[3.24] 🗡The Nightblade🗡 Unholy Might : 100% phys converted to chaos

I can't seem tyo find the skill tree anywhere any help with it ? i just keep getting this message


Last edited by Duksta on Sep 13, 2021, 3:09:45 AM
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Duksta wrote:
I can't seem tyo find the skill tree anywhere any help with it ? i just keep getting this message


Hi,

you need the Community Fork of PoB :
https://pathofbuilding.community

Make sure it's installed. I have checked several of my PoB links and they work.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443


also when does this build come online cause at the moment cobra lash does a severe more amount of damage and flurry doesnt seem to do that much

edit: its working now thanks man
Last edited by Duksta on Sep 13, 2021, 11:48:09 AM
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Last edited by Duksta on Sep 13, 2021, 11:45:46 AM
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Duksta wrote:


also when does this build come online cause at the moment cobra lash does a severe more amount of damage and flurry doesnt seem to do that much


Currently, this build deals almost no damage with poison, so to adapt it to Cobra Lash, it would need a lot of changes.

Out of curiosity, I've tested Cobra Lash in some T16 maps : clear is decent but the DPS is lacking against bosses.
Blade Flurry remains a good skill for single targets.

If you want to play with Cobra Lash, you can find several good poison builds (with Assassin or Pathfinder) out there.
You can also see my Pestilent Viper Occultist, which relies on poison dmg, has good tankiness and makes enemies explode. She can be adapted fairly easily to Cobra Lash.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
yeh it's not as good against bosses just seems to do well against mobs, ill wait till im more endgame and see how it goes its a fun build so far!
If you want, you can set your characters to public from your Account page, then I can check your character.

Make sure you have : Herald of Agony, Despair and/or Temporal Chains curses, Withering Step (you put it on left mouse button to auto-trigger) and Plague Bearer.

The Embalmer unique gloves are good and cheap. In this league, you have the Nightgrip gloves if you can get Ward on Helmet and Boots.

Good luck and have fun !
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
my character is all over the place at the moment haha im still relatively new to POE all my friends play it , yeh ill set it to public, also is going maybe life leech a possibility
Today on Poe.ninja/daily, you can see 4 different Nightblades :

https://poe.ninja/daily/builds?class=Assassin&skill=Blade-Flurry

They are very different from one another and are all clever variants of the build.

* This one from Paqi is based on poison, with Bino's Kitchen dagger (my favorite item in the game, too bad it's a bit slow) and the Embalmer gloves.

* Cjpokerpro uses Pulverise for BF, a tanky Ice Golem and a Headhunter.

* Kitsunea is using the Arakaali dagger to get the spiders. He also has Petrified Blood.

* Vatharos has the Badge of the Brotherhood amulet, the very good Replica Three-Step Assault boots and an Abyssus with +1 power charges.

Thx to all for your interest in the build, good luck and have fun !
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
New defenses in 3.16

Hi Exiles,

I think my brain is going to explode, because the rework to Evasion and Dodge in 3.16 looks very complicated.

First, a (kinda) good news :
> With the rework of Acrobatics, there are no more penalties to armour, ES and block. So that's an occasion to build more around them.

Other mechanisms to consider :

1- Elusive

Elusive will now grant 15% chance to avoid damage from hits.
As I understand it, it's from any hits, whether it be attacks or spells.

We have multiple sources of increased Elusive effect : Ascendancy (60%), Nightblade support (38%), Nightstalker notable (25%), No Witnesses cluster (45%).
+ Withering Step (48%).

Without WS, we reach 168% inc effect = 40% chance to avoid dmg from hits.
With WS, 47%.

With Aspect of the Cat, Cat's Stealth grants another 15% chance to avoid all dmg from hits.
So Farrul's Fur is still a powerful endgame option.

2- Lethe Shade + Purity of Elements

> New Keystone in the Shadow area : Lethe Shade. "Take 75% less Damage over Time if you've started taking Damage over Time in the past second. 100% more Duration of Ailments on you."
--> We can build around Purity of Elements, which will be busted in 3.16. +37% to all elem res, immunity to all elem ailments. All this frees a lot of mods on the other items, making it easier to invest into offensive mods.

+ a corrupted jewel with immunity to Corrupted blood.
+ Add the Watcher's Eye mod that gives +50% to chaos res while affected by PoElements.


3- Life recovery

"
Add new passive skill clusters to the Shadow area of the Passive Skill Tree, allowing investment in a combination of Life on Hit, Life on Kill and Life Leech. This also includes a source of Maximum total Life Recovery per Second from Life Leech in the Shadow area of the passive tree.


I've never been fond of On kill effects. I prefer On hit effects a lot.
But the Max Total Life Recovery per sec can be good. It will synergize well with Lethe Shade as a protection against DoT.

4- Fortify

We still need to know how many dmg per hit we'll need to dealo to keep the current 20% less dmg taken.


*

You know, I have a headache now.
Here is a short video where I'm using Vaal Ancestral Warchief to cull the last bosses in a Maven arena :

#3 : Cull Them All, Vaal Warchief !

Plain and simple.
Rahsaan's Workshop, a post to showcase a dozen of my home-made builds : https://www.pathofexile.com/forum/view-thread/3432443
Last edited by rahsaan on Oct 7, 2021, 6:56:11 AM

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