humm a after tought (CoC discution inside)
I get a bigger FPS drop when I open a strong box than when I use my CoC, doing GMP Spectral Throw, with Ice Spear and Arc. The bigger problem for groups, I would think, would be the issue of the screen being a rainbow of color. Not being able to see enemies clearly.
I can see your / Back is turned and / If I could I'd / Stick my knife in.
Crawl Away, TOOL Don't get hacked. Make a new email for your account and use a long password. | |
" Build is fine , the machine herpa derps ( fps below zero ) when I try to play it . Inc upgrade . Last edited by skaterboy80 on Oct 17, 2014, 9:03:19 PM
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Use LMP and only one spell, focus on projectile, weapon damage and crit chance, don't use chain or fork
You will not lag the others and be able to kill very fast Focus on damage per hit, rather than number of hits |
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I actualy have a diffrent problem with CoC.
My computer is fine i can run with more than 1 CoC player and myself in a party just fine but i dislike the way it totaly trvializes most content. If you get 2 or 3 ranbow nukes in party with 1 hard hitting singile DPS player the game is just a joke , especialy when you start getting into totaly OP gear specs with it. All in all id say most CoC builds are very good , if you have the CPU to handale it and want to blitz content ( i.e. farm fast like we all strive to ) it's a must play build at least to try it. Especialy if your computer can handale it it makes solo maps just so fast. Just a sec let me grab a beer...@#*@ Ok how did I die this time
Learn the rules, it's the only way to exploit them. | |
COC cycloner here, using flame surge + arc + pcoc + increased crit dam.
Clearing speed: Vagan is a pussy Fps drops: None... Just only when I open a bloody S. Box Am I a noob?: Probably, but I don't give a s.... |
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" Exactly what I use on CoC and I've yet to get a single complaint in the past 3 months. Fire spells and discharge are what cause nearly all the lag issues. Now imagine the amazingness of Discharge getting a 1 second cooldown XD |
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" In all fairness, it really has nothing to do with the engine. NO ENGINE can display that amount of shit. None. People bring up BF, crysis, etc. Those games are graphically taxing, BUT they don't really offer that amount of shit happening as fast as it does in regards to CoC discharge for example. I've got videos I've kept up D3 doing the exact same thing. With less effects mind you. It's just flat out too many particles to render. | |
coc in my party = instant kick...
i played with few of them this league because of daily rotation. But in party map NEVER | |
" They can put a particle limiter depending on skill/cast repetition amount. Or better yet they can give a UI menu option to turn particles off. Also for spell/skill effects that trigger too often, game may skip some visuals depending repetition. There are many things that can be done. | |
Yesterday after a other **get away CoC your making me crash** (and he did crash actualy)
i decide to map only with my friend who is CoC lightning. Map lvl 75, me : 85 and him 65 (he finish 70) and damn NO-MAP-CAN-SURVIVE.... no HP/MANA regen : take flask with recharge 1 on crit Reflect Ele : just don't take 10 pack in same time rest = cake walk we did (in 2 hours) done a lot of map and finish with -3 exalt -Maligaro glove (1% off max spec) -like 20 other unique that i counld't care -so much more currency so XD CoC rock ass. Sorry if you can't support the cluster fuck, but as some point out, if you change some of your skill, it's actualy good after that. So GGG could implement a particul option that limit these, we could see like D3, Shadow of skill that other player are doing (instead of seeing them all) Some party sould say no X or Y skill instead of wanting to ban all COC player other tought ? |
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