if you could fuse 2 uniques? for fun!

"
Perq wrote:
Broken Faith + Broken Crown = Broken Broken (Faith Crown is too boring)

Serious ones, I'd like to see:
Cloak of Flame + Pyre
Thousand Ribbons + Atziri's Splendor (yes, really)
The Peregrine + Aurseize
Surgebinders + Lochtonial Caress
Dyadus + Brightbeak
Darkscorn + anything, really... just make this bow usable option for CI ,---,

Give me some nice stuff, you crazy Exile :') :D
faith crown
345 armour + 115 energy shield + 15% chance to block
12% to all ele res
12 to all attributes
...lev 20 cast on death
60% inc damage when on low life and have no energy shield
gain 5% of none chaos damage as chaos damage
gain unholy might when you reach low life and have no energy shield for 4seconds
40-60% chaos res
+0.5% of chaos damage leeched as mana

PyroFlame sapphire ring
20-30% cold res
35-50% fire res
30% inc burning damage
25% of phys damage taken as fire damage
100% of cold damage converted to fire damage
20% inc light radius
ignited enemies hit are destroyed on kill
15% chance to ignite

thousand splendours sacrificial garb
250-1250 armour, 250-1250 evasion and 75-700 energy shield
socketed gems are supported by level 20 prolif
adds 10-30 fire damage to attacks and spells
adds 10-30 cold damage to attacks and spells
adds x-x lightning damage to attacks and spells
10% reduced cast speed
15% reduced attack speed
80-90 max life
60-70 max mana
20-25% fire res
20-25% cold res
20-25% lightning res
+100 life gained on kill
+100 mana gained on kill

The PereSeize
110-130 armour and evasion
+50-60% inc rarity of items found
+5-10 inc quantity of items found
+10% movement speed per rare or unique you find to a maximum of 50-60, buff lasts 5-6 seconds
+35% lightning resistance
+15% fire res
+15% cold res

LochBinders ironscale gauntlets
200-220 armour and evasion
+20% attack and cast speed
3-5% inc ele damage per frenzy charge to you and your allies
3-5% inc phys damage per endu charge to you and your allies
3-5% inc spell damage per power charge to you and your allies
10% chance to steal ALL power, frenzy and endurance charges on hit
40% reduced endurance, frenzy and power charge duration
conduit
25% reduced maximum mana
15% inc mana reservation

the dyadus beak
45-75 phys damage. 160-180 to 180-200 fire damage in main hand, 160-180 to 180-200 cold damage in off hand
6.5% crit chance
2.0 attack speed
20% inc stun duration on enemies
+30-50% fire res while in main hand
+30-50% cold res while in off hand
while in off hand gain 1% inc attack speed per chilled enemy you hit, stacks infinitly, lasts 6seconds
while in main hand gain 1% ele damage per ignited enemy you hit, stacks infinitly, lasts 6seconds
while in off hand, enemies killed by fire damage explode chilling nearby enemies leaving chilling ground
while in main hand, enemies killed by cold damage explode igniting nearby enemies and leaving burning ground
(lets hope i dident mess up the stat somehow)

SoulScorn
80-200 to 100-250 phys, 16-30 to 22-36 chaos damage
6.5% crit chance
1.5 attack speed
20-30% inc global crit. not yet calculated on top of the crit chance
80-100 to maximum energy shield
40% reduced energy shield recharge rate
100% faster start of energy shield racharge rate
25% phys damage converted to chaos damage
25% of phys damage taken as chaos damage
15-30% inc accuracy rating
+30 dex
can be used with another soul strike
I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG
"
Mythabril wrote:
I think a combination of Kongming's Stratagem and Jaws of Agony would make a perfect trapper shield. Level 20 Beartrap with smoke clouds physical damage increase, no block chance but physical and spell damage reduction with melee reflect. Something like Stratagem of Agony.
kongming's agony ivony spiked shield
210 evasion, 85-110 energy shield, 0% block chance
220-260 phys damage reflected to melee attackers
socketed trap skills create a smoke cloud when triggered
grants level 20 bear trap
20-30 int
60-80 max life
15-25% phys damage
15-25% inc trap damage
-10-15 phys attack and spell damage taken
20% reduced phys damage taken from blinded enemies
20% chance to gain a power charge on throwing a trap
-40% all res

the item may or may not fit your describtion but i thought it looks decent, it makes you more vulnerable to ele damage but makes you a master of physical damage and physical defences
I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG
"
j12funki wrote:
1. Malachai's Loop + Vessel of Vinktar = Vinktar's Loop (shield)

Basically same stats from both items, a change for spell damage on power charge to:

"gain 6% spell damage for each power charge lost on reaching max power charges"


2. Divinarius + Wings of Entropy + Edge of Madness = Divine Edge of Entropy (dagger)

1% increased Damage per Level
1% increased Critical Strike Chance for Spells per level
1.5% of Block Chance applied to Spells per 5% increased damage (when in off hand)
8% additional Chance to Block while Dual Wielding
Adds (30–50 to 45–70) Fire Damage in Main Hand (works with spells too)
Adds (30–50 to 45–70) Chaos Damage in Off Hand (works with spells too)
awsome concepts, i love it
I usually do not read popular posts again after i made a comment on it, unless it's one of my own. I wish to have a Black robed Grim Reaper micro set in game one day, grant my wish, GGG
Hezmana's bloodlust + Obliteration = Hezmana's obliteration

