Doryani's catalyst

"
sidtherat wrote:
That ele dmg leech makes this weapon.

Without it it is just ok weapon (above average as phys mace tho). But with that leech it is second to none.


+

+


7% life leech vs frozen, equivalent to a lvl13 LL gem

Then you can full offensive on your 6l





"
elitedesolator wrote:
Cause Catalyst is best-in-slot?





as loin said, for burners its looney, certainly if you are an rt chance to ignite sort of burner. But for general spell spammers



get the belt then get something with proper cast speed
I love all you people on the forums, we can disagree but still be friends and respect each other :)


dual wield cyclone with BoR added fire life on hit BM works well for maps

hatred + added fire + the dmg boosts, u can take LGoH out and slot in weapon ele or conc effect for a big dps boost ^^

or molten strike is also gg
"
Shotgun_Surgeon wrote:
Ignore what the first few people said about it being best in slot.


Because you don't agree, it doesn't give you the right to tell people to ignore posters.


"
Shotgun_Surgeon wrote:
You can use it for your self-cast or totem build, but there are better Rare wands out there..

Guess what. I actually have a flame totem build and I would love for you to show me an attainable rare wand that can replace 2 of these.

Spoiler


You know, the biggest increase to totem damage is keeping them up and casting. Rare wands do nothing for totem builds to help them survive - 1-2% extra life leech is huge.

Please show me these magical wands that can keep my totems up and doing damage? Again, dead totems do zero dps and you have to spec more mana in your build to chain cast them (which is already difficult considering how mana-intensive spells like flame totem are.

For reference:

Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAAAgMABVsHYwx9EH8QzBFQEZYWQBcvGYoabBqPHNwdqij6KU8qEyu2LJwspiynLR8tgy9vN4M74TyOQYdEq0ZxRtdVrlXWVi1XK1fJWfNaK1yKXcZeXWTnZp5tGW-ecLt713_GgKSCEIKbgseDCYV9i3qLjIxGj6aP-pDWkyebtZ2uoqOj8qbrpwinK6eUrH-0DLUEtz64k7vWwBrAVMHFwfPDOsNtxp7GrspK0f3ZE9-w4XPhiOL35CLmgeq66-7sGO0g9tr4k_no-tL7CQ==

This is only a 5-link, and that dps is per stream (I can dual shotgun with 6 streams)


All my gear is dedicated to magic farming. Added fire penetration instead of rarity would make the gap between Doryani's and other options even greater.



"
Shotgun_Surgeon wrote:
You can use it for your phys based ground slam, spectral throw or other attack build, but there are better Rare 1h phys weapons out there..

This is not a ground slam weapon. It's focus is enhancing elemental damage, not being the key source.

"
Shotgun_Surgeon wrote:
You can use it for a reasonably effective Ele Buzzsaw build due to that ele damage, but there are better Rare Foils out there..

This is not an ele Buzzsaw weapon, You obviously don't know how Ele Buzzsaw works. The Doryani's doesn't scale off aura/attack speed the way this weapon would:



And yes, I have an ele buzzsaw too.

"
Shotgun_Surgeon wrote:
You can use it for your elemental attack builds like Molten Strike, but once again, you can find better Rare 1h weapons for that job..

This is not a Molten Strike weapon. Again, it's focus is enhancing elemental damage, not being the key source.

"
Shotgun_Surgeon wrote:
You can use it for an effective Cast on Crit build, but there are better Rare Daggers out there..

Who in their right mind would use this as a CoC weapon? I don't think anyone would even consider this.

"
Shotgun_Surgeon wrote:
You can use it in your RF or Searing Bond build, and it may be best in slot there, but a Searing Touch will still probably win as far as Searing Bond is concerned.


You are theory-crafting your way through this like nobody's business. Plus, if you've played a SB build, you should know it falls a bit flat in late-game. Up to early maps, it melts faces. After that though, I had to switch to flameblast.



Searing Touch is 10% Cast speed, 90 Fire Damage and 70% Burn
2x Doryani's = 20% Cast speed, 220 elemental damage(not only fire!) 80% crit and 2% life leech.

