[Deleted]

"
The tree already accounts for the Intuitive Leap Charge nodes being picked up on the Level 80 skill tree.
If you're already level 80, you should have gotten them already. If you're pre-level 80, then just wait until lv 79 and lv 80 to get them.


I read about intuitive leap somewhere, but I didn't understand it until now. I guess it's on the left side, I pick "endurance" "devotion" "faith and steel" and that's it?
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
Overcharge, Endurance, Devotion.
Faith and Steel is optional. It's recommended if you haven't capped resistances. I tell people to get it anyways since its certainly not a bad pick, even though I don't get it myself (I have other plans at the moment hehe...)
"
SaiyanZ wrote:
"
RicoKGB wrote:
If you have 5/5 charges allready and are also using Ball Lightning in place of Arc as I do, you may also consider dropping Vaal Pact. That way you should still heal fast enough (Ball Lightning procs charges like crazy vs single target with aps > 5.5) to not need Vaal Pact and you will gain around 130 life regen /s. This together with chaos resistance should help reduce damage over time effects GREATLY. But test it yourself to see how it works for you.


This is incorrect information. Each Arc and each Ball Lightning can only proc one charge max. They are thus exactly the same in generating charges. Arc might be a little better in fact because it will never miss whilst Ball Lightning might be shot off into a direction where there are no more mobs.


I dont think so. BL can hit same target every 0.2 ses, Romiras generate charges on hit. When bossing each BL passes through Boss with RT each always hits. Arc gives me 3/3 charges vs single target, BL gives me 5/5 you can see it on my videos in slow motio (there's a reason why I recorded it in 60fps). So my information on this subject comes from a wiki and personal in-game experience and its proven on the videos. Where's your info comming from huh?
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 21, 2015, 2:01:39 AM
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[...] It is max one generated per ball or spell cast.


Not quite. For example:
With Power Charge on Crit - YES.
With Volls Protector - NO.

With Romiras Banquet - Wiki says same as you but when BL is involved - I'm not sure.

My observations are different. I'm getting WAY MORE charges and doing WAY MORE dmg vs single target with BL than Arc. I've experienced it on MANY different Bossing situations. More than that - this is recorded on my videos. Just do this:

Watch my Aziri fight in slow motion and observe the moments when I'm striking her when she's alone (for example in healing phase the moment where there are no adds yet or all was allready killed) - first with Arc setup, then with Ball Lightning setup:

Atziri with Arc setup: https://www.youtube.com/watch?v=wB4xbH82NvY

Atziri with BL setup: https://youtu.be/mMk2VqcgZ9I?t=7m38s

Note the charge generation difference. With arc 3/3 (or even 3/2) most of the time, with BL 5/5 most of the time.

See it yourself, test it yourself.

If I could give any explanation to this mechanics I would suggest that yes, BL cast is single cast, but thunders casted by a BL itself might be counted as a seperate casts. I'm not sure.

"
Ball Lightning is a slow moving projectile, that strikes targets with bolts of lightning around itself. Lightning bolts strike targets every 200 milliseconds and each target cannot be hit more often than this.


What I'm sure tho, from my in-game tests - there's NO DOUBT that BL gives MORE charges per secound no matter what mechanics are behind it = it's just BETTER than Arc. Single target killing time with BL is WAY faster which means - MORE procs.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 21, 2015, 6:08:44 AM
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Why do you bring volls protector into this discussion too?


Juest as an example that some mechanics may work differently with certain skills / items. And I wasnt sure how it is with BL.

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There is no reason to be unsure about how many charges Ball Lightning creates. It takes a couple minutes to test.


Yes but I was at work and could not test it. Now I'm back home and you're 100% right. One charge per cast.


"
The only reason why Ball Lightning might seem to be generating more charges (it isn't), is if you're hitting the power charge cap more often with Arc than Ball Lightning. This could be the case with your setup if Ball Lightning's delayed crits convert power charges to endurance charges more often than Arc, thus increasing dps.


This is RT build, no crits are made and I dont quite get it to be honest.

I've recorded merciless Daresso. First with Arc, later with BL. Observe charges generation and dmg output (you can also watch it in slow motion using youtubes quality and playback speed options):

Arc: https://www.youtube.com/watch?v=ewKJsB7JDBY
BL: https://www.youtube.com/watch?v=JvymMic3T8Q


Arc most of the time gives 3/2 charges, BL 5/5. Single target damage is much higher with BL. See how his health drops with arc before first healing phase, and how with BL. Not even close. Actual kill time if you count only the time character was dealing damage to the boss is also better with BL. Same vs Malformation Piety, same vs Atziri, same vs others. When you use it - you will feel it right away.

You're right about "one charge per cast" thing but with BL build just kills faster and now - I have no idea why.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 21, 2015, 11:17:40 AM
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Yep, I'm pretty sure that what I described with the shocking above is happening. i.e. bug with Romira's generating more power charges on shocked mobs from spells like Ball Lightning that hits several times.


Same thing happening with Atziri - and she cannot be shocked. Whatever it is, it WORKS.



I will drop Vaal Pact and test how it is with just endu charges generated via Volls and BL. If I'm not mistaken Kingsguard alone should give at least 5k life /s of heal rendering double leech engine useless, making a room for different curse. I'll post my results after several days of use.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Last edited by RicoKGB on Sep 21, 2015, 3:14:53 PM
It is +1 per elemental status alignment? Or just as many as hits with any of elemental status alignment? I wasn't able to get more than one charge per BL cast vs frozen enemies (vaal cold snap) didn't test it with other skills / elements.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
Excuse me :) i just currently got the items i need for this build.
now i checked several Mjölner builds and found this wich seemed very cool, but when i clicked the link for the passiv skilltree it said its for shadow ._. since this is the witch forum i expected a witchbuild.

maybe someone can link me a witch version of this build?

thanks beforhand :)

EDIT: nevermind saw that this build doesnt work with witch anymore.
Last edited by Swartalfar on Sep 27, 2015, 6:27:00 PM
Great build man ! Respect! i have only one question ,if you are not using life leech gem (and using iron will instead ) than why taking vaal pact ? Is there another source of leech ? (Dont say a 1% light dmg belt, thats never enought )
Max blocks Tanky dualist 34-40k dps thread/1028992
Almost max blocks Tanky witch 40k dps physic or element build thread/1071884
Dimensi0n just started college so he will rarely look into this topic. But I can anserw a few questions from time to time, cause I've redone the build myself, tested it extensively and made a few improvements. So yes, in fact there's another source of leech: CWDT - Warlords Mark.

I would also suggest reading about my minor tweaks for the build here: https://www.pathofexile.com/forum/view-thread/1351140/page/14#p11705378 as some poeple found them very positive. There are also videos of my tweaked version in action in the video section of the guide.

I would strongly recommend using Baal Lightning in place of Arc in the Mjolner. Due to some uknown mechanics (or a bug as SaiyanZ suggested) it just generates WAY more charges per sec than Arc (watch my Daresso's videos from previous page).

I'm currently running & testing setup without "double leech engine", I've dropped Vaal Pact and CWDT - Warlords Mark for life regen and CWDT - Elemental Weakness, because with Baal Lightning I have so many endurance charges being generated per sec that I dont really need any more leech, cause I'm leeching allredy more than my whole HP pool per sec with Kingsguard alone.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362

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