Why we dont have any high lvl unique rapier? DESIGN YOURS!
Long Stinger (dragon sword)
120-140% increased Physical damage +18-22 : 26:34 to physical damage 28-36% critical strike chance Converts dagger nodes to sword nodes 25% less chance to evade enemy attacks IGN: PojzonAbyss
[3.2] Immortal Indigon Poet's Pen Hirophant - https://www.pathofexile.com/forum/view-thread/2129766 [3.1] Yamata No Orochi - Oni-Goroshi Jugg http://poeurl.com/bHB9 [2.4] The True Queen Of The Forest - Poison LA/BR Pathfinder http://poeurl.com/M6u [Retired] |
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WARNING!!!
This thread is cursed! I have wrote my unqiue rapier desing for mfing and now I get a lot of unqiue anti-mf rapiers on my 1 handed sword mf build! I'm get spooked every time unqiue drops!!! (ಥ﹏ಥ) You have been warned! "Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason is that our enemies are human beings like us. They can only be our enemies in relative terms." Last edited by kamil1210 on Oct 17, 2015, 7:06:53 AM
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" balanced. do it! Alva: I'm sweating like a hog in heat
Shadow: That was fun | |
(Insert Clever Name here)
Base item, Dragoon Sword % increased damage per 2% attack speed 25-35% increased attack speed 5% Dodge and Spell Dodge Harvest sucks! But look at my decked out gear two weeks in!
Labyrinth salt farm miner. "But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years. |
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Erosion
Jeweled Foil You cannot deal elemental damage You cannot deal chaos damage No local physical damage or crit chance You deal 20% reduced physical damage 50-60% increased attack speed 20% more global attack speed You deal physical damage on meele hit equal to a percental of your enemies maximum health Your attack speed cannot be reduced by enemies Flavor text: If a single strike is but a scratch, how about a hundred, a thousand strikes on the same spot performed in a second? - Arion, the eternal storm Numeric values of on hit damage: 2% against normal enemies, 1% against magic, 0,5% against rare and 0,1% of their max health against unique bosses. Against bosses with energy shield and a bit of armor you will literally need thousands of hits to take them down. But if you rack up some attack speed, this sword will be fun to watch. |
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" At least one unique rapier should poke fun at how silly the weapon reach is. Rapiers reach farther than staves and are tied with 2handed axes at base 7 range! A +8 here would bring it up to 15 base range -- for reference, a 3W Prismatic Eclipse is 12 base range and many 2h axe cyclones are 7 + 2(crafted) at 9. Would make for a fun Cyclone stick (as long as the dps isn't so high as to make it BiS), though Frost Blades or Lightning Strike would be the most thematically matching skills. | |
" Off screen frost blade inbound! Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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Ok im going for that one:
+1 power charge (so +2 if you dual wield) Normal melee attacks (not critical) grant 1 power charge. You can only deal damage with critical strikes. stats etc. would have to be adjusted ;) Last edited by camar1s on Oct 18, 2015, 3:11:29 PM
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The crushing leaf
Any rapier attack speed : 3.50 reduces skill cost by 45% Cannot deal physical damage Lightning damage has a 5% to give onslaught for 1sec/100intel Fire damage has a 5% to give 1 endurance charge per 250str cold damage has a 5% to freeze the enemy for 1 sec per 200 dex(this bypasses status ailment calculations) gives +10% to all attributes Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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