200% Increased physical damage
Adds 35-45 Physical damage
Enemies you kill have a 40% to explode, dealing a quater of their maximum life as chaos damage
Gain 15% of Physical damage as extra chaos damage
Attacks have blood magic



"
"
Perq wrote:
Broken Faith + Broken Crown = Broken Broken (Faith Crown is too boring)

Serious ones, I'd like to see:
Cloak of Flame + Pyre
Thousand Ribbons + Atziri's Splendor (yes, really)
The Peregrine + Aurseize
Surgebinders + Lochtonial Caress
Dyadus + Brightbeak
Darkscorn + anything, really... just make this bow usable option for CI ,---,

Give me some nice stuff, you crazy Exile :') :D
faith crown
345 armour + 115 energy shield + 15% chance to block
12% to all ele res
12 to all attributes
...lev 20 cast on death
60% inc damage when on low life and have no energy shield
gain 5% of none chaos damage as chaos damage
gain unholy might when you reach low life and have no energy shield for 4seconds
40-60% chaos res
+0.5% of chaos damage leeched as mana

PyroFlame sapphire ring
20-30% cold res
35-50% fire res
30% inc burning damage
25% of phys damage taken as fire damage
100% of cold damage converted to fire damage
20% inc light radius
ignited enemies hit are destroyed on kill
15% chance to ignite

thousand splendours sacrificial garb
250-1250 armour, 250-1250 evasion and 75-700 energy shield
socketed gems are supported by level 20 prolif
adds 10-30 fire damage to attacks and spells
adds 10-30 cold damage to attacks and spells
adds x-x lightning damage to attacks and spells
10% reduced cast speed
15% reduced attack speed
80-90 max life
60-70 max mana
20-25% fire res
20-25% cold res
20-25% lightning res
+100 life gained on kill
+100 mana gained on kill

The PereSeize
110-130 armour and evasion
+50-60% inc rarity of items found
+5-10 inc quantity of items found
+10% movement speed per rare or unique you find to a maximum of 50-60, buff lasts 5-6 seconds
+35% lightning resistance
+15% fire res
+15% cold res

LochBinders ironscale gauntlets
200-220 armour and evasion
+20% attack and cast speed
3-5% inc ele damage per frenzy charge to you and your allies
3-5% inc phys damage per endu charge to you and your allies
3-5% inc spell damage per power charge to you and your allies
10% chance to steal ALL power, frenzy and endurance charges on hit
40% reduced endurance, frenzy and power charge duration
conduit
25% reduced maximum mana
15% inc mana reservation

the dyadus beak
45-75 phys damage. 160-180 to 180-200 fire damage in main hand, 160-180 to 180-200 cold damage in off hand
6.5% crit chance
2.0 attack speed
20% inc stun duration on enemies
+30-50% fire res while in main hand
+30-50% cold res while in off hand
while in off hand gain 1% inc attack speed per chilled enemy you hit, stacks infinitly, lasts 6seconds
while in main hand gain 1% ele damage per ignited enemy you hit, stacks infinitly, lasts 6seconds
while in off hand, enemies killed by fire damage explode chilling nearby enemies leaving chilling ground
while in main hand, enemies killed by cold damage explode igniting nearby enemies and leaving burning ground
(lets hope i dident mess up the stat somehow)

SoulScorn
80-200 to 100-250 phys, 16-30 to 22-36 chaos damage
6.5% crit chance
1.5 attack speed
20-30% inc global crit. not yet calculated on top of the crit chance
80-100 to maximum energy shield
40% reduced energy shield recharge rate
100% faster start of energy shield racharge rate
25% phys damage converted to chaos damage
25% of phys damage taken as chaos damage
15-30% inc accuracy rating
+30 dex
can be used with another soul strike


Love the Faith Crown, Thousand Splendors seems a little op :D, LochBinders are just in the point.
SoulScorn is something that this bow should always have been. :D
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Mark_GGG 2012
If you put on your full plate mail, and I throw hundreds of toothpicks at you, you'll basically not feel it.

If someone catapults a whole tree at you, don't expect the Armour to prevent as much of the damage.
"
Auxion wrote:


Seems to me that universe would collapse, when those two were to be combined. XD
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
https://joeduncan123.imgur.com
https://joeduncan1234.imgur.com
Apart from twin Tabula Rasa (which would break the game) I'd love to see Advancing Fortress and Bringer of Rain into one, just to have a nice string of built-in melee effects, and of course 21% block with charges gained when blocking

Fortify
Extra melee damage
Faster Attacks
Blind

+


=


ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
Last edited by Sexcalibure on Apr 7, 2016, 11:11:52 AM



still got it...sorry...

have fun guys
learning is a painful process ... knowledge is the most deadly weapon.

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