sorry to say so but: harbingers still suck

"
xMustard wrote:
"
I_NO wrote:
See this guy hes one of the issues with the community. People like him.

They accept everything regardless of how shit something is.

Like GGG could paint his shirt with dog shit right and be like yep this is totally fine. Listen if there's a multitude of complaints and even a large dose of upvotes on even reddit that this league / patch is still shit that's an issue but you don't see that do you? You go oh but reddit is the minority and act like 99% of the people are liking this.

Please dude get real this league is shit and everything regardless of outcome whatever GGG says you will accept what does that make you hm?


I_NO, you're not a dinosaur, [Removed by Support].

i've been extremely vocal about things i don't like, but you're saying all this shit about me just because i like the league and you don't. [Removed by Support].

this league is fine. my point is that people that don't like this league expect nothing but breach everytime.
breach was great, we all get it, get over it.

also it isn't that i like everything GGG does regardless of anything - i just happen to like the league. thats my fuckin opinion and its free from anything GGG does, [Removed by Support]. you don't like the league, then don't fucking play it. go away, finally.


Lol implying people not liking the league because they expect breach. Trying to white knight is an acquired skill mustard, and you most certainly fail at it. This league honestly is no different then standard except for some blue monsters summoning usual monsters and then dropping shit tier currency. Nothing more, nothing less.
"
muzein wrote:
"
Dr1MaR wrote:
Harbinger is not all that bad


Harbinger League is not all that useful.

Orb of Horizons - almost no point to this orb. It's great at rolling an undesirable map into one that is more appealing - but most people just leave crap maps off their atlas to solve that problem. This orb is best applicable for T15/Guardian maps.

Engineer's Orb - Did GGG ever explain what adding quality to a SB does for the contents inside? Does anyone definitively know? Regardless, likely best saved for a diviners or high level cartographers - never see those anyway.

Orb of Binding - I use these to psudo Alch maps to rare... so just give me the Alchs instead. The usefulness of upgrading white gear to rare w/ 4L is moot after your character has completed the campaign.... so 8-12 hours into a character, it's not needed.

Ancient Orb - Great idea. Once every few days I can have the same disappointment I already receive from divination cards which are weighted so the average player who does 1-2 turn-ins will never get anything of use or value.

Harbinger's Orb - I actually like this orb, I just wish I could get beachhead maps once in a while.

Annulment Orb - Great idea, but the practical application is so uncommon I don't feel it warrants its own shard. Just make it as rare as an Ex or Divine.

Regal, Chaos, Ex shards
can GTFO of my inventory. Not a needed addition.

Mirror Shard - Great addition. I'll never find one. Same impact to me as if it was never added.


+1
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
I love my Oba's Cursed Troves. But Harbingers in there is a disaster, just thinking about it makes me die inside :'D

Report Forum Post

Report Account:

Report Type

Additional Info