Here's the 4 items. So people can see them all in one post.
thx
thx
Witch : HaleJesus LVL 82 Arc Summoner
SpectreGuide: http://www.pathofexile.com/forum/view-thread/292391/page/1
pls forgive my gibberish space orc english - its not my native language
Nah physical dmg not superior it is viable only with ek and big hitting 2 hander. You cant deal enough damage with sword and board or with mediocre phys dual wield it doesnt have decent aoe and phys bow builds lack decent ''phys only supports''.
Damage convertion from physical shouldnt be mandatory for pyhs bow and ek build.But i agree ek already strong w/o convertion but we cant say the same about bow builds. For aoe and clearing speed physical build stuck with cleave and GS and since cleave has its penalty only viable thing is going GS with 2 hander and building decent phys toon requires much more investment.
But once u find decent 2 hander or using EK physical does feel superior w/o them its not.
Nah physical dmg not superior it is viable only with ek and big hitting 2 hander. You cant deal enough damage with sword and board or with mediocre phys dual wield it doesnt have decent aoe and phys bow builds lack decent ''phys only supports''.
Damage convertion from physical shouldnt be mandatory for pyhs bow and ek build.But i agree ek already strong w/o convertion but we cant say the same about bow builds. For aoe and clearing speed physical build stuck with cleave and GS and since cleave has its penalty only viable thing is going GS with 2 hander and building decent phys toon requires much more investment.
But once u find decent 2 hander or using EK physical does feel superior w/o them its not.
it works very well with dual wield as well, dude got 20k+ dps with it with decent gear and good defenses.. and work s with bows too..
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
I have a pure physical shadow. No hatred, No added fire, No physical to elemental conversion. I'm crit based. I dont focus on attack speed, but rather damage per hit. My single target heavy does 12k-19k per crit. My flicker does 8.5k-14k per crit. My aoe is not as strong as it used to be cause i have it linked to power charge on crit, rather than crit dmg like I did in the past. I cant remember how much my melee splash crit is cause i'm not ingame right now, but if my memory serves me right around 8k-12.4k to the single target with the splash somewhere around 6.6k-11k on crit.
This is damage per crit, not per second. My attack speed with flicker and 5 frenzy is just over 2. Around 2.53 attacks per second. So if i crit twice in a row with flicker that's 17k-28k physical in a second. Heavy single and melee splash are at 1.63 attacks per second.
Still, i would say elemental has advantages over physical that make it shine. Pure physical meaning no hatred, no added fire, no conversions.
1. Pure Physical is gear and passive heavy.
You have to have godlike gear for physical or it won't work. Your dmg would be too low. You also have to spend a lot of points in the passive tree trying to buff it as well. Physical is all or nothing. You can't have decent weapons like you can with elemental.
2. Since you have to put so many points into offense, you lack HP.
Elemental gear is not only easy to find, it's not as passive/gear heavy as physical. So you can put more points into path of life nodes, increasing your survivability over a physical build. This matters a lot cause your dps is 0 when you're dead. Monster dmg is insane for no reason whatsoever so this added survivability is huge.
Pure physical can deal more dmg, but the current "path of life nodes", "Anything can one shot you at any moment" path that the game has taken favors pure elemental. You will have more life, and have it 10000x easier when gearing for elemental (be it pure or with conversions).
Last edited by SoujiroSeta#2390 on May 10, 2013, 7:22:00 PM
I have a pure physical shadow. No hatred, No added fire, No physical to elemental conversion. I'm crit based. I dont focus on attack speed, but rather damage per hit. My single target heavy does 12k-19k per crit. My flicker does 8.5k-14k per crit. My aoe is not as strong as it used to be cause i have it linked to power charge on crit, rather than crit dmg like I did in the past. I cant remember how much my melee splash crit is cause i'm not ingame right now, but if my memory serves me right around 8k-12.4k to the single target with the splash somewhere around 6.6k-11k on crit.
