3.10 Has Greater Class/Ascendancy Variety Than Any League In Recent Memory!

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Exalted805 wrote:
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Exile009 wrote:


Bruh, there's still over 90k ppl playing this league on Steam. And since Steam is like half the playerbase, that means 180k overall on PC. Likely 200k if you include consoles. And that number is holding fairly steady so far, with only a gradual decline as time passes. They're hardly "hemorrhaging players". This league is doing much better than normal.


I'm hemorrhaging IQ by reading your post.


Good news! You have nothing to lose. (:
Spoiler
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nGio wrote:
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Exile009 wrote:
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Exalted805 wrote:
You know what isn't diverse? The level of fun everyone is having: none.

This league sucks, they know it sucks, and rather than trying to do a real fix..they're tippy toeing around it, hoping it'll fix itself. Cool, you gave out a micro transaction loot box..that doesn't fix the fact that the game is not fun and you're hemorrhaging players.

News flash: Dying over and over, is not "challenging"..it is not fun.
News flash: Dying over and over, for weak ass loot, is even less fun.
News flash: Having to farm your life away just to get rng'ed out on a boss that takes ridiculous effort to even fight, is even less fun.

The RNG required to even finish collecting watchstones is ridiculous, too. This entire league is flawed and not fun..I hope they fire whoever came up with these ideas.

Players online directly correlates with how fun the game is. Having no builds that can reliably do content, is not fun, and means there is no hope or point to playing the game. There's probably diversity in people attempting different builds on a quest to find a unicorn, only to discover that it doesn't exist, and quitting shortly thereafter.


Bruh, there's still over 90k ppl playing this league on Steam. And since Steam is like half the playerbase, that means 180k overall on PC. Likely 200k if you include consoles. And that number is holding fairly steady so far, with only a gradual decline as time passes. They're hardly "hemorrhaging players". This league is doing much better than normal.


Schools are out worldwide, people are working from home, and businesses are temporarily shut down. Those numbers mean shit dude. I've loved this game and genre since their creations, but it's a shit ass lazy league, and less powerful builds = less fun in arpgs.


I expected that excuse. You do realize people can play other games, right? Doom Eternal just released for instance, so why aren't they all playing that? Or, you know, doing things other than gaming. But no, they're choosing this option. That says something.
Last edited by Exile009#1139 on Mar 25, 2020, 5:23:52 AM
Spoiler
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Zurtle wrote:
Diversity of builds, because all the builds are shit, so people are scrabbling to try and find anything that can do shit all. Build diversity doesn't even matter in the first place since this is basically a pve single player game, I'm not playing 100 builds or 20 builds, I'm playing 1 build. Unfortunately every build is ass right now.

Nerfing in ARPGs is just stupid in the first place, buff builds that are under performing. Your time and effort in an ARPG should yield tangible power results. This league your time and effort does not yield results. You can be fully geared and still getting 1 shot, that shouldn't happen in an ARPG.

Also you are just straight up wrong about the league numbers, they ARE losing players and the numbers demonstrate it, despite more people being home gaming than EVER before, the numbers are lower than last league. Look at the average player numbers for this league, 33,000 vs 41,000 for the last league. now look at ANY other popular game, their number are THROUGH THE ROOF, because everybody and their dog is at home gaming.

This league is a massive failure, and if it weren't for the lockdown it would be even more obvious.

Bring back power creep, power creep is necessary in games to keep players engaged and interested.


In previous leagues we kept hearing people complain about the meta being skewed, now that it's not we hear people like you saying build diversity doesn't even matter. Yep, perfectly rational playerbase we have here. But besides that, are you even ON the league? How do you have such strong feelings about it when you haven't even played it?
Last edited by Exile009#1139 on Mar 25, 2020, 5:31:35 AM
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Zurtle wrote:
Diversity of builds, because all the builds are shit, so people are scrabbling to try and find anything that can do shit all. Build diversity doesn't even matter in the first place since this is basically a pve single player game, I'm not playing 100 builds or 20 builds, I'm playing 1 build. Unfortunately every build is ass right now.

Build diversity is the core of any good Arpg. People would get bored otherwise (playing a few builds over and over - yeah some do but their business)

People have been complaining about Power creep last few years …
Builds feel weaker not bcos of build nerfs but rather monster/boss buffs.

Although Balance is far from perfect and done the way I don´t like gameplay feels better. I mean people needs to interact with bosses / environment (even in a story mode) and not just facerolling everything.

I have more problem with league concept but that´s another thing.
Although I am still low level (in act 7) and playing wand character with trash 4-link gear but doing well (playing only selfmade builds).
Some people just can´t adapt to this new situation and blaming game for it.
Last edited by Rakiii#5559 on Mar 25, 2020, 5:37:23 AM
Just looked at POE.NINJA on 3/25/20 at 6:00 am EDT and Cyclone has risen to 20% with Storm Brand a lowly 2nd at 8%. Delirium League certainly doesn't have any one meta build as best. Then again Delirium doesn't have any interest in playing it either.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
Last edited by Arrowneous#3097 on Mar 25, 2020, 6:16:19 AM
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Exile009 wrote:


I expected that excuse. You do realize people can play other games, right? Doom Eternal just released for instance, so why aren't they all playing that? Or, you know, doing things other than gaming. But no, they're choosing this option. That says something.


