Flame Totem now gains added projectiles on levelling the gem

!!!!!!!!!!!!!!!!!!!!!

Holy shittttttttt
Last edited by elitedesolator on Apr 21, 2015, 9:55:41 AM
Does it still work the same way that all projectiles target the same enemy? Then this mostly affects the usefulness of GMP on Flame Totems. Not neccessarily a bad thing.
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BaalSeinOpa wrote:
Does it still work the same way that all projectiles target the same enemy? Then this mostly affects the usefulness of GMP on Flame Totems. Not neccessarily a bad thing.


Not sure. All I know is that they basically just buffed the skill. All good for me lol.

EDIT: For people who don't know, basically LMP / GMP don't work on Flame Totem anymore due to the shotgun changes.
Last edited by elitedesolator on Apr 21, 2015, 10:20:09 AM
sweeeeet. luv my flame totem
hm doesent sound so good
Шось? (IGN: Owner)
SHIEEEEET

Now I can replace GMP with faster projectiles.

Basically, FT became the best thing since wooden clogs

I'm so happy, I'm so glad...
The Hyperbomber for 2.6: https://www.pathofexile.com/forum/view-thread/1879383
anyone know if incinerate will receive the same treatment?
"
Saltygames wrote:
SHIEEEEET

Now I can replace GMP with faster projectiles.

Basically, FT became the best thing since wooden clogs

I'm so happy, I'm so glad...


Ya.

Flame Totem, Faster Projectiles, Faster Casting, Fire Pen, (Item Rarity), (Added Chaos Damage)

I'm guessing that's the best setup.
"
blubbber wrote:
anyone know if incinerate will receive the same treatment?


No news as far as we know.
The question is.. were there any changes done to spell totem/ranged attack totem?

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