Why can't we use the reverie device in the Chamber of sins?
In the past, they map device used to be in Act 2:
Old map device
Why can't we use the reverie device in the Chamber of Sins now? It seems weird. Maybe in the future if the level of the area goes up? Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 | |
The device in the Chamber of Sins looks pretty broken to me. Not sure if a random Exile could repair it :-D.
Also, the Eternal Laboratory used to be accessible from Act 2 because there was no Act 3 ;-). It used the Chamber's tileset but no idea if that actually was supposed to signify a relation or whether putting the device there later was an afterthought. Like a mini-easteregg maybe. Exit, pursued by a Plummeting Ursa. Finding Names for your Characters Loot Filter Colour Palettes Namen für Eure Charaktere Informationen zur Benutzung des Forums Last edited by Alysma on Nov 26, 2015, 3:01:21 PM
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Here is a hint that shows a relationship. Maligaro apparently was a mapper, =D
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 | |
Yes, but that, too was added way after the Eternal Lab was moved to Act 3 and got a makeover. :-)
Exit, pursued by a Plummeting Ursa.
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I think I'll agree with your easter egg theory (GGG put that as a wink to old players). There is a relationship that GGG added later for that reason.
It would be cool to be able to use that map device in the future again (with something as deteriorated, maybe it would work for low tier maps?). Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 | |
Or, since you may have got it to work somehow (still wouldn't expect an exile to actually fix it), it could add a random effect to a map. Like a Darkshrine version of the map device :-D
Exit, pursued by a Plummeting Ursa.
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Less item quantity, pack size and item rarity, >=D
Add a Forsaken Masters questline
https://www.pathofexile.com/forum/view-thread/2297942 | |
Shit looks pretty broken to me literally.
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" We maped in it so hard we broke it , good thing act 3 came out so we could keep on keeping on Just a sec let me grab a beer...@#*@ Ok how did I die this time
Learn the rules, it's the only way to exploit them. | |
" How about: Removes a random mod from the map and adds one from a pool with anything from 100% IIR, "guaranteed to yield a unique" or 2% increased XP gain to "all monsters are Devourers" and BLAMT. :-D Exit, pursued by a Plummeting Ursa.
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