Behold the Lazy Pally, a tribute to the Build of the Week

News post here: http://www.pathofexile.com/forum/view-thread/1207322

Congratulations to Sovyn!

This is so deserved, and I told Sovyn before in his thread that his build is the overall best build available on the class forums, period.

The Lazy Pally has been going strong for two whole years now, and Sovyn has relentlessly worked on making the build ever stronger through patch after patch and their balances and nerfs to life, melee, block etc.

I always laughed at the whiners on the forums after each patch notes were released when they cried that melee got nerfed again. But Sovyn always found a way around it and mostly his build got even stronger.

- They said life got nerfed to death, Sovyn proved them wrong
- They said melee got nerfed to death, Sovyn proved them wrong
- They said block got nerfed to death, Sovyn proved them wrong
- They said melee chars can't do high end maps/Atziri, Sovyn proved them wrong
- They said solo / self found players can't do high end maps/Atziri, Sovyn proved them wrong

I think you got the point.

There is no map or map mod that can't be handled by a Lazy Pally, and no boss needs to be skipped.

If you play in a party and things go bad, be certain the Lazy Pally will be the last man standing.

As a player who loves playing melee, and prefers the solo and self found way of playing (main reason I play self found is that I hate the trading system, or lack thereof in PoE, and refuses to trade until something else is introduced), I must say that Sovyn's Lazy Pally is the ultimate build for me.

Sure I tried Tornado Shot and other crit builds, and found them powerful, but they all have their limitations and weaknesses.

Personally, I find it so much more satisfying going toe to toe with enemies and coming out victorious than shooting stuff off-screen.

Just yesterday I facetanked both Merciless Kole and Piety in Merciless at level 62 with average self-found gear and far from maxed ressistances. It feels so much more rewarding seeing the enemy drop when you have confronted them up close and personally, so much better than hiding behind minions or totems, or shooting stuff off-screen with spells or ranged. Just my honest opinion.

To me melee is what a true ARPG is all about :)

Long live the Lazy Pally!

Build link here: https://www.pathofexile.com/forum/view-thread/105920
<Removed by support>

Build itself is good, but nothing spectacular. Different variations of it passed through the whole existence of this game.

Meanwhile melee is still in a bad spot, in general.
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Last edited by Eben_GGG#0000 on Feb 25, 2015, 6:00:38 AM
I admire him for making a good/viable block build, but I have to correct you when you say he proved everyone wrong. He didn't.

He invested pretty much all the passive tree and half his gear into block and got something which is okay'ish in return.

Try to invest all your passive tree and half your gear into something else and see where you end up. You might be surprised.
http://slysherz.blogspot.com
Weren't all people playing "the lazy paladin" like 2 patches ago?

Not trying to be offensive or discredit the creator, but like seriously max block was like a major thing.

Hell it still is and from just glancing at his gear, hes not really optimizing it either.

No rathpith globe for example which could save him the amulet slot/boot slot and yield higher spell-block%.

Considering that every % of additional block is a must, this should be a main. As well as having an amulet slot which offers so much to a build available.

Additionally Bringer of rain + rathpith and rainbows. Then drop the 5 wasted sword nodes for the 4% and spec into more resis in the marauder = increases dps gain and have better results overall.

I like builds like this don't get me wrong, but his build has a lot of improvements available. Which is a good thing, i like builds that can grow.

Overall i enjoyed it, but having played roughly 12 max block chars myself with various iterations, i'm sort of biased about them.

And personally i prefer the lazzy amazon style, nothing beats being a melee ranger up close and leap slamming into a pack personally :).

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
CharanJaydemyr wrote:
As I said in the announcement thread, when I found Sovyn's build a week or so ago, I decided it was just too damn powerful and boring, so I made a Duelist version that strips away all active skills.

I hope Sovyn won't be upset if the attention he's garnered leads to some balancing. This is the way it goes. Clever players break things, clever devs fix them and wait for the clever players to find the next thing to break. Clever players don't always realise it, but this is a good deal, one that has promoted a LOT more theorycrafting than a game easily broken and then left broken might.



I think GGG have been aware of Sovyn's block build, and other similar builds, for a long time, and there have been quite a few nerfs to melee, life and block ever since CB.

Latest, block was declare dead and gone by many here on the forums with the 1.3 patch, but Sovyn proved that max block can still be achieved, but only with dedication and certain gear. I would say that is the way it should be, so I don't see any reasons for further nerfs unless GGG considers lowering max block for example.

