1.3.0 Patch Notes

Great work Chris and the team at GGG, you keep pulling me back in every league!

Can't wait... 20 hours to go!
Seriously one of the worst patches in the timeline lol
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Block/crit multi/LC/CoD/CoC all good changes.

BUT...

Flameblast?
Burn proliferation?

Especially after the strong elemental changes to the tree, getting real tired of seeing flameblast at the top of the ladder every league.

"
Oro's Sacrifice: The increase to both fire and physical damage taken has been reduced from 20% to 10%.


OH BOY
thx for game.. it was great time ... i have no chance to gain 90+ lvl without blocks .. and so many desyncs/freezed screen .. of course its too hard to leave :D
So many stupid nerfs and mostly because of the stupidity of PvP.
Lotta nerfs. Wow.
IGN: lVlage (96 Witch)
THE TEARS, THEY WILL BE REAL.

Crit nerf, Acuity Nerf, CoD Nerf, Coil nerf, Perandus nerf, nerf, nerf, nerf, nerf....

So many Legacy Items it hurt my eyes :D
Last edited by IceDeal on Dec 11, 2014, 11:20:10 PM
"
Chris wrote:
Auras and aura-like effects can now affect totems.
Summoned totems are only affected by auras that affect defensive properties.
Summoned totems still use their summoner's skills. In order for an offensive aura to have an effect, it must affect the summoner, not the totem.


Can we please get some clarification? These three lines really SEEM to contradict each other. The way I read it Ranged Attack Totem will still work with offensive auras/Heralds because it affect's the character's actual damage sheet?
IGN: Srslyagain
PM me bins on items I bid on if you have one.
Last edited by Shodokan123 on Dec 11, 2014, 11:20:37 PM
So what items will be legacy and not Chris? The notes are kinda unclear on that.
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27

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