It's time for preleveled/preascended characters to enter the shop or be made available somehow.

Give me an example of trading that is NOT also competition.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Give me an example of one that is.

(I wonder what convoluted bullshit that's in store for me now...)
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Last edited by Albinosaurus#7360 on Jul 8, 2016, 11:10:34 AM
"
Albinosaurus wrote:
Give me an example of one that is.

(I wonder what convoluted bullshit that's in store for me now...)


Are you even serious?

Every trade that is made anywhere ever is made in direct competition to other people who are also trying to sell similar or same items or services.

Go eat a burger at mcdonalds and your purchase is in direct competition with a whopper at burger King.

You're clearly a 0/10 troll.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
I figured your response would be as such.

Their income/wealth/progression has nothing to do with yours outside of the instance that you are actively trading with them, and even then only extends so far as making the trade possible or not. That is not competition. That is just just trade.

And you call me the troll? Please.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
"
Albinosaurus wrote:
I figured your response would be as such.

Their income/wealth/progression has nothing to do with yours outside of the instance that you are actively trading with them, and even then only extends so far as making the trade possible or not. That is not competition. That is just just trade.

And you call me the troll? Please.


False. An employee is also competing with other employees or potential employees for his wages. Hence the big problem with china's nearly free slave labor having a negative impact on our job market here in the USA.

You obviously know nothing of economy. Supply and demand is the law, it's simple facts.

Simplest example, you and me both level at the same time but separately as solo. I'm playing viper strike, you're playing blade fall. Who generates more currency? Obviously blade fall will.

Now we both need to upgrade gear and there is one BOTB for sale. I have 5 chaos you have 50. Who gets the BOTB? The blade fall guy does because he has more currency to spend on it.

I'm sorry but your fantasy of solo play in poe doesn't exist. The game is balanced around trade and build effectiveness directly contributes to your ability to trade.

If you can't understand this simple concept by now you need to stop posting.
my evasion is so high i only insta rip sometimes
-----
Bug Fixes:
People were using cyclone for actual melee builds, so we nerfed it and made blade vortex. Also, we went ahead and made cyclone great for CoC casters while we were at it.
Last edited by Legatus1982#1658 on Jul 8, 2016, 12:09:51 PM
Then don't play a bad build. That still has nothing to do with what I'm doing. This isn't a question of economy, and it's not even a competition. There's nothing to "win" other than your own enjoyment of the game. You can try to spin it however you like, but it just boils down to these simple facts. All else is just an entertaining bit of sophistry at best, and dishonesty at worst.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
Are you serious ?
There is nothing to "win" other that one's own enjoyment ? Many people's enjoyment come from being in the top ladder and getting prizes, and for that they need .... trading.

Trading is already a competition, and Legatus detailed why, going on pretty obvious facts that either you did not know / understand, or you where just trolling,

And here you go speaking about fallacies, and going with the "it does not matter it's all a game" strawman, good job.

Providing enjoyment to players is a complicated thing, and it does not go through giving them everything they ask.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
To Albino and Legatus,

I think getting instant lvl60 is an advantage because:
•More Item Drops due to Rarity/Quantity Increase
•More Currency due to to Quantity Increase in Maps
•Higher Level Item Drops which means Higher Tier Rolls
•Faster Access to difficult game content which can allow for unique items to Drop only accessible through end game content

- If you consider the same time frame for 2 players, one starting at level "0" and one starting at level "60" The person who starts at a higher level will be able to spend more of that time at higher level content and doing content that yields better drops. In a game where trading is extremely important as it is with PoE, this means it is competitive if you are intending to trade and not play self found. Sorry Albino but i have to agree with Legatus on this.

- Now the difference between the 2 players and the disparity of the items found and ability to trade because of the items found can greatly change depending on the player. There are a few things to keep in mind that make a difference:
•If these are both players first characters in a league - The difference in advantages would be greater here because neither player has the "option" to play another character and do end game content with its benefits. The level "60" will simply get there faster.
•If these are not both players first characters, the difference doesn't really matter as much simply because it is always a players choice to make a different character, so that player has to take responsibility for not playing end game content with the option to do so.
•Some players level at different speeds, the faster the 2 players level, the less the difference in time there is at end game content. For slower players getting to level 60 is a huge advantage, while for someone who can level a character to lvl 70 in less than 20 hours, the difference really isn't that great.

Legatus, While I agree with you for the most part on this topic, and the fact that it is a competitive advantage in a trading game, I cant say that the difference this makes is really that great of an advantage.

Now Overall, I hate this idea, I think its just pathetic for someone to want to play a game and then pay money so they don't have to play it. I absolutely think you have to be an idiot to do this.
So, here's the argument. It would seem to work better in standard so let's say two identical twin players are playing in standard for a year. They play same basic builds and the same amount of time and are equal in ability. They are the same in all ways except one buys pre-leveled characters and the other does not. The argument is that the one that buys pre-leveled characters will accumulate more wealth because they have pre-leveled characters. If that is the argument then I would have to agree. However, the counter argument to this is that we have a third player equal to the other two in all the ways mentioned but, he plays the same character for the whole year. This third character would accumulate more wealth than the first two. So, pre-leveled character is not really a pay to win. Pre-leveled characters are a pay for convenience and a pay for more fun.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
A single human user can only operate one character at a time, so regardless how many characters they have on their account, only one can be accumulating wealth at any given time.

1 player with 1 character can only play 1

1 player with 100 characters can only play 1

Same wealth gain potential between the two players.

Actually, the one buying pre-leveled would make worse loot that a guy with a single level 95 (for example) because they'd be playing in lower ilvl content, finding crappier stuff than the guy with a single, efficient character.

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