Look at the facts bud. Most games are seeing huge spikes on the Steam charts, even without "seasons". Some games are double what they were prior to the lockdown. Even during a worldwide soft shutdown, PoE is seeing fewer players now than Metamorph had 2 months into the league. You have to factor that into the numbers, and stop blatant white knighting.

This game was heralded as the successor to D2, but D2 was a fucking faceroll of non stop power creep. THAT is what this genre is supposed to do. Nerfing fun and powerful builds is a turnoff to most arpg fans, and that's why PoE is so "diverse" this season, while failing to reach last season's numbers during a time that most Steam games that matter are seeing player increases. Leave your feelings at the door kiddo, the numbers don't lie.
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nGio wrote:
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Exile009 wrote:


I expected that excuse. You do realize people can play other games, right? Doom Eternal just released for instance, so why aren't they all playing that? Or, you know, doing things other than gaming. But no, they're choosing this option. That says something.


Look at the facts bud. Most games are seeing huge spikes on the Steam charts, even without "seasons". Some games are double what they were prior to the lockdown. Even during a worldwide soft shutdown, PoE is seeing fewer players now than Metamorph had 2 months into the league. You have to factor that into the numbers, and stop blatant white knighting.

This game was heralded as the successor to D2, but D2 was a fucking faceroll of non stop power creep. THAT is what this genre is supposed to do. Nerfing fun and powerful builds is a turnoff to most arpg fans, and that's why PoE is so "diverse" this season, while failing to reach last season's numbers during a time that most Steam games that matter are seeing player increases. Leave your feelings at the door kiddo, the numbers don't lie.

Agreed +1. With most persons "sheltering in place" (staying home) and especially since all schools in America are closed there are millions of kids trolling the Internet looking for things to do so PoE could/should get a bump in players as it is free-to-play (all the kiddies can try it at no up front cost). Also agreed +1 is that arpg players expect to get more power over time and we hate seeing major nerfs to our favorite skills. These last 2 challenge leagues where GGG is seriously buffing the boss fights and league mechanic overall damage while nerfing more favorite builds (like minions) is a huge turn off for many and why Delirium is not fun no matter how GGG tries to do damage control by increasing rewards.

But it's too little too late for most casual players like me. My usual end of act boss killing times have doubled and it just feels like extra drudgery work to keep attacking/kiting, rinse and repeat for twice as long just because GGG now decides that running the 10 acts was way too fast. We were posting years ago that GGG was allowing power to scale up too quickly over time so now to be scaling up creature dps and significantly raising boss hp just to lengthen these battles just reduces the enjoyment after all the years we were empowered. If this is done to keep the streamers happy and getting more eyeballs that wouldn't surprise me and it's just more typical GGG tactics catering to top players. Of course I know the responses to my filthy casual player view:

1. It's their game, they can go any direction they want.
2. PoE is for the super hardcore arpg players and "we like/want it that way".
    Casual players "do let the door hit you on the way out."
3. Git gud or git out (most popular troll response by the elite).
4. Learn to play better (casuals aren't wanting to have to get a PoE college degree to
    play in the PoE sand box).
5. Shut up already you filthy casual and let the master players enjoy.
6. just set your goals lower. Ok, So now like league mechanics and red maps are out. I'll
    add that to my growing list of "casuals don't get to do" in PoE.

Fine if that's what GGG wants to do then it looks like many more veteran players will be following in Charan's footsteps. But I'll be a proper responsible pet owner and feed my Kiwi even if I shelter in place in my hideout to avoid dieing (and my mtx boycott continues). C'est la vie.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
"
poeGT wrote:
Too much nerfing. Keep builds strong and buff other builds.

*sigh*
Some people still didnt get the memo that powercreep is unsustainable.
Last edited by dyneol#3245 on Mar 25, 2020, 6:57:42 AM
SuMMoNeRs/MiNiOnS ArE DeAd, UnPlayAbLe.

LeAuGuE iS bAd, I DiE, DeAd LeAgUe, DeAd GaMe.

No PoWeR CrEeP ThIs LeAgUe, GiMmE mOrE PoWeR CrEeP wTf WhErEs My GoD mOdE.

MeChAnIc Is NoT ReWaRdInG, mAkE iT RaIn ReWaRdS 24/7 No MaTtEr CoNtEnT oR pLaYsTyLe.

AcCoRdInG tO ReDdIt xyz…….


Yeh GL with that bunch.



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nGio wrote:
This game was heralded as the successor to D2, but D2 was a fucking faceroll of non stop power creep. THAT is what this genre is supposed to do. Nerfing fun and powerful builds is a turnoff to most arpg fans, and that's why PoE is so "diverse" this season, while failing to reach last season's numbers during a time that most Steam games that matter are seeing player increases. Leave your feelings at the door kiddo, the numbers don't lie.


Diablo 2 has been popular not bcos of powercreep but bcos of loot / itemization system.
There were NO endgame in d2 (except some diablo clone / trist thing later on) besides PVP which was quite popular (the only real endgame there).
Last edited by Rakiii#5559 on Mar 25, 2020, 7:07:18 AM

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