Sure, the build is too damn powerful and boring when used with T1 gear, but that can be said about most proper builds out there. The original purpose of Sovyn's guide was to help new players or those (like me) who likes playing melee in a fresh league, and likes doing so by playing mainly solo and self-found(ish). Little or no trading (depending on your luck, Perandus Buckler and Lazhwar Stone have been among the first uniques to drop for me every league so far) is required to get the build working quite well.

I think there are other things in the game (ie. Tornado Shot, just to mention one) that is much more in need of balancing due to being too damn powerful.

Although Sovyn's build is very strong I would not say that it is OP and needs balancing. Hell, the mechanics of the build have already been balanced so much that many others declared their similar builds for dead and burried, while Sovyn kept on finding a way to live with the nerfs. One of the reasons why I think the guy deserves the praise, and I think that's the reason why this build was selected at BOTW now, and not a long time ago, before the block nerfs.
I can agree on the fact that his thread demonstrates great persistence.

And in a self-found setting, sure i can agree that it's a solid base-line overall. But when reaching a certain level 85+ it is to be expected to have accumulated some wealth. So if your not bound by any self imposed rules like self-found, this build can quite cheaply be upgraded to a the next level.

BoR is not exactly pricy atm, the same goes for rathpith imo.

It would allow his passive tree to be more focused and powerful as a result, which it currently is not from my perspective.

The reason why people used to go rainbows/rathpith was to enable the holly grail of long lost block builds.

Aka the Aegis tank.

But overall, i enjoy his build and i enjoyed this BotW. His persistence only makes it better imo.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
His build is in standard.

It does 31k dps with a 6L and a claw leagues ahead of anything on bloodlines and probably torment.

Standard builds should be absolutely crazy builds that pull a million dps and cost mirrors.

I can pull almost the same dps with a 5L cyclone with a decent axe in bloodlines and be just as tanky.


Melee isn't in a bad place, it just has very little options. 1h is crit daggers or bust. 2H is axes/staves (Crit) or bust. And that means cyclone for 2h and spoopy toss for 1h.


IDK if H4ns released his "Cuckcade" build yet but it a build that actually deserves a botw spot.
"
Boem wrote:
Weren't all people playing "the lazy paladin" like 2 patches ago?

Not trying to be offensive or discredit the creator, but like seriously max block was like a major thing.

Hell it still is and from just glancing at his gear, hes not really optimizing it either.

No rathpith globe for example which could save him the amulet slot/boot slot and yield higher spell-block%.

Considering that every % of additional block is a must, this should be a main. As well as having an amulet slot which offers so much to a build available.

Additionally Bringer of rain + rathpith and rainbows. Then drop the 5 wasted sword nodes for the 4% and spec into more resis in the marauder = increases dps gain and have better results overall.

I like builds like this don't get me wrong, but his build has a lot of improvements available. Which is a good thing, i like builds that can grow.

Overall i enjoyed it, but having played roughly 12 max block chars myself with various iterations, i'm sort of biased about them.

And personally i prefer the lazzy amazon style, nothing beats being a melee ranger up close and leap slamming into a pack personally :).

Peace,

-Boem-



Your points are spot on, but keep in mind that this is meant as a budget build that can handle any end-game content in PoE, hence the gear recommendations using only the cheaper uniques.

If you read the guide more in-depth you will actually see that gear like Bringer of rain + rathpith is mentioned as recommendations for those who can actually afford the gear.
I think the saddest thing lies in the comment box of the video, it shows how unreasonable some parts of the PoE community can be. Someone commented : "GGG nerfs block and makes a video to make it seem likes it's still viable, wtf", and he has the biggest number of thumbs up of the comment section. Basically what it looks like is this :

A : "Blok is ded nice nurfs wtf"
B : "Even if it is not the main goal of that video, it is an objective proof among other ones that block is clearly not useless".
A : "But Blok is ded nice nurfs wtf"
Retarded people Behind A : "Wow you really showed that guy I'm with you dude".
IGN : @Morgoth
"
BossOfThisGym wrote:
Standard builds should be absolutely crazy builds that pull a million dps and cost mirrors.


I try not to recommend builds like that for BotW, because the reaction then becomes "why suggest a build nobody can ever afford"?

An episode focused around a bunch of super powerful, ultra expensive builds might be interesting, but it's not what we'd usually go for. I also suspect that if you've got that kind of wealth, you probably know about those builds anyway.

In any case, picking builds for this series is very much a balancing act. No matter who a build targets, it's guaranteed to annoy some of the people that it didn't.

Those people usually have their own ideas of what the Build of the Week should be, and there's nothing wrong with that. I hope they get why other kinds of builds are featured though.

Ideally the BotW series should cover all sorts of build types, so there's usually room for those ideas in other episodes.
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