Developer Questions and Answers

Hi
Just 2 quick questions really.

1. Why not have the facility to rename your characters instead of having to email GGG to do that and

2. Why cant there be a Kinetic Blast effect (btw the vortex is pretty damn cool though).

And allow me to congratulate you guys on this game, updates, etc. Having come from a D3 background it took me awhile to get used to the mechanics of this game but there are so many more options and possibilities of what you can do with each character. Really have had good fun here.

And your support is really great. I have emailed you on some 3 occasions and within a day or so I got a sensible and direct response.

Anyway thank you.


Last edited by IOMannuco on Mar 13, 2017, 5:44:58 AM
any ice crash mtx in the near future ? please <3
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Just one question about MTX skin transfer. Why can't I skin transfer a mace one hand to a one hand scepter even both are under the category of mace? If you saying its different sub-weapon category then why the 2h radiant blade can transfer into 2h sword, 2h axe and 2h mace? Please help fix this.
If I go first, I'll wait for you in the other side of the dark water.
Last edited by Ukanta on Mar 13, 2017, 5:51:43 AM
Chaos Conversion or Elemental Conversion why is it limited?
We got Physical to chaos; Lightning to chaos;Fire to chaos BUT NO Cold to chaos

We also lack quite a bit of Conversion between elements (Cold2Light) / (Light2Fire) / and various others.


Status immunity screws with cold spells the most... Freezing pulse SCREAMS face tanking but cant due to immunity to freeze and large Health pool of Tier 16/Guard/shaper.
Do a vast majority of the GGG team play the game they've helped birth? If so how many hours are spent actually playing it versus testing it? If you do play this game, or don't, what are some of the teams favorite games to play together?
Are there any improvements for cyclone planned, considering you get stuck so often on random clutter/objects resulting in a quick death? I'd love to have this changed somehow so you just keep spinning along the object, making Cyclone way less clunky to play and more on par with the vast majority of skills. Thanks!
Last edited by Yolomir420 on Mar 13, 2017, 6:09:42 AM
Can we expect more unarmed skills and items? U know, something similar to Monk style from other game ;)

Second question - Improvements for guilds, like stash log, guild hideout etc.

Last edited by Tankus on Mar 13, 2017, 6:12:26 AM
progress for the trade system? alt tabbers sadface
"
Yolomir420 wrote:
Are there any improvements for cyclone planned, considering you get stuck so often on random clutter/objects resulting in a quick death? I'd love to have this changed somehow so you just keep spinning along the object, making Cyclone way less clunky to play and more on par with the vast majority of skills. Thanks!

This.
Please do something about cyclone.
When are you going to add a reason to enter the dread thicket?

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