Death Penalties
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15% Death Theft is fucking bullshit!!!
It's completely unfair to melee characters (like everything else in this game) especially for my flicker strike build who dies due to desync. I work. I'm not a fucking kid... and I'm not a casual. I have and hour... maybe a lil more.. maybe a lil less, I already play like a scared little bitch (not fun), and when one accidental death steals around 20-30 min of my precious time... I'm fucking pissed. this morning I had two accidnetal deaths... had a net xp of 0. yeah! that's fun!.. FUCK THAT! make softcore softcore... for these self proclaimed elite jackass's who live in their mom's basement and love it the way it is, call default harshcore, and make a real default league that doesn't forcibly rape my xp with every accidental death. I don't mind some sort of death penalty... but when you steal all my hard earned work, waste my fucking time, and don't allow my character to progress... that's some bullshit! hardcore = keep as is. harshcore = keep same bullshit 15% xp theft on death softcore = respawn timer, limited drops for next 5 min, limited xp of next 5 min... I don't care, just make it something reasonable and to all the kiddies and fucking losers who are gonna flame and are fine with it, F.U. Get a job, get off welfare, go to school, get out of your moms basement! I don't have 6+ hours to play everyday EDIT: sorry 4 bad language, but nothing pisses me off more than shit wasting my time, and when I spend my 1 hour farming xp and end up with zero, I want to punch a hole in my screen and stop playing. unlike the kids and welfare losers, I actually put support this with $ IGN: _Johnny_Blaze_ Last edited by SeriousBeatdown#1419 on Mar 22, 2013, 2:26:47 PM
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" Well, there is no softcore league. Learn to deal with default league, build better characters, play more cautiously, maybe incorporate more defensive skills into your arsenal. If you play melee and are not rocking full time endurance charges I have no sympathy. " This simply depends on your point of view. If your goal is to level up then the death penalty certainly makes that harder, especially for the few people that are constantly clamoring for its removal... If your goal does not involve leveling up then I agree that the death penalty does not make the game harder. However, I would venture to guess that it is EVERYONES goal to level up. The MMO comparison is a bad one. MMOs are typically based around playing the game at max level (one of the reasons i don't enjoy them). So there is no ongoing goal of leveling up while doing these raid bosses. If there was an ongoing XP grind and an XP related death penalty then that would make reaching your goals more difficult, it doesn't directly make that boss harder, but it makes achieving your in game goals more difficult. It also provides incentive to get the boss down without your party wiping, which imo is something that those games are missing. Last edited by thepmrc#0256 on Mar 22, 2013, 2:38:08 PM
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I also find the penalties extremely frustrating. Either completely remove dsync and any kind of lag MY connection can create(solo) or remove the death penalty.
Comming from both d2 and d3 i never played softcore beside my very first char and never beyond norm diff. This whole xp penalty is weird an alien to me in a mode where i thought i could lay back and enjoy the ride, instead it become a lot more frustrating than HC because i have to play as if it was hc. This being Beta i figured i might stick to softcore on all my char till it's deemed retail worthy and boy with all the bs death(LOTS of balance needs to be done) going around and extreme requirement for a build/gear to be viable i thought to my self that was the best decision ever. When i heard in global about hc being transfered to softcore i though they were realy funny troll sending noobs to a dumb death and awaited the rage in global when one would come back. Weeks later i learn it is true and there is no death, no real hc! So softcore can't just have a great time and hardcore dont have to fear death (since it's only a conscious choice that is self enforced and therefore is no different than softcore in any way). Make another league if you have, call it something petty and demeaning if you must, where theres no death penalty. I know ill go play there until all the polishing/balancing/dsync/lag issues are gone and until a real hardcore mode is implemented. And im pretty sure 90% softcore would move over. |
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" Then play poe in normal difficulty... voila you have no death penalty. " Or they could just call it softcore.... currently there is hardcore and default. I am sorry if the default difficulty is too much for you. " Well, that is not possible. Desync is present in every online game and there is no way for GGG to fix lag on YOUR connection.... D3 had just as much desync as PoE and it had 1000x the resources available, ffs don't you think you expect a little too much? Last edited by thepmrc#0256 on Mar 22, 2013, 4:08:58 PM
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I play both HC and Default. My default character is in Merciless.
