[3.9] Nickonasty's Modular CoCpri Ice Nova Assassin - Shaper/UElder Viable

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Fatkids wrote:
Ok, so then would it be better damage wise to use Ice Nova in Cospri 1 and Frostbolt in Cospri 2 ? That way they get 2 support gems each and their CD don't interfere with each other ?


Yes, another suggestion worth taking into consideration is putting Frostbite in the same Cospri with Frostbolt in it, that depends if you're running a self-curse Temp Chains setup though.

EDIT: Ok I checked your PoB, drop GMP and link Frostbolt - Life Leech - Frostbite, and then put 2 DMG supports for the Ice Nova.
noot noot
Last edited by Ralign on Jul 9, 2019, 1:57:30 PM
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lesiooo wrote:
Hey, got question about Glorius Vanity Jewell. Got:

64% increased cold dmg and 6% pen
43% increased spell dmg
35% increased crit for speells (rest isn't worth to mention)

is it worth to use or should i try to get another one?



It's good but don't path for 3 pointers if the passives leading up to it aren't good.
noot noot
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keroro800 wrote:
hello, want to ask, im using soul tether with 10% increased attack speed while flask active, if i used it, my aps is 7,87 is it okay ? since i have 95% crit chance, so 7,87 * 0.95 = 7,47 is it okay ? if i dont have any flask active/dont use the soul tether, i have 7,35 aps, or should i change my cospri aspd, and dont use the soul tether, so i alwasy at 7,4--7,5 aps ?


It's not good to have conditional attack speed buffs, drop the corrupted soul tether (you could probably sell it for a good amount), and get a slightly faster Cospri's.
noot noot
Hi!
Thank you so much for putting in the effort for this modular build! =)

Ive been looking at all the old posts about CoC and was wondering how to implement it in 3.7. Your post showed up just in time.

I've a quick question, I'm running the QotF variant currently. I've switched to a poachers mark ring for the sustain, but the 3 frenzy charges push me slightly above the 7.5 mark. There probably isn't a way around this but dropping the poachers and going -mana on ring for the mana sustain?

https://pastebin.com/8767KKi6
I think the build is really fun to run and thank you for it.
But I am having some trouble, I have a hard time killing bosses on maps. It feels like I lack both survival and dps to kill them and then I die so I have not yet tried to kill shaper with this build.

Could anyone please check it out and point me in a direction to how I can make it better? Thanks.

https://pastebin.com/s2wSLrjg
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Proteozym wrote:
Hi!
Thank you so much for putting in the effort for this modular build! =)

Ive been looking at all the old posts about CoC and was wondering how to implement it in 3.7. Your post showed up just in time.

I've a quick question, I'm running the QotF variant currently. I've switched to a poachers mark ring for the sustain, but the 3 frenzy charges push me slightly above the 7.5 mark. There probably isn't a way around this but dropping the poachers and going -mana on ring for the mana sustain?

https://pastebin.com/8767KKi6


I think just dropping onslaught and one of the minor passives near Precision will put you at 7.37.
noot noot
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bjoorrn wrote:
I think the build is really fun to run and thank you for it.
But I am having some trouble, I have a hard time killing bosses on maps. It feels like I lack both survival and dps to kill them and then I die so I have not yet tried to kill shaper with this build.

Could anyone please check it out and point me in a direction to how I can make it better? Thanks.

https://pastebin.com/s2wSLrjg


You should drop one Frozen Trail for a damage jewel, use a slightly faster Cospri's Malice (probably 10/11%) and pick up a source of Fire/Chaos damage to your spells (probably a hypnotic jewel) and a jewel with chance to poison on hit OR buy a Pandemonius. Also drop the LVL 20 Arcane Surge for like LVL 6.
noot noot
Last edited by Ralign on Jul 9, 2019, 5:01:21 PM
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Ralign wrote:
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bjoorrn wrote:
I think the build is really fun to run and thank you for it.
But I am having some trouble, I have a hard time killing bosses on maps. It feels like I lack both survival and dps to kill them and then I die so I have not yet tried to kill shaper with this build.

Could anyone please check it out and point me in a direction to how I can make it better? Thanks.

https://pastebin.com/s2wSLrjg


You should drop one Frozen Trail for a damage jewel, use a slightly faster Cospri's Malice (probably 10/11%) and pick up a source of Fire/Chaos damage to your spells (probably a hypnotic jewel) and a jewel with chance to poison on hit OR buy a Pandemonius. Also drop the LVL 20 Arcane Surge for like LVL 6.


Thank you for your input.
I'm guessing the attack speed on malice will somehow help me proc more often?
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bjoorrn wrote:
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Ralign wrote:
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bjoorrn wrote:
I think the build is really fun to run and thank you for it.
But I am having some trouble, I have a hard time killing bosses on maps. It feels like I lack both survival and dps to kill them and then I die so I have not yet tried to kill shaper with this build.

Could anyone please check it out and point me in a direction to how I can make it better? Thanks.

https://pastebin.com/s2wSLrjg


You should drop one Frozen Trail for a damage jewel, use a slightly faster Cospri's Malice (probably 10/11%) and pick up a source of Fire/Chaos damage to your spells (probably a hypnotic jewel) and a jewel with chance to poison on hit OR buy a Pandemonius. Also drop the LVL 20 Arcane Surge for like LVL 6.


Thank you for your input.
I'm guessing the attack speed on malice will somehow help me proc more often?


Yes, you have a little bit of leeway to proc slightly faster, it'll be a marginal DPS increase, but it won't cost anything once you sell your old Cospri essentially.
noot noot
Amazing build Ralign.

I am running grace + hatred and precision with lvl4 enlighten. i've leveld up precision some and now have 50 mana to spend on support and movement speed.

I got a frenzy per 200 mana cospris, but is having trouble with mana sustain. and the ramp up to 3 frenzy charge takes quite a while. during boss phases where you're bound to lose the frenzy charges, is the frenzy corrupt cospris still better than crit multi?

What is a good way to sustain mana if I forgo poacher's mark on ring, to use the corrupted sword? I do feel that poacher's mark on ring is amazing on hp and mana sustain

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