Talisman League Mechanics

Can we see an example of a top amulet that is worth doing all this grind ?
I mean one that beats a very nice rolled rare for end game.
Or is this another grind just for grinding thing?
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Maskoe wrote:
woah woah woah
slow the fuck down
so what youre saying is, that the magic talisman will be better than the normal ones and the RARE TALISMAN will be even better because they can have more mods???


LOL. My favourite post of the past week. Thanks for that! :D

In regards to the mechanics, I'm very excited to get involved in this new league. I may even try Hardcore for some of the league-specific Talismans.

This league thankfully starts on the weekend, and a week before my two week Christmas break from the office starts. I know what I'll be doing with my spare time during the break.
Someone already asked this but asking again: will the talisman have a separate itemfilter type from amulets as a basetype, or is it necessary to sort them by their individual names when needed?

Waiting for that changelog. :)
Asus TUF B450-PLUS GAMING - AMD Ryzen 5 5600 - ASUS GTX 1080 Ti Strix 11GB - Windows 10 Pro - 32GB DDR4 - Samsung 250GB 970 EVO SSD
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yotmato wrote:


Since Qarl ignored my question i'm gonna go ahead and asumme your personal IIR or party culler's IIR affects the rarity of the dropped Talisman.

Thanks.


And you'd be wrong.

Qarl on reddit.

"The Talisman is spawned with the area, so your bonuses won't affect the rarity of the Talisman."
Ascension tied to Lab is the worst thing GGG has done...apart from GGG's philosophy on Trading. Oh and Gambling Loot boxes. And selling out to tencent.

I used to love GGG. I supported to ensure GGG remained independent, now I just wish I could get my money back. -_-
I actually really like the idea of these items dropping corrupted. Take them as they are. It sounds interesting enough that I might have to come back and play a bit.
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00
Looking forward to it, this is also the first time i might consider doing some of the challanges.
I think you have to find a way in-game to make the players aware of their existance, most of the time i just completly forget about them.
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Chameleon wrote:
"
yotmato wrote:


Since Qarl ignored my question i'm gonna go ahead and asumme your personal IIR or party culler's IIR affects the rarity of the dropped Talisman.

Thanks.


And you'd be wrong.

Qarl on reddit.

"The Talisman is spawned with the area, so your bonuses won't affect the rarity of the Talisman."


Well thats an actual answer, not some random dude pulling conclusions out of nowhere.

Thanks for the quote.
Lowest level Hardcore Atziri Kill ~ Level 65 ~ https://www.youtube.com/watch?v=hyDB6Haa6U8
Level 100 Tempest HC with self-made and most played build of POE 2.0 ~ https://www.youtube.com/watch?v=KlTUOhqEZ9s
(✿◠‿◠)
so excited to farm for these talismans!
nice nice nice ^^
http://www.path-of-exile.fr/
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Chris wrote:
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NeroNoah wrote:
125 talismans seems insane for Rigwald. I'll play this league, I want to fight him. When this gets gates behind Zana or a random event, it's going to be hard as fuck to fight him.


You accumulate 125 Talismans surprisingly fast! For a start, you're getting an average of one per area (with the ability to farm them pretty easily), and secondly, anyone who doesn't want to engage with Rigwald is offloading their spare ones in trade.


So, another RNG fest? I'm self found, not trading player, so I see, that as usual, nothing interesting here for me.

Will keep to Standard as usual probably. Especially that this Talismans league is visibly just filler for traders before next expansion.

So for me, more interesting question is: Will talismans be moved to core game after temp league?
Anticipation slowly dissipates...
Last edited by tmaciak on Dec 1, 2015, 3:18:06 AM

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