[PoESkillTree 2.7.3] Data update and .build exporting

I don't understand, how to craft items and use them in your program?

How to make slots and links? How to make skill gems?

I crafted this:
https://dl.dropboxusercontent.com/u/32786513/PoESkillTree1.jpg

Nothing changes in character sheet after equiping:
https://dl.dropboxusercontent.com/u/32786513/PoESkillTree2.jpg


So... WTF? :) I'm confused.

P.S. BTW, thanks for the program. :)
Last edited by Kislorod on Dec 9, 2015, 6:16:12 AM
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Kislorod wrote:
I don't understand, how to craft items and use them in your program?

How to make slots and links? How to make skill gems?

I crafted this:
https://dl.dropboxusercontent.com/u/32786513/PoESkillTree1.jpg

Nothing changes in character sheet after equiping:
https://dl.dropboxusercontent.com/u/32786513/PoESkillTree2.jpg


So... WTF? :) I'm confused.

P.S. BTW, thanks for the program. :)


Well, you have to save the gear with the character and then reload with that gear. Basically, the system right now is a pain. I didn't build the system, but I will work on it.
MTX Finder: http://www.pathofexile.com/forum/view-thread/989787
QoL Updates Offline Skilltree Planner: http://www.pathofexile.com/forum/view-thread/996805
Buy me a coffee here :P https://www.paypal.me/EmmittJ
"
"
Kislorod wrote:
I don't understand, how to craft items and use them in your program?

How to make slots and links? How to make skill gems?

I crafted this:
https://dl.dropboxusercontent.com/u/32786513/PoESkillTree1.jpg

Nothing changes in character sheet after equiping:
https://dl.dropboxusercontent.com/u/32786513/PoESkillTree2.jpg


So... WTF? :) I'm confused.

P.S. BTW, thanks for the program. :)


Well, you have to save the gear with the character and then reload with that gear. Basically, the system right now is a pain. I didn't build the system, but I will work on it.


I see. Good luck then :)
it may break the (initial) purpose of this tool, but - if you plan to enhance the item/gear/stash/Inventory part id love to see a way to:

- automatically import all stash tabs once the stash list is loaded. The current solution reqires manually loading every tab as far ive understood it. (With a lot of tabs, manually loading every page is a pain)

- id *madcheer* if you'd implement a json-cvs converter / cvs exporter for the inventory/stashtabs. (havent found a single offline json-cvs ready-to-use tool so far)
Managing the mess in the stashes via e.g excel would rock (at least for ppl that like to have sorting and overviews:)

Hi, I downloaded the 2.2.3 version and used the previous versions.
first of all thank you, great tool! :)

in the latest version the "character sheet -> offense" tab isn't showing anything. is there something I can do to solve this?

thanks!
false when download and import item @@@
Last edited by Pze on Dec 11, 2015, 4:56:15 AM
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Pze wrote:
false when download and import item @@@

correct, I could reproduce it. thanks.

So you can only have the offense stats when you download and import the items. If you then remove them the offense panel becomes blank again.
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When updating to a new copy go ahead and copy/paste the new folder over the other one so your saved builds stay :)


I tried this, but it didn't work (program runs fine, no saved builds). I did make a backup of the old contents first (version 2.2.0), though, and my saved builds show up fine if I run from that folder. That folder doesn't seem to have a "PersistentData.xml" file that I could copy over (as suggested on the github page), nor does it have a "savedBuilds" file. I didn't see anything obvious in my User/Documents folder, and I'm not seeing any files in the local folder that get modified when I change a build... so actually I'm pretty stumped as to where my current (2.2.0) version is storing these things. Help? :D
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Tuoweit wrote:
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When updating to a new copy go ahead and copy/paste the new folder over the other one so your saved builds stay :)


I tried this, but it didn't work (program runs fine, no saved builds). I did make a backup of the old contents first (version 2.2.0), though, and my saved builds show up fine if I run from that folder. That folder doesn't seem to have a "PersistentData.xml" file that I could copy over (as suggested on the github page), nor does it have a "savedBuilds" file. I didn't see anything obvious in my User/Documents folder, and I'm not seeing any files in the local folder that get modified when I change a build... so actually I'm pretty stumped as to where my current (2.2.0) version is storing these things. Help? :D


https://github.com/EmmittJ/PoESkillTree/wiki/How-To:-Copy-Builds

The first one is probably where your builds are. If not they are in the exacted folder.
MTX Finder: http://www.pathofexile.com/forum/view-thread/989787
QoL Updates Offline Skilltree Planner: http://www.pathofexile.com/forum/view-thread/996805
Buy me a coffee here :P https://www.paypal.me/EmmittJ
"
"
Tuoweit wrote:
I tried this, but it didn't work (program runs fine, no saved builds). I did make a backup of the old contents first (version 2.2.0), though, and my saved builds show up fine if I run from that folder. That folder doesn't seem to have a "PersistentData.xml" file that I could copy over (as suggested on the github page), nor does it have a "savedBuilds" file. I didn't see anything obvious in my User/Documents folder, and I'm not seeing any files in the local folder that get modified when I change a build... so actually I'm pretty stumped as to where my current (2.2.0) version is storing these things. Help? :D


https://github.com/EmmittJ/PoESkillTree/wiki/How-To:-Copy-Builds

The first one is probably where your builds are.


That was it, thanks! And thanks for a great PoE tool :)

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