Some betrayal recipes are almost impossible to obtain PLZ fix it :(
played ssf for 6 days in /played
i have each and every one of them. please dont mistake luck with your incompetence. Trust your mind and strengthen your abilities!
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" 6 days is 144 hours, which is easly for most normal players over month in real life (play some 5 hours a day, every day). It is absolutely possible to get most of those enchants, or all of them, if you focus on it and spend additional resources to get those. Things like using scarabs, prophecies and similar is not exactly common practice. It is there for people to use, especially if they play SSF, but it requires significant commitment and knowledge to correctly utilize. I still think it should be easier to get basic version of those enchants,such as minus mana costs or some of the movement enchants, because it is so annoying to do it over and over again every challenge league. Higher version of those enchants and those powerful mods using Exalted orbs should still take some effort to get but even those could be made a bit easier to achieve--make them appear more often or let syndicate members drop more items with veiled mods to speed up the process. |
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" Exactly! Def doable. As much of the content it's access is gated a bit to high. One needs to commit alot of time to get over the threshold, take another example: breachlords. For a normal player it's very unlikely that they ever get to run one of those and not due to difficulty but due the amount of effort needed to get enough shards. Same goes for the recipies. Just to get access to the needed base recipies you can't play casually, you really really need to commit. And personally I think the bar is set a little to high at the moment. |
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" So you really think it's appropriate to spend 6 days in game time to unlock every crafting recepies? I have roughly 8 days in game time with my main character in Legion Standart and im still missing some recepies because like AsgardianoPeludo correctly pointed out, The Betray/Crafting-System too damn RGN-ish! So GGG my proposition is: give us more controll over the syndicate members! for exampel: if you downed a syndicat member there should be alsways three options! 1. Interogate for hideout location information 2. Kill for level up and 3. the bargain/Betray option i've had many situations where i only had the option to interrogate or bargain/betray and neither was good, because i dont want to derank the member nor remove him from the syndicat for example. So if there were always these three options you could avoid those situations. Further on to improve the controll some betray/bargain options should be modified. E.g should the "remove from syndicate"-option always show with what member the current menber will be replaced and the "drops some vailed items"-option should appear more frequently With those three options it should be easier to get hideout informations. To compensate this i would suggest to double the amount of points you need to locat the hidewout locations. I think this will do the trick. These were a few suggestions that came to my mind quickly to improve the Betray/Crafting-system. If someone finds some grammar or spelling mistakes you can keep them. greets Troppellmann |
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" But the betrayal options change with the rivalities of members. So the situation changes aswell as the options. You cant allow to choose every option when you dont have the situation required. Trust your mind and strengthen your abilities!
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Probably OT, but is there any comprehensive strategy how to maximize the unlocks, other than buying certain ilvl of veiled items and pray on Jun?
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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" You have funny way of quoting as you conveniently omitted last paragraph of my post where I clearly indicated I think those requirements to get Betrayal enchants are probably too high and should be lowered. 6 days played is a lot of time and more casual player will most likely take large portion of a challenge league to get to such amount of played time. Do you really need all those recipes? I dare to say no. I decided no to kill Mastermind, which means I would not get +2 support gems enchant, which I do not like anyway. Last major enchant I got was "Hit can't be evaded" by deliberately farming Vagan with help Kalandra's craft prophecy. Should you be able to get most initial tiers for most useful enchants relatively early? Yes, I believe that since crafting has become some important part of fine-tuning our characters, base-level enchants should be accessible much faster. I would even say that base-level enchants should be available from very start and only more powerful version of enchants should be unveiled later. I think it will be important for GGG to adjust acquisition of crafting recipes as we get further and further away from original Betrayal that introduced those mechanics and taught players how to use them. This knowledge might not be available or apparent to new players and with so much content to go through it might be too much to ask from them to tailor their Syndicate appropriately, use additional tools to improve their chances to get those enchants and also overcome inherent RNG that impacts everything done in PoE. Last edited by Baron01#3047 on Aug 27, 2019, 7:58:12 AM
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imo the system is fine,but the mods that only drop from 1 member (like - total manacost) are too restricted...
i couldnt get tier 2 of total manacost,hits cant be evaded i baerly got cannot be frozen it was nearly impossible to get elreo into my syndicate and when i finaly got him he nearly never showed he wasnt a captain and had trusted/rivalrys,it didnt elp .... |
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The powercreep is so ridiculous, that i dont really miss these betrayal crafts... With the new summoner buffs i think we could beat the game naked.
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" lets not say restricted but requires target farming. once you have elreon-leon-vagan-aisling trio you should be able to grab spesific drops in each encounter. its all about targeting the master's of recipes you want. another words the ones playing smart and efficient wins the game Trust your mind and strengthen your abilities! Last edited by MrsDeath_#3960 on Aug 27, 2019, 9:04:30 AM
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