buff monster life and damage across the board.
" How old are you? |
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" I played vanilla diablo before even hellfire* came out, which you didn't even list here... " ...so I'm pretty sure I'm at least as "old" as you are. My point was that if there is no challange, it doesn't give you a taste of accomplishment (unless you don't know better of course). And the game got considerably easier lately, no question about that. If there is no challange, there is no point in playing. You might as well feel rush of power when you squish the ants I mentioned. /edit: "Hellfire" was expansion for "Diablo". Last edited by Razis#4500 on Aug 11, 2016, 3:37:23 PM
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Yeah but nobody really gives a shit about d1 or hellfire even so I didn't list it there of course.
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" I already did the HC challenge =x I don't need anymore! Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" oh ok. Had no idea. Kappa, of course. /edit: so the game is fine for you guys as it is now? You don't miss the fact that it was kinda more rewarding to play it pre-ascendancy? Last edited by Razis#4500 on Aug 11, 2016, 3:42:49 PM
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" Maybe you give a shit about it sure. K A A PPPAAAAAA DANSGAME MEMEMEMEMEME Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" are you drunk right now? I'm serious. |
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If you were serious you wouldn't ask such a question but you insist on questioning on what is the point of life?
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" K, good talk. Thank you for voicing your opinion btw, had no idea that people can consiously feel like the game is easy but still find it appealing and have a sense of accomplishment even though they know it's handed to them. I thought you need to lie to yourself to do that but you proved otherwise. /edit: I'm 100% sure you're drunk right now or straight up trolling so won't argue anymore. Last edited by Razis#4500 on Aug 11, 2016, 3:53:34 PM
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" i know and many skilled nolifers do several builds a league to keep themselves busy. but what i (and probably op) mean is, the game should provide content for you to only play one char and feel like you haven't beaten the game at the end of temp league. poe doesn't really scale anymore for the 4 different groups of people i mentioned, my solution was to implement "diminishing returns" mechanics to solve this problem which got neglected by most. i don't understand why, even if you haven't beaten all game content you would still be among the crowd that went farest into the game. like only some players in closed beta ever reached "malstroem of chaos", there were next to no complaints of other players because they accepted that their builds weren't able to do that content because they weren't able to handle multiple auras and got the neccessary gear. sadly poe got massively streamlined when it comes to difficulty, we got flooded by the "omg i got oneshot" and "why is there content in the game i can't play just because i'm a bad player" crowds ... poe needs to get harder with also providing more easily accessible mechanics. that 90 pages long mechanics thread of mark_ggg quite shows the fiasco they created by failing to have terms that clearly communicate the ingame tech to the average player. age and treachery will triumph over youth and skill!
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