Multiple Projectiles
" I'm not quite sure I follow, AFAIK physical attacks needs to first do a hitbox test ( same as spells ), after which accuracy/evasion is checked ( as opposed to spells, which simply bypasses and always hits no matter accuracy / evasion ). Otherwise I don't see how shift + attack would work. Add to this the fact that spells usually have a larger hitbox, making them easier to hit with than arrows for example. | |
Dear flashpoint,
how dare you talking about bows, multiple projectiles and double strike in one sentence - and even link a 1h mace! That really threw me off. You rascal! Sincerely, Azhubham. [The Prison] Crawl a text-based dungeon - http://www.pathofexile.com/forum/view-thread/26299
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And thisnameissolong how dare you necroing this thread? :)
Edit: I guess double strike did work out differently back then. [The Prison] Crawl a text-based dungeon - http://www.pathofexile.com/forum/view-thread/26299 Last edited by Azhubham on Mar 12, 2012, 8:28:44 AM
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http://www.pathofexile.com/skills/supportgems should be updated with this limitation of only one effective support gem gem of type X. the impression i got was that players can stack skill-addedChaos-addedChaos.
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" Not my fault, I didn't originally quote a mace from hardcore league October 4, 2011. |
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