Holy balls going back yeilds less loot... I don't even know what to say...

I see some really wild comments flying back and forth here. If you say the crafting system is utter crap, then clearly you did not get even a tiny piece of what this game has to offer. Perhaps this just isn't your game...

Trying to farm for rare items with exactly the stats you need is... not so smart. I read somebody had a level 50 character and was getting owned in merciless? Go back a difficulty, farm some 40+ zones for 3-4 link white items (check the website for which items you can attain where, if you farm zones with correct level), boost it to 20% quality and then either alchemy/chaos them, or alteration/regal them (regal isn't even needed on certain items). Get some basic offense/defense stats correctly and you will start owning like a boss again.

Yes your build matters, yes your gear matters, and yes you will screw it up at first. If this is all too much for you to handle, then so be it. Accept you are not good enough to play this game, and move on. Don't try to lower those who can easily overcome the 'difficulty' to your level. Why does every game have to cater the mentally impaired gamers out there?
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ZhugeLiang wrote:
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leopard2lx wrote:

Playing the game felt like a waste of time after a while when you get close to level 50 and nothing but 2 socket items drop and the concept of re-forging/re-coloring them is completely retarded, no to mention that those orbs hardly ever drop as well and you need 40 of them to get a decent combo.


Pretty much at the same point with my first character, except I really don't want to make another one because I didn't really have very many interesting skill gems drop that seemed like I could make a build around. Got quite a collection of Double strikes and cleave gems, but nothing I would bother making a character to use...I feel this is a really lame way to limit the game...especially in a 'beta' phase.

I figured since I was getting one-shotted by more and more stuff in act 2 cruel that I would need better gear so I went back to act 1 cruel to farm hillock, the ledge and merv. After about 3 days of that I don't really have anything to show for it other than a unique bow (I don't use bows). The gear that does drop is far too weak and the few useful mods on items seem to have really small ranges. I tried doing some scavenging to get some vendor orbs and then some crafting but I didn't really get anything that I would call an 'improvement', again, all the resulting mod ranges were far to insignificant to make a difference in my survivability.

I'm getting killed by falling rocks in 1 shot in vaal's chamber with around 400 life and 300 ES and the best I can get in the way of life mods is between 20-30 and ES is still around like 10-30.

I'm really at a loss how I am suppose to solo that boss when I can't even find gear with mods to survive 1 hit.

This game is starting to feel like Diablo 3...Stuck in act1 inferno trying to climb the Mount Everest gear check of act 2 inferno. I dunno...maybe the solo difficulty is just so poorly scaled that this is only a problem for non-group players, but if GGG's intent is to force players into group play by making it such a mindless face roll compared to solo play I don't think this game is going to last very long...


The problem is that you have 400 life and 300 ES in Act 2 Cruel. I'm surprised you manage to get that far to be honest. My characters typically have almost double that amount of effective HP by the middle of Act 3 Normal, and that's not with any hand-me-down gear. It sounds like you need to revisit the passive tree, look over some builds in the forums and get an understanding of what gear mods are important for your particular build. I guarantee you that you can get to the end game on the stuff you find. Countless others before you have done so. It just takes some time to research and understand the game. You may even need to start over with a new character. Such is life.

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