh my god, the new auras looks like a 3 year old drawn it with pen and paper... why they did not give users the option to turn it on or off..... they really should fix the fucking desync problems that killed my 48ranger and my 36 duelist... no sense in playing hc... but sometimes i think it doesnt matter because if you are playing in a group of 4-6 player you didnt see anything anymore, totally overload Last edited by Jirai#0960 on Apr 8, 2013, 6:53:43 AM
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+1 Graphics option!
Hula hoops are fine, if you're a girl.....in kindergarden. |
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" The game-engine is performance-wise one of the worst out there atm. So reducing the main reasons that bring the engine to it's knees is the first strep to improve the overall performance of the game. You can make fancy effects that run smooth when using Unreal Engine and stuff, but if this one here can't handle it, it's better to look like D2 than to run like Crysis 3 on an Atari2600. So +1 to the new Auras IGN: Darkrox (not my main, just for easy contact) ~ Yes i'm the Darkrox from Runes of Magic - World's #1 Guild Pravum 2009 - 2011 ~ Last edited by Darkrox#0968 on Apr 8, 2013, 7:05:00 AM
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