News Archive

Delirium Ends Soon - Get a Free Mystery Box When You Spend Points

Jun 12, 2020, 12:05:00 AM
This weekend is the last for the Delirium League on PC, so if you haven't finished your challenges yet - now is the time! We're also running a 50 Point Sale with 300 cosmetic effects available at a discount. Check out the full selection here. To make this sale more satisfying, we're offering a one free Thaumaturgy Mystery Box when you spend points! Find out more in this news post. Read More.

Harvest Challenge Rewards

Jun 11, 2020, 5:00:08 PM
The Harvest League introduces 40 new challenges. Upon completing them you will earn exclusive microtransaction rewards, such as the Harvest Footprints, Harvest Cloak and Harvest Portal (at 12, 24 and 36 challenges respectively). Check out the rewards in this video! Read More.

New and Changed Slam Skills in Path of Exile: Harvest

Jun 10, 2020, 9:12:18 PM
In Path of Exile: Harvest, we've created a new category of skills called 'Slams'. We've introduced one new support and one new slam skill, and several existing skills have been recategorised as Slams. Today's news post reveals which skills are now considered slams, how they've been improved and information about the new Slam called Earthshatter! Read More.

Preview of Harvest Crafting Options

Jun 9, 2020, 5:58:11 PM
In Path of Exile: Harvest, you'll cultivate your Sacred Grove, grow dangerous monsters and slay them to use their Lifeforce as a valuable crafting resource. The potential of Harvest crafts is immense and should open up powerful options for both leveling and end-game players alike. Today's news post reveals a preview of some of the possible new crafting options. Read More.

Preview of Rebalanced Unique Items in Path of Exile: Harvest

Jun 8, 2020, 7:56:49 PM
In Path of Exile: Harvest, we're rebalancing over 50 unique items. Some have received numerical buffs, while others have received new mods and mechanics. We're really excited about the possibilities that many of these unlock. While we plan to reveal more of these over time, we're prepared a preview of 10 rebalanced uniques to whet your appetite. Read More.

New and Changed Warcries in Path of Exile: Harvest

Jun 7, 2020, 11:17:05 PM
In Path of Exile: Harvest, we're adding four new Warcry skills, one new support and are reworking three existing ones. We've generally improved the options available for those who want to utilise Warcries in their builds. Today's news post reveals new skills and what to expect in terms of changes. Read More.

Huge Sale on Pets This Weekend

Jun 5, 2020, 12:05:00 AM
We're holding a sale on a huge variety of pets with more than a hundred microtransactions available at a discount. Now is the perfect time to enlarge your collection with a furious Dragon Hunter Pet and Nine-Tailed Fox or fun Vanguard Owl and Corsair Monkey. Click here to check out the full selection. Keep an eye out for more exciting Harvest teasers this weekend! Read More.

Path of Exile: Harvest FAQ

Jun 4, 2020, 8:59:50 PM
Earlier this week, we announced Path of Exile: Harvest which is set to launch on June 19. In this league, you'll assist Oshabi as she explores the mysterious powers of the Sacred Grove. Plant seeds, encourage their growth, harvest the monsters within and use their Lifeforce as a powerful crafting resource. The community had lots of questions about how the garden works, so we've gathered many of them in one location for you to check out. Read More.

New Brand Gems and Brand Changes in Path of Exile: Harvest

Jun 3, 2020, 8:44:07 PM
In Path of Exile: Harvest, we're introducing several new Brand skills and one Brand support gem. We've also reworked existing Brands and reviewed how their mechanics work. Today's news covers what changes to expect and provides a preview of the new Brand gems. Read More.

Announcing Path of Exile: Harvest

Jun 2, 2020, 5:00:00 PM
In Path of Exile: Harvest, Oshabi is cultivating the Sacred Grove, an ancient garden of mysterious power. You must plant seeds that grow into dangerous enemies and use their Lifeforce to craft powerful items. This expansion also contains powerful new crafting options, 8 new skills, 2 new support gems, revamps of Two-handed Weapons, Warcry skills, Brands, Slams and the Passive Skill Tree itself. We've also introduced 12 new unique items and rebalanced over 50 existing ones. Please check out the announcement page, watch the trailer and check out the new supporter packs! Read More.

The Press Tour is Complete

Jun 1, 2020, 9:22:19 PM
We have finished our press tour, having shown our next expansion to 19 news outlets. The journalist embargo lifts at 2pm PDT (9am NZ time) tomorrow, so we'll post the announcement/trailer simultaneously alongside the journalists posting their detailed information and interviews. Keep an eye on your favourite news sites tomorrow to see their coverage. We will also launch a new set of supporter packs on PC that are themed around the new content. In addition, be sure to tune into ZiggyD's stream when the announcement goes live to learn more about the expansion and watch a live Q&A with Chris Wilson. Read More.

Delirium Supporter Packs Concept Art

May 31, 2020, 6:03:41 PM
In just a few days we'll be announcing our next expansion! Alongside the 3.11 expansion announcement we'll introduce a new set of Supporter Packs on PC, which means you have only a little time left to consider whether to purchase the current Delirium Supporter Packs. In the meantime, have a look at the concept art of these Supporter Packs we've prepared for today. Read More.

Huge Helmet Sale This Weekend

May 29, 2020, 12:04:42 AM
We're holding a huge sale on helmet skins and helmet effects with almost 200 microtransactions available at discounted prices! Check out the full list of specials here. Read More.

3.10.2b Patch Notes Preview

May 28, 2020, 5:09:03 PM
Alongside the development of our next expansion, the team has recently been working on a small patch with a number of fixes to the ongoing Delirium League. We're planning to deploy the 3.10.2b update by the end of this working day or early next week. In the meantime, check out its patch notes. Read More.

3.10.2 Patch with Beta of Vulkan Renderer

May 27, 2020, 10:18:17 PM
We have just deployed the 3.10.2 Patch, which includes a Beta version of our Vulkan renderer. This alternate renderer provides much more consistent performance than the DirectX 11 one, especially when under high CPU load. Today's news post explains how to access it and what to expect. Read More.

Delirium Uniques and Areas Statistics

May 26, 2020, 9:48:29 PM
We're currently in the 11th week of Delirium league and thought that now would be a great time to take a look at some statistics. Read More.

The Press Tour Has Begun!

May 25, 2020, 6:03:46 PM
The press tour has begun which means that for the next week we'll be showing our upcoming expansion content to scores of journalists. This also means that our announcement is just around the corner! This news post covers what to expect this week. Read More.

Development Stories - The Conquerors of the Atlas

May 24, 2020, 9:30:59 PM
Launched in December 2019, Conquerors of the Atlas introduced a new endgame storyline for Path of Exile. Nick, one of our narrative designers, describes the process of creating lore for the Conquerors in today's news post. Check it out! Read More.

Super Stash Sale - Community Organized Race Events

May 22, 2020, 12:00:18 AM
We're finishing preparation for the 3.11 press tour which starts next week while continuing to work on the expansion and its announcement which is currently planned for the 2nd of June (PDT). In other news - it's stash sale weekend where we discount every type of stash tab. Click here to check out the discounts. In addition, community racing organizers Brittleknee and Rex are teaming up to host a series of events over the next two weekends. The first event starts this Saturday! For more information, check out this news post. Read More.

Development Stories - Creating Synthesis Lore

May 20, 2020, 8:50:45 PM
One of the most-enjoyed aspects of the Synthesis league was the lore the league explored. At the time, we didn't get a chance to talk much about it, so we're doing so now! Read More.