Player got banned at lvl93 in beyond for maphack

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Magnicon wrote:
Almost nonexistant cheating? You either haven't actually looked into it, or chose to ignore what you see.

- PoE has a massive amount of cheating. Maphacks, botting, multi-action macros, illegal cross league trading, RMTing, auto macros, etc.
- GGG is letting multiple streamers get away with cheating, even if they admit that they have cheated.
- PoE has become one of the top RMT games currently active.

If GGG had a magical button they could push that would detect, prove, and ban every single person that has cheated, this games population would be devastated.

I think its rather important that anything cheating related gets pointed out as often as possible, because GGG is clearly not doing anywhere remotely close to enough to deal with it all.


A fine post, Sir.

I really do not understand why GGG have rules at all, when they do NOTHING against a lot of proven cheaters.
Bring me some coffee and I'll bring you a smile.
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Magnicon wrote:
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kasub wrote:
I find all these topics about cheating to be quite pointless.

Not only does PoE have minimal and almost nonexistant cheating compared to other games/mmos, the devs actively ban and have been vocally against cheating since closed beta. Many games have devs that even allow RMT to exist on their own forums and take the stance to pretty much ban no one.
Almost nonexistant cheating? You either haven't actually looked into it, or chose to ignore what you see.

- PoE has a massive amount of cheating. Maphacks, botting, multi-action macros, illegal cross league trading, RMTing, auto macros, etc.
- GGG is letting multiple streamers get away with cheating, even if they admit that they have cheated.
- PoE has become one of the top RMT games currently active.

If GGG had a magical button they could push that would detect, prove, and ban every single person that has cheated, this games population would be devastated.

I think its rather important that anything cheating related gets pointed out as often as possible, because GGG is clearly not doing anywhere remotely close to enough to deal with it all.


+1

so one guy with a dagger and one who was so chilled out to stream hacks (for how long?) got banned.

what with people that helped them? what about checking top 50 of both ladders manually? it is a task for few hours at most and erradicate all rmt'ers/jsp'ers

oh they wont, because it would be top13 then after removing 33 players (numbers taken from thin air, but judging how 'legit' were previous ladders..)
There is is this saying, something along the lines that the good guys always lose to the bad guys because they are not ruthless enough. What you can hear about GGG needing 100% proof fits right into that. Comparing how hard that is to achieve to how easy it is to make new accounts, it is no wonder GGG fights a losing battle here.
And with all the possibilities of technology even a video where someone admits to one cheat or the other is not enough. It could always be forged, however unlikely that is. Just this 0000000.1% seems enough.
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Jojas wrote:
There is is this saying, something along the lines that the good guys always lose to the bad guys because they are not ruthless enough. What you can hear about GGG needing 100% proof fits right into that. Comparing how hard that is to achieve to how easy it is to make new accounts, it is no wonder GGG fights a losing battle here.
And with all the possibilities of technology even a video where someone admits to one cheat or the other is not enough. It could always be forged, however unlikely that is. Just this 0000000.1% seems enough.


or it is perfectly conscious business decision. why ban people that bring in money (both directly and indirectly - via stream followers)?

theyll ban one here, one there and call it a day - just to make people still think that 'something is being done'. there are too many cases when something was open in the public and WASNT EVEN CHECKED by ggg. nothing. nada.

sad thing is that the idea that game is designed to fuel RMT makes perfect business sense too..
Yes, it does. But as long as I don't have 100% proof I will give GGG the benefit of doubt.

But otherwise, not banning RMTers for monetary reasons seems just stupid. The amount of money they could make that way just seems not worth it. And GGG, if they were in it only for the money, they could easily have set up the game with a more demanding cash-shop. Actually, they'd all probably be filthy rich by now when you see how easily even the shittiest games rake in tons of cash.
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Jojas wrote:
Yes, it does. But as long as I don't have 100% proof I will give GGG the benefit of doubt.

But otherwise, not banning RMTers for monetary reasons seems just stupid. The amount of money they could make that way just seems not worth it. And GGG, if they were in it only for the money, they could easily have set up the game with a more demanding cash-shop. Actually, they'd all probably be filthy rich by now when you see how easily even the shittiest games rake in tons of cash.


you know that the what makes even more sense is that some of the RMT shops were held by ggg themselves? as THE real money source.

it probably isnt the case but it aligns nicely with gated-everything design and trade is the most important part of the game
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Jojas wrote:
Yes, it does. But as long as I don't have 100% proof I will give GGG the benefit of doubt.
The problem with doing that is that they wont even ban someone who admits to cheating, at least if they are a popular streamer. They have at least somewhat gone back on the way they suggested they would deal with cheating. The possible reason for this has already been pointed out, so I wont repeat it. Most of us get it, and I'm sure at least some of us are disgusted by it.

You know a game is in serious trouble when unedited video evidence and/or flat out admittance isn't being considered good enough evidence to punish people with.
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Kaemonarch wrote:
I don't know how a PoE map hack would work, but if it shows the Rogue Exiles for the misions, I think I may have been in party with one guy that uses it. He went in the most obnoxius direction (instead of the most normal/intuitive ones) and directly to the exile, a couple of times in a row.

Remembered me of those guys going directly to the doors on Mephisto/Ball in Diablo 2 (before the people using the hack were replaced by teleporting bots you couldn't even follow).

And as for the market... This game's trade is a little "broken" as it is. Whatever you buy/sell it may be worth double or half the next day, for no apparent reason, without any hackers being involved.
Always the same story: I sell an item, it keeps going up in price. I save the item (even the same item!) and it keeps going down in price... XD


No hacks were required for this in D2, the map generation always had the doors and teleport point in the same order, so when you show up all you had to do was move clockwise around the edge, with the exception of one rare anomaly I ran into. Baal I think was the same way.

Nilathak was even simpler as the level you port into only has 3 static configurations.
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Magnicon wrote:

If GGG had a magical button they could push that would detect, prove, and ban every single person that has cheated, this games population would be devastated.


Cool story. Probably not true though.
GGG banning all political discussion shortly after getting acquired by China is a weird coincidence.
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SicariusOblente wrote:
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666tnt666 wrote:
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SicariusOblente wrote:
That's a tons of time a player had been using maphack without been detected by the system.

How would you know? Maybe he started not until lvl 92 or 93 using the hack.


A late-blooming cheater then? Fine. We'll go your way.

So how did GCPMan collect all those 1040 gcp then? LOL, he did that in 1 week? Puh-lease.

Do you really think he was able to collect these amounts of gcp only with maphack? I hardly doubt that. I think the main problem is multi account botting. I'm pretty sure it is impossible to get that amount of wealth with just one account + maphack. I think 99% of the problems could be solved if ggg changes the client so that only one client could be run per one computer.


"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33

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