Path of Exile: Legion Patch Notes

Almost all excellent changes.

RIP occultist though.
PS4 launch time on 10th?

Still no words about consoles...
Mostly good stuff, but why kill occultist like that?
"
IamLoco wrote:
Rest in peace, Molten Strike.
That´s it then, another good skill removed. The last nerfs already brought MS close to the brink of being sub-par, this time you hit the nail on the head - congratulations, the skill is dead.

I also didn´t read a single word about the promised map stash fix in standard. Did you forget about that?

All the new changes at the same time seem too much to be honest. As I play my characters in standard about 50-75% of the time, I usually have to re-spec or re-gear them with each new league (patch notes). This time you killed 3 of my characters, an occultist, 2 MS chars. Funny enough, my sunder berserker which I haven´t touched for a while now seems to be good to go again.

So, we basically just have to wait for a looooonger time until GGG realise their mistakes and bring skills and classes back to being a viable choice.


I might take a break from the game. This permanent nerf mentality disgusts me.



molten strike still looks okay to me.

Map stash change is already done.
"
Bakudan wrote:
"
Making melee actually good overshadows any nerfs really though. I liked it even when it sucked.


Hum i see almost all melee skill getting a +15/25% damage boost at least, but also getting a 15/25% less attack speed :

Spoiler
Lancing Steel
Now has an attack speed multiplier of 80%.

Smite
Now has an attack speed multiplier of 85%.

Sunder
Now has an attack speed multiplier of 75% (previously had 15% less attack speed). = Malus 10% less speed than previously

Sweep
Now has an attack speed multiplier of 70% (previously had 10% less attack speed). = Malus 15% less speed than previously

Tectonic Slam
Now has an attack speed multiplier of 80%.

Vigilant Strike
Now has an attack speed multiplier of 85%.

Heavy Strike
Now has an attack speed multiplier of 85%.

Ground Slam
Now has an attack speed multiplier of 90%.

Earthquake
Now has an attack speed multiplier of 75%.

Dual Strike
Now has an attack speed multiplier of 70%.

Double Strike
Now has an attack speed multiplier of 80%.

Consecrated Path
Now has an attack speed multiplier of 80%.

Cleave
Now has an attack speed multiplier of 80%.


I mean for all of the listed skills, that 15/25% less speed, mostly not compensated by the damage increase, just by some, with one more effect like bleed or something, i don't see this as a huge improvement or i'm missing something ?




I hope you are missing something.. Double strike for example deals less damage now after the "Buff" if i`m not mistaken.
𝕲𝖔𝖔𝖉 𝖏𝖔𝖇 𝖐𝖎𝖑𝖑𝖎𝖓𝖌 𝖙𝖍𝖊 𝖜𝖎𝖙𝖈𝖍𝖊𝖘!
Does the slayer's Masterful Form gives maximum charges in either direction ? E.g 8 endurance max because of tree and gear and you get 8 frenzy max as well
Witch's been totally gutted. [Removed by Support]
Last edited by Lisa_GGG on Jun 5, 2019, 3:48:34 AM
Am I the only one disappointed that Slayer looks even less useful than before the changes?
Okay, no Molten Strike Chieftain....does Molten Burst trigger the Tawhoa Note from Chieftain with Cyclone?

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