I like how you pulled out any build that relies on weapon damage (where this weapon is mid-range) and failed to mention the true elemental damage builds. Even the ones you mentioned, RF, Flame/Spell Totem, Trapper, Incinerate, Detonate Dead, Searing Bond,.. and every non-crit elemental build out there (including my own Flame Totem Farmer) , you have no clue how this thing works.

You also conveniently left out the other elementals, like Ball lightning, Freeze Pulser, Arc,.. Etc

Is anyone saying that this weapon is BIS for every build out there that isn't straight physical? No one is saying that. But for the builds that synergies with the crazy nice stats, it is BIS. Specially any elemental spell build that doesn't stack crit.
IGN: Grave_Intentions
$$$ Grave Intentions Flame Totem MFarmer: I'm Cheap 'n' Easy $$$
http://www.pathofexile.com/forum/view-thread/979802
Last edited by Fri3dchick3m#5883 on Aug 4, 2014, 7:11:06 AM
"
Shotgun_Surgeon wrote:
For Detonate Dead, yeah, best in slot, but Detonate Dead is a completely broken skill that I expect(or at least hope) to be heavily rebalanced in a couple weeks, so it's a bit of a moot point, although it'll probably still be best in slot for Detonate Dead regardless of rebalance, it'll just be a question of whether Detonate Dead will still matter at that point. Ignite is about getting the highest possible damage you can in a single hit. In which case you'll probably want that 100% Spell Crit a Dagger/Wand can give you, and having 10-20% less Ele damage is more than a fair trade off for any other Ignite build though.


This is simple conjecture on your part. Everyone says "DD is broken" but it just uses a different game mechanic (such as Explosive Arrow differs from the other projectile skills), yet everyone thinks it's broken cause it doesn't follow what everyone thinks is the "standard" rule set. Personally I love the way DD works, as a concept and as a theme in PoE.

Given that you don't understand this skill and it's place in the game, I don't know how anyone can take you seriously when you "expect" a "heavy re-balancing".

News Flash! It's not the skill that is OP, its the specific synergy of passives and top-tier gear that makes it wreck faces. If you at least want to talk balancing, you need to observe the investment level to make any skill OP and see that the amount of dedication to getting a skill to that level, is overwhelming to all but those who are basically living in this game more than the average person could.
IGN: Grave_Intentions
$$$ Grave Intentions Flame Totem MFarmer: I'm Cheap 'n' Easy $$$
http://www.pathofexile.com/forum/view-thread/979802
I think that for molten strike build this weapon IS best in slot. Esp if someone goes for crit variant with Romiras

It is a very nice phys weapon with sick ele dmg boost nice crit and ele leech. It isnt fantastic for each of these but it has all of these
So I guess what we learned today is

"
elitedesolator wrote:
Cause Catalyst is best-in-slot?


By the way props to Fri3dchick3m destroying that guy with dat knowledge bomb yo
Last edited by elitedesolator#6827 on Aug 4, 2014, 8:45:15 AM
DD is completely broken, period. The fact that people are using DD lvl 1 in endgame as main skill is a clear evidence that something is wrong.
IGN TylordRampage
Hi Malone,

I know it doesn't follow the traditional 1+1=2 logic of the other 99% - however, grinding from level 2 to 68 on a level 1 DD is highly inefficient. Is that broken? Not when you accept that DD works in a much different way than a traditional 1+1=2 skill.

By the way if anyone is interested, I am playing with a CoC DD+Desecrate build with trap poison cloud. It works a bit weird for now, but I will figure it out haha.
IGN: Grave_Intentions
$$$ Grave Intentions Flame Totem MFarmer: I'm Cheap 'n' Easy $$$
http://www.pathofexile.com/forum/view-thread/979802
Last edited by Fri3dchick3m#5883 on Aug 4, 2014, 11:43:05 AM
It's BiS for all spell burn builds. No point singling out DD.
Last edited by kasub#2910 on Aug 4, 2014, 11:52:23 AM

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