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Flame Totem now gains added projectiles on levelling the gem

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Whoaness wrote:
They'll have to clarify or it's still in works. What your describing is exactly what shotgun is, so they either are allowing shotgun on Flame Totem or they're not.


I think it depends on if they programmed the streams to be from a single source, or each comes a separate source.

But I get your point in the sense that if they do this, they're essentially making an exception to the shotgun rule.
With teh addition of golems all totems will most liekly get some form of nerf. As they should. Flame totem was just full on derp mode.
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BearCares wrote:
Flame totem was just full on derp mode.


What do you mean?
Autopilot mode. No gear mode. Super safe mode. Derp mode.
I know a derpy post, though

Good luck killing anything with FT without gear
The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
crit FT was killing everything with meh gear.
IGN TylordRampage
Since the damage was reduced by more then 50% (seen on Pohx's stream) and it is not capable of shotgunning, it won't be killing anything anymore.

Just another graveyard skill now.

definitively dead , why the hell does ggg even keep totems in the game , i mean there is really only ONE good one left at this point
Just wait and see I think. This is the initial version after all.
doesn't change the fact that there are literally 1 or 2 decent skills in an entire skill type and one is on the chopping block

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