0.10.4b and 0.10.5 Patch Details

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StN wrote:
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synergyflow wrote:
There is nothing wrong with survivability of melee - what he said. I dont even remember the last time I needed to put down a decoy totem, and i've never used skellie totem on this melee char.

Whoever said physical dmg is left in the dust - you're doing it wrong.
Phys. dmg is fine, survivability is fine. (i've got 6 endurance charges + granites = ~85% dmg reduction, can hit 90% easy with better gear/determination/whatever)
~13k dps heavy strike (5l), majority of which is physical, Leap slam 6k dps (5l), also physical mostly.

Get it together, guys. I wont mind a buff, sure.. but yeah :)

Warlord's mark gives you endurance charges AND survivability via lifesteal and mana leech.. idk what more you want.


Well I'm an elemental melee build which makes the use of Warlord's Mark pretty much useless. What I'm lacking is that most of the HP leech comes from Physical Damage, but Elemental Damage doesn't get that much. It's horribly hard to adjust a build like that with the current passive skill nodes and skill gems (apart from Life Leech gem which is almost a must).


Do what I do and play to your strengths, maximize whatever you're focusing on. If you're elemental, replace LL gem with LOH (idk if you're talking cleave or w/e) - or if that's not viable, replace that idea entirely with some other support for DMG and use flasks for hp recovery. Since you're not using warlord's you're probably using ele weakness or w/e so that means you're killing them faster than I am - so you're not leeching life but get more dps instead. That's what I think it's all about anyway, find the way that works for you :)
IGN Asdfninja
Last edited by synergyflow on Mar 23, 2013, 6:43:43 PM
k
Last edited by Nagpur on Mar 24, 2013, 5:36:18 AM
Currently power siphon is both the only way to get power charges, and the only wand specific skill, will there be any new wand specific skills coming now that power charges can be gained from spell use? Also will there be any blue versions of projectile support gems for wand specialists?
I'm not arguing that either of those is better,I was responding to previous statements in regards to phys/ele. I prefer phys but i'm not sayin ele is not viable :) Hell, physical uses a good amount of fire/cold through added fire and hatred since scaling is good.
IGN Asdfninja
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faerwin wrote:


I'm just saying that Volls will still be viable as an alternative.


Why not both *insert shitty meme* ?

But really why not use both and spam Cold Snap !
Cool new support gems!



I'm confident GGG will release new ones that help melee survivability in the near future :)
Im curious how will Power Charges gem work with MultiStrike , or even Voll's with Multistrike.
Will it be 1 roll for whole skill to crit , either all hits crit or none and then 1 roll for geting power charge ? or every hit can crit and every hit rolls for power charge and you can get max 1 power charge , or either all crits or none but you roll 3 times for power charge etc. you get the idea - im guessing you either crit all or none , roll once for power charge and can get max 1 power charge but i hope im mistaken and it will be more powerfull.
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battl3mag3 wrote:
I certainly hope melee splash wont stack with sweep to hit the same enemy multiple times if they are close to each other.

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raics wrote:
Well, cyclone + splash would result in a gazzilion of hits in a closely packed crowd, a gazzilion of rather weaksauce, ticklish hits, might be, but hits all the same.

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Strength Support Gem - Melee Splash: Adds an area of effect splash radius to a single target melee attack.

Also, I think that may wind up precluding multi strike + splash from working together.
Devolving Wilds
Land
“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
Awesome.

Keep up the great work.

I'd personally love to see something done with the armor mitigation penalties applied to higher level characters who use melee weapons as opposed to ranged weapons or attacks, Melee desperately needs survivability more than anything else... less armor mitigation penalties for melee users
Metamorph IGN: WontGoAway
I know it would be really hard to happen, but it would still be awesome if Brazil had his own server =/
One of our biggest youtubers made videos of the game, and he was the reason I started to play, and he brought lot of us to play the game, I don't know if it would be enough to have our own server, but I still have hope that it will happen some day!!
And like I always do, I ask to see the damage dealt on the mobs/players in the screen as we hit them!!

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