sorry to say so but: harbingers still suck

just writing here to show GGG that I also still dislike the harbinger league. one more patch pls, this time with a real fix though.
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
So what. Its a new league with new economy. Sure the league feature could be better but its not why i atleast play new leagues. Its about fresh economy and challenges and new builds.
Sure i wish it had more unique aspect. But it cant be easy to come up with new leagues all the time so there are bound to be some misfires. And they had their hands full with the expansion.
Atleast beachhead map is awesome.
Why is everyone complaining? They improved them already and they give nice exp and drop nice items, at least for me. Yes, the shards could be more though.

From a specific level on it might not be worth the while for some builds/players to stick around killing their mobs over and over until they die for a few shards. That's the main problem I think. But then again, they could do higher tier maps so the exp is worth the while. And every monster you kill gives you the 0.00000000000000000000000000000001 % chance of getting a mirror so what?
https://www.twitch.tv/ston3cold3
Last edited by Stone__Cold#7937 on Aug 18, 2017, 5:29:46 AM
Well at least the Beachead map is now more common and it's a huge map with lots of XP.
When night falls
She cloaks the world
In impenetrable darkness
I didn't realized the change till I saw them drops.
It still actually works out FAR better to just skip the Garbingers completely and continue killing regular monsters for actual XP and whole currency instead.

Why in the world would anyone stop and slow down to kill slowly appearing waves of small groups of enemies that give nothing but fragments of basic low value currency? It's a complete and utter waste of time.

They should just end the league now and leave everyone in standard for a couple of months, so they can actually finish the 3.0 content and give us something resembling the quality of what we know the dev's normally produce. Seriously, if I wanted rushed incomplete garbage, I'd still be playing Diablo 3.
Sure, make them more epic and watch how the screen constantly freezes.

They cant do that, they need to optimize them first.
oh man the beachhead map loot (post-update) after you kill the boss is so sad, its just like 10 piles of shards all over the screen you have to spend 5+ minutes clicking on LOL.
GGG plz , at least before you could get like a random unique item ( a jewel or something) instead of this explosion of shards :(

Lab is a chore

Delve / Harbinger / Incursion / Delirium best leagues.
Last edited by Ruby_Lux#0056 on Aug 18, 2017, 7:20:46 AM
This orb shards thing is such a terrible idea... The game was cluttered with tons of shit to pick up already.
you'll never be happy. thats a fact.
they could give you exactly what you're asking for, and you'd still have something to complain about because you complain just to complain.

i personally like the league. im fine with the drops. drops are drops. you're satisfied that legit 99.99% of all drops in this game are useless garbo that can be sold for maximum 1 alchemy orb, but you're not satisfied with getting a decent pile of shards to get these new orbs in a relatively short amount of time now?

entitlement entitlement. you want them to drop full shards. i have an idea. how about the very first zombie drops a mirror, and from there every single mob drops a unique and a random orb. that'll be good, right?

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