I'm fine with the death penalty. For me, it makes surviving feel more special. When I survive a tough fight, it has more meaning. I usually immediately tell a friend that I killed merciless "insert name" and lived (I solo everything too). I fight to stay alive just as I do in HC. To me it wouldn't be as much fun to go in repeatedly to kill the boss. If I want to do that I will play a platform game or something. <Time for..When I was younger...> I use to play EQ. I never celebrated a "ding" until I was at least a fourth/half into the next level. The reason is that if I died shortly after leveling I would delevel. It was great. The death penalty in that game was far greater than in POE. I know everyone's opinion will vary. I'm sure it is not fun or enjoyable for many. I just wanted to give another opinion. - Rose
Perandus, Hardcore, Standard, and Races Solo - Self-Found, since Jan 2013 |
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" WTH are you talking about, one would expect a closed beta supporter to have played the game once. Or are you just trolling bringing nothing to the conversation? " Are you realy sorry or are you just using that reply to make fun of someone for no other reason than occupy your time? Though that would explain why you made no sense in the first reply you gave. " I know that and that was part of my point... While you didnt get it i know Chris did. Considering your past reply to my single post you failed to go batshitloco on me mentioning "Solo" which is the only thing that can be done to fix the dsync and lag and will obviously NEVER happen(please don't tell us why we know already...). I know Chris got that to but i wanted you to know it too because it was also part of my point. Something need to be done about both: Default not working against me and Hardcore having a reason to exist in this state of the game. In a game where only Donation keeps you alive it might not be wise to think "In a year the game will be ironed out and the problem of xp penalty wont be as harsh and penalising so we will wait and do nothing about it", just saying. EDIT> By solo i was implying Offline and i understand that it was misleading. You are free to go thermonuclear on that mistake of mine. Last edited by DAYLEET#4178 on Mar 22, 2013, 5:03:31 PM
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" I do the same, it has nothing to do about not losing xp but everything to do about killing a hard boss on 1 life. Bosses are not where dsync lad and overall bad balancing lies. I don't remember the last time i died on a Boss that wasnt my fault or just ridiculous requirement not met(well except that one time Vaal hammered me when i was in his back but wasnt). keep the penalty for the end boss if you want i dont care it's a very small/short part of the game and not the frustrating one. I could understand the Elite feeling in hardcore in Diablo, i can't understand it here in both hardcore or softcore. |
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" I see, you only played 'softcore' through normal and played hardcore... yet you complain about a 15% death penalty? Seems odd to me. Regardless of server stability. " You suggested they call it something demeaning... I suggest they call it what all the people clamoring for no death penalty call default. That doesn't seem at all trollish, in fact it seems reasonable to me. " Gotcha. Offline SP mode would be cool, but never gonna happen. Last edited by thepmrc#0256 on Mar 22, 2013, 5:12:11 PM
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" I'm not really sure what the difference is Swamp. Things that are more difficult always take longer. I don't really see where people are coming from who say that they game wouldn't be more difficult. On one hand you play the game and when you die you lose some exp that you then have to regain as a consequence for dieing. If you die A LOT then you simply can not progress in terms of leveling. On the other hand you have a game where you progress even if you DIE A LOT. One of these sounds a whole lot easier than the other. Without a death penalty you don't have to care nearly as much about your build and especially about defenses. Standard Forever
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" Im the one who didnt get it the first time so im quoting it again. Well i could only play in normal and then quit the game. That wouldnt fix anything though. A lot of people think it needs to be fixd. " In D2-3, i wanted to give a background to my arpg gaming habit. In Poe im going to stick default until something is done about both sc and hc. " I quoted too much, i was only referring to the "sorry part" |
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