Content Update 2.1.0: Talisman Challenge Leagues, New Skills and more!

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Completed 9 ChallengesToxicXfi wrote:
Hi all

Quick question how long is the talisman league & if I do the STD league and I die do I have to start the league again? Might seem stupid questions but I don't usually play much of leagues and not really good at doing builds either so I'm not one of the lucky ppl who can do these and get to high lvl's quick.

Thanks in advance.


they last a few months(3, 4 months), so you don't really need to level all that fast.
There will be a Standard and a HC league. meaning:

-If you die in Standard (SC) Talisman league you just re-spawn in town and continue doing what you were doing. When the league ends all characters are moved to permanent standard league and so does the stash which adds a remove only tabs in permanent standard.

-The HC Talisman league will send you to permanent standard league if you die! And when the leagues end, the stash is moved to permanent HC league along with any surviving characters you still have.
Last edited by Acek13 on Dec 8, 2015, 6:48:30 AM
These leagues start always in night in Europe.. Balance that starting time fuckers!
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Sounds like its time for you to tell your guildies to put their big boy pants on and handle fixing their builds for themselves (or to try new builds on the new leagues). You can make notes about your build: alt-tab out of the game and open a text document.

There really is no reason for them to spend dev time on implementing such a feature when it would honestly only benefit a minuscule percentage of people - players who want to continue using their old standard characters at the start of a new league, who have so many characters that they can't remember all of their builds, and who are unwilling to use a text editor/piece of paper. This is also ignoring the fact that you can save your builds using the offline calculator itself.


Since you've never shipped any games it is understandable you're ignorant about UI and don't have a clue about (good) user experience.

I've been shipping games since 1995. It takes about a few minutes to implement "Right Click on a Node to Highlight it and save it to the player's favorite nodes". This isn't rocket science, just (basic) computer science.

Requiring people to manually track their build and use third-party utilities for something that can (or could) be done in-game is completely retarded.

The skill tree could also be given some Quality of Life features such as "showing the shortest path" when you hover over a node that the offline skill tree browsers implement.

Just because _you_ don't use it, doesn't mean others won't find some TLC given to the skill tree useful.

Really looking forward to all these additions, thanks GGG!
I'm excited and nervous. Looking forward to seeing it because the postings has created much anticipation.
Just noticed a dragon as an item in this pic looks cool but what is it ?:')
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Last edited by Clutch_Perry on Jan 23, 2017, 11:24:10 PM
You know, given that the game is done ( for the solo part at least), wouldn't it better to start Path Of Exlie 2 (or another name), than adding extension endlenssly. I don't even rememner what 'Awakening' stands for, let alone the previous packs; as everything is merged into one single game.
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Kamikave wrote:
You know, given that the game is done ( for the solo part at least), wouldn't it better to start Path Of Exlie 2 (or another name), than adding extension endlenssly. I don't even rememner what 'Awakening' stands for, let alone the previous packs; as everything is merged into one single game.


Good thing you arent a dev.
https://www.twitch.tv/aggnog
Well how many people would complain about a new combat engine?
Still feel scammed I can't have my Closed Beta Support Title anymore.

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