This is damage per crit, not per second. My attack speed with flicker and 5 frenzy is just over 2. Around 2.53 attacks per second. So if i crit twice in a row with flicker that's 17k-28k physical in a second. Heavy single and melee splash are at 1.63 attacks per second.
Still, i would say elemental has advantages over physical that make it shine. Pure physical meaning no hatred, no added fire, no conversions.
1. Pure Physical is gear and passive heavy.
You have to have godlike gear for physical or it won't work. Your dmg would be too low. You also have to spend a lot of points in the passive tree trying to buff it as well. Physical is all or nothing. You can't have decent weapons like you can with elemental.
2. Since you have to put so many points into offense, you lack HP.
Elemental gear is not only easy to find, it's not as passive/gear heavy as physical. So you can put more points into path of life nodes, increasing your survivability over a physical build. This matters a lot cause your dps is 0 when you're dead. Monster dmg is insane for no reason whatsoever so this added survivability is huge.
Pure physical can deal more dmg, but the current "path of life nodes", "Anything can one shot you at any moment" path that the game has taken favors pure elemental. You will have more life, and have it 10000x easier when gearing for elemental (be it pure or with conversions).
dont worry you dont need to fill me up on that, i did the first Crit-Phys ranger in PoE when everyone was going ele.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on May 10, 2013, 7:38:31 PM
The only thing going for that glove is the 100% Increased Shock Duration. Why would I ever give up my 70+ Life, 30% Chaos Res, eledam, IAS gloves for that?
Its a good pair of gloves, but its not amazing.
You have to be pretty bad at this game to think that.
I have a pure physical shadow. No hatred, No added fire, No physical to elemental conversion. I'm crit based. I dont focus on attack speed, but rather damage per hit. My single target heavy does 12k-19k per crit. My flicker does 8.5k-14k per crit. My aoe is not as strong as it used to be cause i have it linked to power charge on crit, rather than crit dmg like I did in the past. I cant remember how much my melee splash crit is cause i'm not ingame right now, but if my memory serves me right around 8k-12.4k to the single target with the splash somewhere around 6.6k-11k on crit.
This is damage per crit, not per second. My attack speed with flicker and 5 frenzy is just over 2. Around 2.53 attacks per second. So if i crit twice in a row with flicker that's 17k-28k physical in a second. Heavy single and melee splash are at 1.63 attacks per second.
Still, i would say elemental has advantages over physical that make it shine. Pure physical meaning no hatred, no added fire, no conversions.
1. Pure Physical is gear and passive heavy.
You have to have godlike gear for physical or it won't work. Your dmg would be too low. You also have to spend a lot of points in the passive tree trying to buff it as well. Physical is all or nothing. You can't have decent weapons like you can with elemental.
2. Since you have to put so many points into offense, you lack HP.
Elemental gear is not only easy to find, it's not as passive/gear heavy as physical. So you can put more points into path of life nodes, increasing your survivability over a physical build. This matters a lot cause your dps is 0 when you're dead. Monster dmg is insane for no reason whatsoever so this added survivability is huge.
Pure physical can deal more dmg, but the current "path of life nodes", "Anything can one shot you at any moment" path that the game has taken favors pure elemental. You will have more life, and have it 10000x easier when gearing for elemental (be it pure or with conversions).
seems like some1 started game few days ago... :) i have pure phys build... i used around 10 SP to boost my phys dmg from tree so its kinda same amount of SP for any other ele user adding weap ele dmg from tree... and tbh... i do 30k+ dps in 4l item and i dont have any goldy gear, i might call it good and easy to upgrade. ty.
IGN: UbogiMurarz
Last edited by adi00000#1151 on May 10, 2013, 8:17:33 PM
The only thing going for that glove is the 100% Increased Shock Duration. Why would I ever give up my 70+ Life, 30% Chaos Res, eledam, IAS gloves for that?
Its a good pair of gloves, but its not amazing.
You have to be pretty bad at this game to think that.
He is right. The glove look great on paper but we all know that the end game is about maximizing farming. Maximize IIR/IIQ.