3.3.1 Patch Notes

3.3.1 Patch Notes
  • Two new types of rooms (themed around Tormented Spirits and Strongboxes) can now be found in the Temple of Atzoatl in the Incursion league.
  • The Altar of Corruption will now return the skinned item if it destroys an item with a skin transfer applied to it.
  • Slightly adjusted the Labyrinth's Mansion Atrium area to prevent players getting stuck after using Leap Slam to reach a small ledge.
  • The default loot filter now plays audio when an item with 5 linked sockets drops.
  • You can now have separate portals to Maps and the Temple of Atzoatl open in your Hideout at the same time.
  • Fixed a bug where Cold Snap's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.
  • Fixed a bug where Zana mission portals could open around Alva Valai.
  • Fixed a bug where the orientation of Zana mission portals was sometimes incorrect.
  • Fixed a bug where portals to a Breachlord's Domain could open around Alva Valai in your Hideout.
  • Fixed a bug where portals to the Temple of Atzoatl around Alva Valai would not relocate correctly when moving Alva if you had dismissed her and invited her back to your Hideout.
  • Fixed a bug where opening portals to the Temple of Atzoatl from your Hideout was sometimes not possible.
  • Fixed a bug where you could sometimes not be able to invite Alva Valai back to your Hideout after dismissing her.
  • Fixed a bug where Alva Valai in a Hideout would not be able to open portals to the Temple of Atzoatl if the character interacting with her was not the character that created the Hideout.
  • Fixed various bugs which could prevent an Abyss from spawning.
  • Fixed a bug where The Three Dragons unique helmet did not prevent Lightning damage from applying Shock.
  • Fixed a bug where the Gluttony unique belt could drop in lower level areas than intended.
  • Fixed a bug where players would sometimes not return to proper size after casting Lightning Warp.
  • Fixed a bug where totems could be summoned through closed doors.
  • Fixed a bug where characters could be locked into a Barrage action after leveling up a support gem linked to Barrage.
  • Fixed a bug where detonating corpses with Vaal Detonate Dead did not count as "consuming" a corpse.
  • Fixed a bug where some monster versions of Arctic Breath would disappear visually while still being able to deal damage.
  • Fixed a bug where a Lever in the Labyrinth's Basilica Passage only opened one Locked Door, rather than multiple.
  • Fixed a bug introduced in 3.3.0c which slightly altered the colour of the Apocalypse Cloak.
  • Fixed a rare bug where The Vaal Omnitect continued to deal damage underneath itself after dying.
  • Fixed a rare bug where a teleporter in the Caldera map could have trees spawned on it, causing the player to be unable to move.
  • Fixed a client crash that occurred when trying to use Charged Dash while being pinned in place by a Labyrinth's Spike Trap.
  • Fixed an instance crash in the Solaris, Eternal Sun and Lunaris, Eternal Moon boss encounter.
  • Fixed an instance crash in the Guardian of the Chimera map boss encounter.

Last bumped on Aug 4, 2018, 5:30:36 AM
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hype
Does this patch also include the improvements for dx9 and low grade graphics card?
"
Worthy_ wrote:
Does this patch also include the improvements for dx9 and low grade graphics card?


Unlikely.
IGN: I_NO
Ruler of the Walrus Clan
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Cool!
Look like fixing the ridiculously unbalanced "use these devices" challenge was not a priority, instead of this even more rooms got added...
"
Fixed a bug where Cold Snap's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.


Honor him cold snap 2018-2018 [*].
WTB Mana and life leech for casters on tree...
nice
FeelsGoodMan

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