if you could fuse 2 uniques? for fun!
"The rising Guardian 1200-1600 evasion, 600-800 armour, 300-400 energy shield +350-400 max life +20-30% all res chaos damage does not bypass energy shield reflects 10-100 fire, lightning and cold damage to melee attackers 20% inc elemental status ailment durations on enemies 15% chance to block attacks 15% chance to avoid spells has no sockets rules are meant to be broken, only a true wargod knows that I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG
|
|
BoR + Tabula
Just a sec let me grab a beer...@#*@ Ok how did I die this time
Learn the rules, it's the only way to exploit them. | |
ignore this?
I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG Last edited by VoidExilePoE on Apr 7, 2016, 4:27:15 AM
|
|
"SoulRetch 10-20% stun recovery and physical damage 50-100 max life 10-20% all res 15% chance to avoid cold damage 15-35% inc recovery from flasks 0.25-0.50% physical damage leeched as life and mana 15-35% inc flask effect duration gain soul eater during flask effect lose souls gained from soul eater on flask use while not using a flask you gain flask charges 75% slower 150% of life leech applies to enemies as chaos damage 10% inc movement attack and cast speed during flask effect while we are on it 10-30% inc stun recovery 70-100 max life 30-60 dex 30-60 str +20% all res 30% inc damage while using a flask deal 30% less damage while not using a flask gain soul eater for 20 seconds when killing a rare or unique monster when you kill a rare monster you gain it's mods for 20 seconds gain 1 additional flask charge when you kill a rare monster if you have soul eater +20% movement speed i have used soul eater before and yes it is powerful, you can become immune to phys damage at 90% and gain more than double your damage from it, the only problem is that you need to use ONE flask in order to have the full effect which any ci characters focusing not on flasks but using a 8+ duration flask with flask duration nodes, still havent gotten to test a headhunter yet tho I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG Last edited by VoidExilePoE on Apr 7, 2016, 4:26:41 AM
|
|
I think a combination of Kongming's Stratagem and Jaws of Agony would make a perfect trapper shield. Level 20 Beartrap with smoke clouds physical damage increase, no block chance but physical and spell damage reduction with melee reflect. Something like Stratagem of Agony.
"Into the Labyrinth!
left step, right step, step step, left left. Into the Labyrinth!" | |
2x Tabula Rasa.
White 12 link. | |
pls, y u no love me. :<
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. https://joeduncan123.imgur.com https://joeduncan1234.imgur.com | |
| |
" xD Freezing Pulse + Faster Casting + Spell Echo + Cold Pene + Life Leech + Mana Leech + Reduced Mana + Empower + Crit Chance + Crit Dmg + Added Light + greater multiple proj - dream :-D Last edited by NarraX1337 on Apr 7, 2016, 5:21:55 AM
|
|
1. Malachai's Loop + Vessel of Vinktar = Vinktar's Loop (shield)
Basically same stats from both items, a change for spell damage on power charge to: "gain 6% spell damage for each power charge lost on reaching max power charges" 2. Divinarius + Wings of Entropy + Edge of Madness = Divine Edge of Entropy (dagger) 1% increased Damage per Level 1% increased Critical Strike Chance for Spells per level 1.5% of Block Chance applied to Spells per 5% increased damage (when in off hand) 8% additional Chance to Block while Dual Wielding Adds (30–50 to 45–70) Fire Damage in Main Hand (works with spells too) Adds (30–50 to 45–70) Chaos Damage in Off Hand (works with spells too) |