What is most immersion breaking in POE?
" Well, we covered that in a few suggestions by now, i think GGG might be looking for a way to make them fight if the player can see them and fight the player if the player is in aggro range. As in, they dont deal damage to one another while fighting. Good point though. :) |
![]() |
Now i think about it
Monsters diversity... so fucking lame back in Beta and release it was perfect each zone had their 3-4 types of monsters now its everything everywhere you can no longer have specific spots to grind according to your build... it feels boring and blend ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
|
![]() |
I have 2:
1. The chat messages. 2. The green Shop button. Wish is wasn't that glaring green color. "You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration. The perfect solution to fix Trade Chat: www.pathofexile.com/forum/view-thread/2247070 |
![]() |
" You think that blend is boring but static monsters per zone to grind is not boring. K. |
![]() |
" ^^ I get it: some people love them, they bought them, they wear them...bully for them. Enjoy the game your way. To me, though, seeing a level 2 Exile in Lioneye's Watch with a rusty sword, a bucket for a helmet, a chunk of driftwood for a shield, and big glowy wings - yeah, kinda goes against the whole "exiled" scenario. The new "Monster mix" is quite immersion breaking; I much preferred specific, "appropriate" sets of monsters in each zone. Made the whole picture much more cohesive and enjoyable. Killing skeletons with arrows is another thing I find a bit odd; seems to me that players should incur some sort of accuracy penalty when using arrows against bony critters, and receive a bonus if blunt weapons are used. One of the features I would have loved to see implemented back in the day is the "+ damage against undead" that goes along with blunt weapons in many ARPGs. I'd put in some sort of curse / enchantment: "Blunt force" maybe - that increased arrow effectiveness against undead / skellies. I realize that the ship has already sailed on this mechanic, but it's still something I find a bit annoying/immersion breaking. "Experience is the best teacher,but there's only one seat in his classroom." Play with honour and show some class - www.theAmazonBasin.com Last edited by OldeSchool#5333 on Mar 12, 2015, 9:06:50 AM
|
![]() |
#1 Loot cluster
Wouldn't mind at all if they'd reduce all trash fillers by 90% and give more quality drops with increased internal value ranges, like quality 50-100% and higher refund for all stacked mods; Like going to town only 2-3 times during a full zone/map clear, and salvaging almost every magical and rare item that dropped. Having to stop a fight every 10 sec to browse through 100 items for 20 sec is just retarded. #2 Too much shit to type Like /oos and /itemlevvl... /itemleveel.. /itemlevle.. FUCK MAN /itemlevel FINALLY! A game so deep in a desync swamp should absolutely have a /oos hotkey in the game, as well as quick toggle/popup options for ilvl on items. Chat should be improved too to change channels by clicking on tabs, which the game remembers, like /820 /guild etc. I could go on for ten more pages but, you know, mercy. "Im smartest. Your stoped. Dael wiht it."
|
![]() |
I don't do immersion in any computer games x)
|
![]() |
" Seriously, shut the fuck up with that "/oos is crucial to playing the game"! It´s total bullshit! I never used that command and never had any gamebreaking issues with desync! Stop beating this dead horse and respond to the topic of Dirk´s post. He even mentioned to not talk about desync being immersion breaking.... |
![]() |
Th items who dont place at the right place in inventory,so we always need to play"tetris"to optimize our short inventory place....
learning is a painful process ... knowledge is the most deadly weapon.
|
![]() |
strongboxes
Every time I open one I think of a clown car and wonder how many clowns are packed into it. What are these monsters doing sitting in Mr. Dressups tickle trunk. I can't wrap my head around why monsters would ever pack into a box and close the lid. echo "The world is full of smart people" |sed -e 's/smart people/sheep/'
|
![]() |