Multi-Boxing. Finally. The facts.
ok...you may have gotten some sleep and are able to keep up with that huge post, but I am not, so Ill will chose to simply say...good post.
'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch. Sometimes, we have to cross an ocean.-Rhys, GGG | |
" How do you think GGG will actively verify participation from all accounts, to date i haven't seen anyone who has done that great effect. Last edited by valarias#5872 on Mar 1, 2013, 5:23:08 AM
|
![]() |
" I'm aboout 99% sure no one has...and thats why most companies reluctantly allow multiboxing, but dont actually admit to it. They always dance around the issue with fancy words and quotes for allowing it, but not wanting it. Of course they would like nothing more than to get rid of it, alot of us would, but they dont have the capabilities to detect it as easily as they do bots. 'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch. Sometimes, we have to cross an ocean.-Rhys, GGG | |
Mybe they can cap the number of clients running in one pc... this is not a solution but will be harder to get 6 pc... haha.
Sorry for my english dudes! D:
|
![]() |
" The simplest solution would be that each character has to deal x damage to a monster, or they don't get the party increased quantity drop for that monster. X could be determined a number of ways, from a % total of the monster's hit point, to some formula that takes into account the characters gear, passives, and equipped gems. That stops multiloggers because they don't gear their extra login accounts, so it wouldn't be possible for them to deal the required damage. It also would ensure that multiboxers don't funnel all of their currency to one character, or that character would far outdamage the others and they wouldn't get the increased quantity. As a happy side effect, it would force people to pull their own weight in parties instead of nearly afk leeching, as well as stop the ridiculous amount of people that now chest run while their party does all the work. That's just a simple solution, there are more elegant solutions out there. Last edited by imtheshane#7350 on Mar 1, 2013, 5:29:49 AM
|
![]() |
" The only other games I know of that dont allow multiboxing do this. It keeps multiclienting and multiboxing to a minimum. Either do it on IP addresses or client on OS restrictions. 'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator
Sometimes, we have to cross a ditch. Sometimes, we have to cross an ocean.-Rhys, GGG | |
" Honestly, with the amount of work and interaction required to be even a decent multiboxer, very few people will actually do it. I said it before, but every person I've ever known who hated multiboxing, and then tried to do it, came away with a much different view of it after doing it themselves. It's hard work. It really isn't the problem that people have gotten it into their heads that it is. |
![]() |
If you're gonna allow cheating like multibox, please allow RMTing as well.
|
![]() |
" Cheating is something that GGG decides. Not you. They have not decided whether multiboxing is cheating yet...or if they have, they havent told us yet. 'It is good to contact a moderator if you feel someone is being a twat' Charan, Forum Moderator Sometimes, we have to cross a ditch. Sometimes, we have to cross an ocean.-Rhys, GGG Last edited by Zalm#4445 on Mar 1, 2013, 5:34:59 AM
| |
You guys are funny, if you think, that multiaccounters won't have any impact on "normal 1 account" people. No, it will ruin economy, pvp. Even difficulty of game, if multiaccounters will start posting on forum about how this game is too easy for their ridiculously rich chars.
Also, it will be harder to find group or guild of real players, because more and more people will just play with themselves (their alts). In onther words, even if you don't care about multiaccounters now, few months/years later you will care about them. One day you will notice, that you can't afford buying good items anymore, you can't pvp with rich chars of multiaccounters, you can't beat the best content, because GGG had to balance its difficulty around large number of multiaccounters. You will also have more and more problems with finding group of real players to play with them. Personally I'm leaving, when I'll notice the first sings of game changing, because of the impact of multiaccounters. Because I know from experience, that from there it will be only worse. P.S. To people, who say, it's ok, because GGG said so. First of all, developers aren't infallible. Sometimes they make decision, that are really bad for their game. Just look at D3. Secondly, first thing they care about, is their income. After that, they think about players fun. Maybe multiaccounters will let them make more money, but that doesn't mean it will be good for us - players and that we should support it. Last edited by orzewoi#6957 on Mar 1, 2013, 6:27:21 AM
|
![]() |