The Plan for Upcoming 2.4.x Patches
" because dx12 not work on windows 7.... DX11 its was the most of ppl use and wat most of video game use | |
Good to see we have a timeline for these changes, esp the new skills.
Sometime in the next 6 weeks eh? I can live with that. I'll just continue with my rampager for now/ | |
dx11 mmmmmmmmmmmm
MMM |
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Me parece perfecto que quieran reparar las fallas
pero por favor antes de querer sacar mas microtransaciones o mas contenido, enfoquen todo su esfuerzo y trabajo en solucionar los problemas realmente importantes como son los ping y latencias altas desconectes, congelamientos,o desconectes de lo contrario continuaremos sin poder jugar adecuadamente pregunto ¿ de que sirve mas y mejor contenido si no se puede jugar ? saludos y de verdad espero solucionen estos problemas | |
I always felt that a significant contributing fall of Hellgate was attempting to support multiple executables for 64bit vs 32bit vs dx9 vx dx10.
As long can GGG is not over-extending. |
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DirectX11? Aaah.
64-bit? Ahh, uhhh. Very nice; I was exptecting X11 in 2017, so this is a nice surprise. And didn't think we'd get 64-bit either. Sweet. IGN: Golem_Antsy, Harvest
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Sounds awesome :) It's nice to see a tentative timeline for upcoming updates! Looking forward to it.
- Filthy Casual w/ a habit of SSF
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So... I guess there's nothing much planned for fans of melee characters? Unless there are somehow melee channeling skills, but I'm finding that hard to imagine. Not a surprise, I guess, but it would be nice for viable melee options to include more than just a couple of skills plus the juggernaut ascendancy, or melee totems (which aren't actually melee builds).
#ssf_is_better
#make_necropolis_core #make_melee_better | |
" Correct. Vulkan, however, works on all platforms, and provides basically the same benefits as DX12, since it's also a low-level API. Great explanations here: https://www.youtube.com/watch?v=r0fgEVEgK_k and here: https://www.youtube.com/watch?v=dvioALNs_Bc I'd love to see PoE add Vulkan support at some future date, once people have had more time to play around with it. #ssf_is_better #make_necropolis_core #make_melee_better Last edited by Waitubold on Sep 26, 2016, 10:06:53 PM
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" I am realy happy to read this. I think that its important to separate the big gamplay-contant patches for the technical patches. Nice change :-) |