Why we dont have any high lvl unique rapier? DESIGN YOURS!

Long Stinger (dragon sword)

120-140% increased Physical damage
+18-22 : 26:34 to physical damage
28-36% critical strike chance
Converts dagger nodes to sword nodes
25% less chance to evade enemy attacks
IGN: PojzonAbyss
[3.2] Immortal Indigon Poet's Pen Hirophant - https://www.pathofexile.com/forum/view-thread/2129766
[3.1] Yamata No Orochi - Oni-Goroshi Jugg http://poeurl.com/bHB9
[2.4] The True Queen Of The Forest - Poison LA/BR Pathfinder http://poeurl.com/M6u [Retired]
WARNING!!!

This thread is cursed! I have wrote my unqiue rapier desing for mfing and now I get a lot of unqiue anti-mf rapiers on my 1 handed sword mf build! I'm get spooked every time unqiue drops!!! (ಥ﹏ಥ)





You have been warned!

"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
Last edited by kamil1210 on Oct 17, 2015, 7:06:53 AM
"
The pwnsmasher

1000-1000000000 physical damage
5000% increased attack speed
99.8% chance to cause freeze, shock, ignite and bleed on hit
Regenerates all character life on hit
Cannot be frozen
500% increased item rarity
500% increased item quantity
(6-27) to accuracy rating


balanced.
do it!
Alva: I'm sweating like a hog in heat
Shadow: That was fun
(Insert Clever Name here)

Base item, Dragoon Sword

% increased damage per 2% attack speed

25-35% increased attack speed

5% Dodge and Spell Dodge


Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Erosion
Jeweled Foil

You cannot deal elemental damage
You cannot deal chaos damage
No local physical damage or crit chance
You deal 20% reduced physical damage
50-60% increased attack speed
20% more global attack speed
You deal physical damage on meele hit equal to a percental of your enemies maximum health
Your attack speed cannot be reduced by enemies

Flavor text:
If a single strike is but a scratch, how about a hundred, a thousand strikes on the same spot performed in a second? - Arion, the eternal storm

Numeric values of on hit damage: 2% against normal enemies, 1% against magic, 0,5% against rare and 0,1% of their max health against unique bosses.

Against bosses with energy shield and a bit of armor you will literally need thousands of hits to take them down. But if you rack up some attack speed, this sword will be fun to watch.
"
Unseen Force
unique Apex Rapier (L55, 24-55 base phys, 1.4 base aspd)
implicit 35% incr. crit multi
---
vanilla phys/elem/aspd
100% increased proj speed
+8 to Weapon Range

(2D/3D art is an exceedingly long rapier that look like a Gabriel's Horn.)
(Flavor text could be a reference to a thaumaturge who had mastered telekinesis.)

At least one unique rapier should poke fun at how silly the weapon reach is. Rapiers reach farther than staves and are tied with 2handed axes at base 7 range! A +8 here would bring it up to 15 base range -- for reference, a 3W Prismatic Eclipse is 12 base range and many 2h axe cyclones are 7 + 2(crafted) at 9.

Would make for a fun Cyclone stick (as long as the dps isn't so high as to make it BiS), though Frost Blades or Lightning Strike would be the most thematically matching skills.
"
pneuma wrote:
"
Unseen Force
unique Apex Rapier (L55, 24-55 base phys, 1.4 base aspd)
implicit 35% incr. crit multi
---
vanilla phys/elem/aspd
100% increased proj speed
+8 to Weapon Range

(2D/3D art is an exceedingly long rapier that look like a Gabriel's Horn.)
(Flavor text could be a reference to a thaumaturge who had mastered telekinesis.)

At least one unique rapier should poke fun at how silly the weapon reach is. Rapiers reach farther than staves and are tied with 2handed axes at base 7 range! A +8 here would bring it up to 15 base range -- for reference, a 3W Prismatic Eclipse is 12 base range and many 2h axe cyclones are 7 + 2(crafted) at 9.

Would make for a fun Cyclone stick (as long as the dps isn't so high as to make it BiS), though Frost Blades or Lightning Strike would be the most thematically matching skills.


Off screen frost blade inbound!

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
Ok im going for that one:



+1 power charge (so +2 if you dual wield)
Normal melee attacks (not critical) grant 1 power charge.
You can only deal damage with critical strikes.

stats etc. would have to be adjusted ;)
Last edited by camar1s on Oct 18, 2015, 3:11:29 PM
The crushing leaf

Any rapier

attack speed : 3.50

reduces skill cost by 45%

Cannot deal physical damage

Lightning damage has a 5% to give onslaught for 1sec/100intel
Fire damage has a 5% to give 1 endurance charge per 250str
cold damage has a 5% to freeze the enemy for 1 sec per 200 dex(this bypasses status ailment calculations)

gives +10% to all attributes

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes

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