unique items *no longer updated*
" Add in a Goldwyrm and a Wake of Destruction, and off you go to maps. |
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Wow, awesome ring. I always knew Mana Gained on Hit would eventually be added to something, but never that high per hit. I guess its drawbacks make up for it, though. Really cool unique davros!
same name in-game
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" Cheers :) Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring ---------------------------------------------------------------------------------- The Guide to Loot Filters - Here |
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Does the curse reduction work on maps with curse mods? If so, it makes the ring pretty strong for certain things.
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" You realize we have one 66, one 67, one 68 and now one 69 unique map? I'll make a wild guess that the next unique map is gonna be lvl70-77. IGN Hardcore: Muppman
IGN Beyond: TheTrueAuraBitch or BlixtarOchDunder |
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" Yes Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring ---------------------------------------------------------------------------------- The Guide to Loot Filters - Here |
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" this ring... wow... its so cool! my only question i have... that will decide if i will use this or not... is the Mana per hit effected by Damage effectiveness the same way as life is?? IGN: Nivius
Ty for scam <3 |
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" It's life and mana ON HIT, meaning, if you hit a monster, you get a SET amount of mana and life back. Combine that with an AOE though, you'll get back anything you use and more. Last edited by ErrorCode#4499 on Apr 19, 2013, 2:35:25 AM
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Is the Large Maze the Maze mod from 9.11?
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" Don't forget to add Tabula Rasa.. LA with 6L and this ring, just gonna pawn the way through acts... |
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