Dx11 exceptions resulting in crash

Not really sure if I made it, but this morning after the 3.1.1d path, I still got some crashes, but didn't seem to be Dx11 Exceptions. Crashed 2 times: once in a map while doing abyss breach (and died due to the crash), and once in my hideout (game screen frozen).

I checked back the logs, and again those 'cache upload key' things. So I cleared one more time the ShaderCacheD3D11/ShaderCache ... and also I've deleted the HashCache.dat.
Since then, the game didn't freeze, I didn't get exceptions, game didn't crash (even without exception).

I'm still running the game in the background while doing work related things, so I'll let you know a bit later if that's it for me. (I'm still using Dx11 with multithreads with almost everything set to high)

waiting for the crash (or not).
bad news



still getting exceptions
either in hideout or on maps ...

I'm also experiencing these kind of crashes. Switching to DX9 is much more stable but not perfect.
I don't know if it just a coincidence but Firefox 57 was released recently and it seems to eat up a lot of memory. Running the game without Firefox running is a bit more stable.
It just got worse with 3.1.1d. Crashes are way more frequent now. Now I can't really play with DirectX 9, disabled multithreading and pure fullscreen either. It no longer pops up the exception window, it just simply freezes or pops a generic application stopped working window.

Game was working perfectly until 3.1.1 came out. Since then it crashes like it's supposed to...
Same problem here , i did a try this morning with Dx11 , and same result since the start of league , graphics ramndomly freeze and game keep running . So i can move , make sounds , or get killed seeing nothing ...

After this (generally 1 minute) i get a proper game crash with 1 error window hiding the others
i did split them for the screenshot , pressing "ok" make them spam these windows infinitely until Windows offer to close the game and report the crash .

Just now in 4 hours played, i get 3 of this crash.

Everything up to date on my cpu , being HC player i am forced back to play on DX9ex .

Bumping cross site reference in the hope that GGG would answer or take the situation seriously and telling so.

https://www.reddit.com/r/pathofexile/comments/7lhqba/ggg_do_you_have_any_concerns_on_dx11_exception/
Last edited by emualliug on Dec 22, 2017, 9:29:08 AM
"
emualliug wrote:
That last post makes the game to crash even more, I think it's a bit dangerous to play with cpu threads.
Anyway, still some crashes with exceptions.


None of what was said in that post was dangerous, and other than the in-game option all of it is a temporary change. It's interesting that reducing the number of Logical CPU Cores the game has access t worsens the stability.

Can everyone please post their O/S and video card driver version?
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD
Last edited by Nicholas_Steel on Dec 22, 2017, 10:00:29 AM
System:

OS Name Microsoft Windows 10 Home
Version 10.0.16299 Build 16299
System Manufacturer ASUS
Processor Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 8 Logical Processor(s)
BaseBoard Manufacturer ASUSTeK COMPUTER INC.
Platform Role Desktop
Locale France
Hardware Abstraction Layer Version = "10.0.16299.98"
Installed Physical Memory (RAM) 16.0 GB
Total Physical Memory 15.9 GB
Page File Space 16.0 GB
Page File F:\pagefile.sys
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware Yes
Hyper-V - Data Execution Protection Yes

Graphic Card:
Name NVIDIA GeForce GTX 770

Video Drivers:
nvidia (ofc), 388.71
Sorry for ym english buy i'm french...

I have the same problem with PoE

System :

- Core i5 750
- 10 Gb DDR3 1333MHz
- Geforce GTX 660 OC 2 GDDR5 388.71

I have Win 7 and Win 10

I can play 20~30 minutes with Win 10 and 5~10 minutes with Win 7

I can see that everyone have a Geforce.
I have a Radeon (R7 250 1GDDR5), i'll play tomorrow with Radeon to checl the problem still here.

See ya
Last edited by Krayzeeee on Dec 22, 2017, 11:56:39 AM
Same issue.



Errors in the client log:

"
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 085824a487464fffad92d546f78c9b63b6a56333e75a7e923399e203a1e03407
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 930859bb18270403dc2b2ce8b793b2b14133eca765b9ff9e01e6ee920410c6e8
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 00a2ef6c493d3fd2b7e2939b2be9e1f0e199ad8f46c2fd631c914f39ba3aa5e6
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 356f5277e84246c26fdf5c3cf184066c529ead74d8b4c139a122857184357f33
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 5bcbe19293d5d865c95274d30af1f9978d72a7a4e778f161a678be07556d5886
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 356f5277e84246c26fdf5c3cf184066c529ead74d8b4c139a122857184357f33
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 5bcbe19293d5d865c95274d30af1f9978d72a7a4e778f161a678be07556d5886
2017/12/22 11:21:14 1248312078 ee [CRIT Client 7752] [SHADER] Cached shader upload error with key 8f03da98caceafc1584ab0e92dc350da7d1d41ca42c22c90c5c791dd32da4dbe
Last edited by Kadaan on Dec 22, 2017, 2:30:23 PM

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