Contest : Create a unique out of this Art! sUBMISSIOns are Over, vote time

Last edited by timonenotpumbaa on Feb 1, 2015, 7:07:00 AM
5% chance to shock for each blue socket
5% chance to freeze for each green socket
5% chance to burn for each red socket

When a burned, shocked or frozen mob is stunned, trigger elemental proliferation (Dragon's Glare).
When a burned, shocked and frozen mob is stunned, trigger Dragon's Breath.

Dragon's Breath = stun proliferation, area knock back and physical area damage.

2H maul
Last edited by Oiranoiccid on Feb 1, 2015, 7:39:16 AM


Text is supposed to be:

I AM THE MIGHT
ROARING DOWN
FROM BURNING SKIES

Couldn't figure out how to make it go down.
Last edited by Waves_blade on Feb 1, 2015, 7:54:49 AM
sould of the dragons, tribal maul
requirements 8 str

implicit: 10% increasede chance to burn, freeze or shock

mods:
add 1 fire damage per point of str
add 1 cold damage per point of dex
add 1 lighting damage per point of int
for every 15 str/dex or int 1% less attack speed
50% increased area of effect for melee skills
sould bound

note:
sould bound: depending on atribute values, gain one of the 5 posible mods
if str higher than any other atribute then: cant be ignited, 25% to fire ress
if dex higher than any other atribute then: cant be freezed, 25% to cold ress
if int higher than any other atribute then: cant be shoked, 25% to lighting ress
if 2 atributes share the higest value then: 50% to chaos ress, + 5% increased chaos max ress
if all atributes have the same value then: reduce all incoming damage by 10%



self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom on Feb 1, 2015, 12:23:45 PM
I made an attempt:


The "Eats up to 5 virtue gems" is a mechanic to let the weapon eat gems that you put in it. Once it has eaten a gem the weapon gets "Skills socketed in this weapon are supported by X-skill". So, if you put in "Melee physical damage" the gem will disappear but be added to the weapon and it will get 50% increased physical damage, as it is a red gem.

The weapon can only eat 5 gems and it cannot be undone. The socket has to be of the same color as the gem for the weapon to eat the skill gem, so you have to use chromatics if you want the weapon to eat different gems.


Just a quick one idk its like mjolner-esque kinda thing with some pledge of hands feel.

level requirement should prolly be higher around 68-72

hope u like it, a lot of awesome idaes ive seen

EDIT; I forgot to add the explicit "50% chance to Cast Level 30 Fireball on Hit"
Last edited by schultz94 on Feb 1, 2015, 8:12:40 PM
Kind of an archaic base design with some kickers



EDIT: Ignore random str requirement, i fucked those up and forgot to change them. Requirements would be that of the base item. Also, it's a mace not an axe.

SOUL CONSUMPTION: Yep, no vaal skills for you.

DRAGONFIRE: a combination of fireball/incinerate/flame surge unleashed repeatedly for a duration of time, however you are also subject to Righteous Fire for the duration (if righteous fire is already active, you will receive the double burn).
Resets consumed souls to 0 when triggered of course.

CONVERSION %: obviously this resets to 0 along with the souls when dragonfire is triggered

The mouth of the dragon slowly opens as more souls are consumed.

The reason you know not of (know nothing about, not necessarily that you don't know what it is) what crushes your soul is because dragons do not exist in Wraeclast at the time in which Path of Exile takes place.

Magic Find is pretty obvious as to why it's there.
Last edited by Xendran on Feb 2, 2015, 2:55:26 AM
Nothing is more common than unsuccessful men with talent.

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