unique items *no longer updated*

Does any1 have Hrimnors Resolve for sale on Default League ? im paying exalted + for this helm , already spaming like crazy and posted in trading forums - maybe some1 here will help me out.
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MrDDT wrote:
Unavailable



So you can see it, I was the one to link it in that picture =P


Sorry if this was asked somewhere in the last 190 pages...

If you consume a granite flask and then block an attack before the 10000 armor bonus wears off, do you instantly recover 400+ ES?
" ... to let them know the game isn’t going to be very fair from here on out."
- Qarl
Last edited by Panda413#5809 on Nov 28, 2012, 5:49:39 PM
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don't see why not.
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Panda413 wrote:
If you consume a granite flask and then block an attack before the 10000 armor bonus wears off, do you instantly recover 400+ ES?
Yes.
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Panda413 wrote:

If you consume a granite flask and then block an attack before the 10000 armor bonus wears off, do you instantly recover 400+ ES?


Now think about this: the ceiling for armour in a hybrid ar/es build is in the neighborhood of 80k under a granite flask... Now we're talking 3k ES regen per block. But if you have that much armour you can't possibly have more than around 2k ES.

Food for thought. By the way, I had a templar who could granite to 70k. It's not just theory.

--
I don't have alpha access, that was a LONG time ago.
Last edited by Zakaluka#1191 on Nov 28, 2012, 7:42:56 PM
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Moosifer wrote:
new

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Garbage? I think NOT! This is armor is for Facebreakers in lvl 28 pvp. >.>
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Also the only chest with movespeed for when you gotta go fast!
(note: if you're using lightning warp your damage scales with movespeed)
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pneuma wrote:
(note: if you're using lightning warp your damage scales with movespeed)

Really? I thought it only changed the amount of time between cast and teleportation.

If so, do you know by how much? I've actually been looking for a reason to make a Lightning Warp build as of late, this could help me out.
same name in-game
Last edited by iao#2860 on Nov 29, 2012, 4:06:47 AM
Well, that's indeed what it does.
If you move faster, you can cast more often.
Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C

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Isn't a "no" better than an ignore?
The in-flight time is determined by your movespeed. If you move faster, you hit the target sooner and can cast it again.

BIG MCLARGEHUGE WARNING
There is currently a game-crashing bug with lightning warp. If you (or a totem) tries to lightning warp while an arrow (from an enemy shooting you) is stuck in your model, you will very likely get the crash. There's no workaround and act 2 has more areas with archers than without archers. Also it makes you lose a lot of maps.

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